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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: [Release] mp_stronghold
eganwotv
Deactivated Account
Since: May 28, 2007
Posts: 961
Last: Oct 31, 2010
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Level 7
Im a fan of MODSonair
Category: CoDWW Map + Mod Releases
Posted: Monday, Aug. 23, 2010 04:31 pm
Even better than before. [thumbs_up]
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Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
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Level 8
Category: CoDWW Map + Mod Releases
Posted: Monday, Aug. 23, 2010 05:19 pm
Thank you my friend. Just for you, I removed the lilypad xmodel as I found that with just the patch it was fine. Had a good laugh at one point because I knew that you had put some weed models (european grass I think) in the .map you sent me. While I was messing with rearranging the patches and duplicating extras I didnt see the weeds anywhere and was like shrug......

Compiled the map and there they were, I had foliage turned off while working on it and then had to go back to radiant and moved them to better locations. Moral of the story, I will remember to activate all the filters before a compile. [wink]
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