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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: em plz help me !!!
levcek
General Member
Since: Feb 26, 2010
Posts: 3
Last: Oct 26, 2010
[view latest posts]
Level 0
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 27, 2010 04:21 pm
hi do you know why my nuke dont work? i put my atom_smoke.efx into iw_07.iwd/fx/explosions/ and map works but it when i show nuke it comes barrel explosion not atom_smoke do you know why?!?!? :S plz help!!! ty
script:
Code:
null

main()
{
thread explode();
}

explode()
{

level._effect["atom_smoke"] = loadfx("fx/explosions/atom_smoke.efx");


voor = getent("barrelv1","targetname");
naexp = getent("barrelN1","targetname");
trigger = getent("barrelt1","targetname");
fxorigin = getent("barrelo1","targetname");
explode1 = getent("floor_hide","targetname");
explode2 = getent("floor_show","targetname");

naexp hide();
naexp notsolid();

trigger waittill("trigger");

playfx(level._effect["atom_smoke"], fxorigin.origin);
fxorigin playsound("expltonnen");

trigger delete();
voor hide();
voor notsolid();
explode1 delete();
explode2 show();
naexp show();
naexp solid();
}
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liltc64
General Member
Since: Feb 12, 2007
Posts: 906
Last: Oct 22, 2012
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 27, 2010 07:36 pm
why would u put it in ur iw07? u want to put it in the same mod u have already made... and maybe ur effect is just a barrel explosion effect try opening it in effects editor
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 27, 2010 08:08 pm
Post your 'mapname_fx.gsc'
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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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