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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: STUKAS, AND HE111'S BOMB TARGETS
Feindflug
General Member
Since: Aug 14, 2004
Posts: 103
Last: Feb 20, 2006
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Thursday, May. 26, 2005 04:33 am
How Do I get stukas and He111's to bomb targets.. I have a script that flys the planes altered it to have some rumble.. and lastly can you please look at EVENT 9 in single player, that is the script im looking for in mp but can transform it to bomb certain places in the map.

If you need the Event 9 script from the game PM me and we will see if we can figure it out..

cheers later guys[thumbs_up]
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Feindflug
General Member
Since: Aug 14, 2004
Posts: 103
Last: Feb 20, 2006
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Thursday, May. 26, 2005 10:29 am
Script compile error on my sp conversion of event 9 guys.. im getting nowhere can anyone help me.. if you good with sp animtree scripts then i think you can help.
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Feindflug
General Member
Since: Aug 14, 2004
Posts: 103
Last: Feb 20, 2006
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, May. 30, 2005 05:51 am
Im still trying to figure out how they set up the _he111_gmi::main();

Its a script that has a german bomber drop bombs

Can anyone help... me rather than speculate.
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Kc
General Member
Since: Nov 26, 2004
Posts: 67
Last: Apr 11, 2008
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Wednesday, Jun. 22, 2005 11:54 pm
I got a he111 to drop bombs before, it did not have targets though all i did was change a few things in the http://www.freewebs.com/br3nt2/P47_Bombing.html tutorial.
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