looked at the mod and i found this code,
Code:
level.allow_mg34 = getCvar("scr_allow_mg34");
if(level.allow_mg34 == "")
level.allow_mg34 = "1";
setCvar("scr_allow_mg34", level.allow_mg34);
setCvar("ui_allow_mg34", level.allow_mg34);
makeCvarServerInfo("ui_allow_mg34", "1");
level.allow_fg42 = getCvar("scr_allow_fg42");
if(level.allow_fg42 == "")
level.allow_fg42 = "0";
setCvar("scr_allow_fg42", level.allow_fg42);
setCvar("ui_allow_fg42", level.allow_fg42);
makeCvarServerInfo("ui_allow_fg42", "0");
level.allow_panzerfaust = getCvar("scr_allow_panzerfaust");
if(level.allow_panzerfaust == "")
level.allow_panzerfaust = "1";
setCvar("scr_allow_panzerfaust", level.allow_panzerfaust);
setCvar("ui_allow_panzerfaust", level.allow_panzerfaust);
makeCvarServerInfo("ui_allow_panzerfaust", "1");
level.allow_bazooka = getCvar("scr_allow_bazooka");
if(level.allow_bazooka == "")
level.allow_bazooka = "1";
setCvar("scr_allow_bazooka", level.allow_bazooka);
setCvar("ui_allow_bazooka", level.allow_bazooka);
makeCvarServerInfo("ui_allow_bazooka", "1");
level.allow_panzerschreck = getCvar("scr_allow_panzerschreck");
if(level.allow_panzerschreck == "")
level.allow_panzerschreck = "1";
setCvar("scr_allow_panzerschreck", level.allow_panzerschreck);
setCvar("ui_allow_panzerschreck", level.allow_panzerschreck);
makeCvarServerInfo("ui_allow_panzerschreck", "1");
level.allow_flamethrower = getCvar("scr_allow_flamethrower");
if(level.allow_flamethrower == "")
level.allow_flamethrower = "1";
setCvar("scr_allow_flamethrower", level.allow_flamethrower);
setCvar("ui_allow_flamethrower", level.allow_flamethrower);
makeCvarServerInfo("ui_allow_flamethrower", "1");
level.allow_binoculars = getCvar("scr_allow_binoculars");
if(level.allow_binoculars == "")
level.allow_binoculars = "1";
setCvar("scr_allow_binoculars", level.allow_binoculars);
setCvar("ui_allow_binoculars", level.allow_binoculars);
makeCvarServerInfo("ui_allow_binoculars", "1");
level.allow_artillery = getCvar("scr_allow_artillery");
if(level.allow_artillery == "")
level.allow_artillery = "1";
setCvar("scr_allow_artillery", level.allow_artillery);
setCvar("ui_allow_artillery", level.allow_artillery);
makeCvarServerInfo("ui_allow_artillery", "1");
level.allow_satchel = getCvar("scr_allow_satchel");
if(level.allow_satchel == "")
level.allow_satchel = "1";
setCvar("scr_allow_satchel", level.allow_satchel);
setCvar("ui_allow_satchel", level.allow_satchel);
makeCvarServerInfo("ui_allow_satchel", "1");
level.allow_grenades = getCvar("scr_allow_grenades");
if(level.allow_grenades == "")
level.allow_grenades = "1";
setCvar("scr_allow_grenades", level.allow_grenades);
setCvar("ui_allow_grenades", level.allow_grenades);
makeCvarServerInfo("ui_allow_grenades", "1");
level.allow_smoke = getCvar("scr_allow_smoke");
if(level.allow_smoke == "")
level.allow_smoke = "1";
setCvar("scr_allow_smoke", level.allow_smoke);
setCvar("ui_allow_smoke", level.allow_smoke);
makeCvarServerInfo("ui_allow_smoke", "1");
anyway, where it says "1" that means it is allowing the weapon so this is the bit you need to find.
i found it in the _teams.gsc just search for bazooka in your _teams.gsc and it should work and change where it says
Code:
level.allow_bazooka = getCvar("scr_allow_bazooka");
if(level.allow_bazooka == "")
level.allow_bazooka = "0";
setCvar("scr_allow_bazooka", level.allow_bazooka);
setCvar("ui_allow_bazooka", level.allow_bazooka);
that is most likley what your says, so just change it to
Code:
level.allow_bazooka = getCvar("scr_allow_bazooka");
if(level.allow_bazooka == "")
level.allow_bazooka = "1";
setCvar("scr_allow_bazooka", level.allow_bazooka);
setCvar("ui_allow_bazooka", level.allow_bazooka);
and that should work.
do the same thing for the others and it should work =)
Thanks, Ukdjaj