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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Texture help
[aL]Damo
General Member
Since: Mar 24, 2010
Posts: 187
Last: Nov 3, 2011
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Level 4
Category: CoD4 MP Mapping
Posted: Wednesday, Aug. 25, 2010 08:22 pm
Hi there i am atm trying to build a anti camp machine i have it all scripted but im having a problem finding a texture that will push the texture of a ledge i thought player_clip may do it but the player just gets stuck inside it and cannot move.

So does anybody know of a texture i could use/ try

Thanks

[aL]DamoO
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 26, 2010 08:11 am
"A texture that pushes the texture of a ledge"... say what ???
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Xylozi
General Member
Since: Jul 12, 2008
Posts: 218
Last: Mar 1, 2012
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Level 4
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 26, 2010 08:13 am
Are you trying to stop the player moving, or something else?
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[aL]Damo
General Member
Since: Mar 24, 2010
Posts: 187
Last: Nov 3, 2011
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Level 4
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 26, 2010 02:10 pm
Xylozi writes...
Quote:
Are you trying to stop the player moving, or something else?


Im trying to create a brush that will push a player of a ledge not just bug,
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ukdjaj
General Member
Since: Jun 1, 2008
Posts: 2726
Last: Nov 15, 2020
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Level 9
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 26, 2010 02:15 pm
you could cut the brush from 1 courner to the other so they slide off it?

Or script it? i dont really know what you want =S

Thanks, Ukdjaj[thumbs_up]
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[aL]Damo
General Member
Since: Mar 24, 2010
Posts: 187
Last: Nov 3, 2011
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Level 4
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 26, 2010 04:34 pm
ukdjaj writes...
Quote:
you could cut the brush from 1 courner to the other so they slide off it?

Or script it? i dont really know what you want =S

Thanks, Ukdjaj[thumbs_up]


well i kinda have a script for it

basicley what i want is a Texture/brush that when moves pushes players to put it in a basic consept

Hopefully this picture will help you

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_INSANE_
General Member
Since: Nov 7, 2008
Posts: 352
Last: Jul 10, 2011
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Level 5
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 26, 2010 07:14 pm
Like a moving wall?
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[aL]Damo
General Member
Since: Mar 24, 2010
Posts: 187
Last: Nov 3, 2011
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Level 4
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 26, 2010 07:50 pm
_INSANE_ writes...
Quote:
Like a moving wall?


Yeh but normaly when i do just a brush moving it just bugs as in the player stops it from moving
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: CoD4 MP Mapping
Posted: Friday, Aug. 27, 2010 08:26 am
You could try linking the player to that wall (which I assume is a script_brushmodel). And then unlinking him when the wall stops moving.
But the player won't have any control during the wall moving.
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[aL]Damo
General Member
Since: Mar 24, 2010
Posts: 187
Last: Nov 3, 2011
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Level 4
Category: CoD4 MP Mapping
Posted: Friday, Aug. 27, 2010 12:12 pm
cskiller86 writes...
Quote:
You could try linking the player to that wall (which I assume is a script_brushmodel). And then unlinking him when the wall stops moving.
But the player won't have any control during the wall moving.


only problem with that is its somebody who uses the trigger on other people so its going to be multiple people at a time so
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