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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: no bsp size
Team.ea|Rifleman
General Member
Since: Jan 15, 2005
Posts: 130
Last: Dec 11, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Saturday, May. 21, 2005 08:47 pm
when compiling from cod uo maker is usualy displayes a bsp size before cmpiling, for some reason i dont have a bsp size and when i compileing it stays on the writing prt part or the compile
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supersword
General Member
Since: Jul 28, 2004
Posts: 1989
Last: Nov 22, 2011
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Saturday, May. 21, 2005 08:50 pm
Post over your compile log and I will have a better idea....

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Team.ea|Rifleman
General Member
Since: Jan 15, 2005
Posts: 130
Last: Dec 11, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Saturday, May. 21, 2005 09:02 pm
here it is, i have noticed there it erros but i have not gt round
to making them right

secondly this log is incomplete this is because it get stuck on "finding triangle windings..." it gets stuck on it for 20 mins last lime and then i quit it. i find this unusual because a map this sise usualy compiles in abut 2 mins

i hope you can help!!![casanova]

c:/program files/call of duty/\uo\minas_tirith2_mtl.pk3 (70 files)
c:/program files/call of duty/\uo\le_pont_valentre.pk3 (20 files)
c:/program files/call of duty/\uo\landsitz.pk3 (49 files)
c:/program files/call of duty/\uo\kansas.pk3 (12 files)
c:/program files/call of duty/\uo\islands.pk3 (9 files)
c:/program files/call of duty/\uo\isengard1944_mtl.pk3 (22 files)
c:/program files/call of duty/\uo\HillAssault1.1.pk3 (8 files)
c:/program files/call of duty/\uo\helms_deep_1944_mtl.pk3 (31 files)
c:/program files/call of duty/\uo\helms_deep1944_mtl.pk3 (31 files)
c:/program files/call of duty/\uo\gorge_mines.pk3 (9 files)
c:/program files/call of duty/\uo\german_town.pk3 (31 files)
c:/program files/call of duty/\uo\free_port_F.pk3 (9 files)
c:/program files/call of duty/\uo\free_port.pk3 (9 files)
c:/program files/call of duty/\uo\dufresne_final.pk3 (31 files)
c:/program files/call of duty/\uo\dogred_beach.pk3 (81 files)
c:/program files/call of duty/\uo\commando.pk3 (48 files)
c:/program files/call of duty/\uo\carcasson_tri.pk3 (9 files)
c:/program files/call of duty/\uo\carcasson_final.pk3 (41 files)
c:/program files/call of duty/\uo\bellicourt_v1_1.pk3 (11 files)
c:/program files/call of duty/\uo\Bellicourt_night_fix.pk3 (26 files)
c:/program files/call of duty/\uo\BadBreizh.pk3 (23 files)
c:/program files/call of duty/\uo\alpestra.pk3 (52 files)
c:/program files/call of duty/\uo\ADIGA-Arnhem2.pk3 (135 files)
c:/program files/call of duty//uo
c:/program files/call of duty//Call of Duty
c:/program files/call of duty/\main\_modified_ptrs41.pk3 (3 files)
c:/program files/call of duty/\main\z_mc_bloodfx_v5a.pk3 (44 files)
c:/program files/call of duty/\main\Z_D-Day+7.pk3 (9 files)
c:/program files/call of duty/\main\zz_BlueDotScope.pk3 (92 files)
c:/program files/call of duty/\main\zzz_junobeach_final.pk3 (59 files)
c:/program files/call of duty/\main\zzz-StComeduMont_beta.pk3 (20 files)
c:/program files/call of duty/\main\wcanka_awe_v1.4.4_cod1.5_fix.pk3 (39 files)
c:/program files/call of duty/\main\wcanka_awe_v1.4.4.pk3 (50 files)
c:/program files/call of duty/\main\VS-UK_TotalWarMod2_3a.pk3 (66 files)
c:/program files/call of duty/\main\UserTextures.pk3 (13 files)
c:/program files/call of duty/\main\UO_TheHawksNest.pk3 (8 files)
c:/program files/call of duty/\main\spotlight.pk3 (7 files)
c:/program files/call of duty/\main\snipers_town.pk3 (9 files)
c:/program files/call of duty/\main\second_coming.pk3 (35 files)
c:/program files/call of duty/\main\pakb.pk3 (60 files)
c:/program files/call of duty/\main\paka.pk3 (41 files)
c:/program files/call of duty/\main\pak9.pk3 (149 files)
c:/program files/call of duty/\main\pak8.pk3 (235 files)
c:/program files/call of duty/\main\pak6.pk3 (3 files)
c:/program files/call of duty/\main\pak5.pk3 (4858 files)
c:/program files/call of duty/\main\pak4.pk3 (1668 files)
c:/program files/call of duty/\main\pak3.pk3 (1992 files)
c:/program files/call of duty/\main\pak2.pk3 (694 files)
c:/program files/call of duty/\main\pak1.pk3 (2642 files)
c:/program files/call of duty/\main\pak0.pk3 (12816 files)
c:/program files/call of duty/\main\mp_gorge_mines.pk3 (9 files)
c:/program files/call of duty/\main\mp_cod_benouville.pk3 (174 files)
c:/program files/call of duty/\main\mp_bazolles_final.pk3 (15 files)
c:/program files/call of duty/\main\mp_abbey_beta.pk3 (11 files)
c:/program files/call of duty/\main\jm_crispy.pk3 (5 files)
c:/program files/call of duty/\main\irq_ww2.pk3 (9 files)
c:/program files/call of duty/\main\fivepoints.pk3 (12 files)
c:/program files/call of duty/\main\ColdFront.pk3 (10 files)
c:/program files/call of duty/\main\cj_wolfsworld.pk3 (29 files)
c:/program files/call of duty/\main\cj_wolfjump.pk3 (25 files)
c:/program files/call of duty/\main\cj_hallwayofdoom.pk3 (7 files)
c:/program files/call of duty//main
c:/program files/call of duty/\uo\localized_english_pakuo02.pk3 (12 files)
c:/program files/call of duty/\uo\localized_english_pakuo01.pk3 (37 files)
c:/program files/call of duty/\uo\localized_english_pakuo00.pk3 (2578 files)
c:/program files/call of duty/\main\localized_english_pak5.pk3 (46 files)
c:/program files/call of duty/\main\localized_english_pak3.pk3 (7 files)
c:/program files/call of duty/\main\localized_english_pak2.pk3 (9 files)
c:/program files/call of duty/\main\localized_english_pak1.pk3 (3736 files)
c:/program files/call of duty/\main\localized_english_pak0.pk3 (1204 files)

File Handles:
----------------------
55860 files in pk3 files
Loading map file c:\program files\call of duty\uo\maps\mp\RM_Radiostation.map
Entity 0, Brush 195: mirrored plane
Entity 0, Brush 1477: duplicate plane
Entity 0, Brush 1484: duplicate plane
Entity 0, Brush 1742: duplicate plane
Entity 0, Brush 3053: duplicate plane
Entity 0, Brush 3057: duplicate plane
Entity 0, Brush 3060: duplicate plane
Entity 0, Brush 3064: duplicate plane
Entity 0, Brush 3069: duplicate plane
Entity 0, Brush 3073: duplicate plane
Entity 0, Brush 3076: duplicate plane
Entity 0, Brush 3080: duplicate plane
Entity 0, Brush 3085: duplicate plane
Entity 0, Brush 3089: duplicate plane
Entity 0, Brush 3092: duplicate plane
Entity 0, Brush 3096: duplicate plane
Entity 0, Brush 3100: duplicate plane
WARNING: Couldn't find image for shader textures/notexture
FloatPlane: bad normal
Entity 0, Brush 3615: degenerate plane
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_dirt
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_nothing
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
Entity 904, Brush 0: duplicate plane
Entity 904, Brush 0: duplicate plane
Entity 904, Brush 0: duplicate plane
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"
WARNING: entity 0 brush 5571: tris with 2+ major axes; bad lighting likely
WARNING: entity 0 brush 5570: tris with 2+ major axes; bad lighting likely
WARNING: entity 0 brush 4355: tris with 2+ major axes; bad lighting likely
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node with unbounded volume
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 1 tiny portals
node reference point 8351.10 381.85 220.62
WARNING: node without a volume
node has 2 tiny portals
node reference point 7444.16 380.52 215.70
writing c:\program files\call of duty\uo\maps\mp\RM_Radiostation.prt
99 unique shaders
143 actual shaders
finding triangle windings...
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supersword
General Member
Since: Jul 28, 2004
Posts: 1989
Last: Nov 22, 2011
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Saturday, May. 21, 2005 09:07 pm
Right

Firsty!

Go to Brush 3615 by clicking Misc ----> Find Brush

Then go Brush -----> Clean Brushes

Then, I am worried about WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00


I had this in my SP Map! I had to delete all the nodes!

WARNING: No collision map file for misc_model "xmodel/airborne_medic" file: "col
lmaps/airborne_medic.map"

Have you deleted any .pk3 files? Have you imported these actors as collmaps?


Im not sure of a solution to this!

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Team.ea|Rifleman
General Member
Since: Jan 15, 2005
Posts: 130
Last: Dec 11, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Saturday, May. 21, 2005 09:16 pm
its not a sp map! shud i delete actors i used as models for scaling?
it might also be because of my s+d hmm i willl play around with it for a while

thx for the advice supersword
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supersword
General Member
Since: Jul 28, 2004
Posts: 1989
Last: Nov 22, 2011
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Saturday, May. 21, 2005 09:23 pm
Yeh, I would delete all actors...

No problem, Im here to help

edited on May. 21, 2005 04:24 pm by supersword
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Team.ea|Rifleman
General Member
Since: Jan 15, 2005
Posts: 130
Last: Dec 11, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Sunday, May. 22, 2005 08:17 am
have you got msn messenger?

i you do can you pm me and i'll add u [read]
Share |
supersword
General Member
Since: Jul 28, 2004
Posts: 1989
Last: Nov 22, 2011
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Sunday, May. 22, 2005 08:20 am
Yeh sure,

Check your Inbox :)
Share |
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