Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 86 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: {Release} mp_tanks_test (Source)
{GITS}Cleaner
General Member
Since: May 23, 2006
Posts: 778
Last: Apr 23, 2011
[view latest posts]
Level 7
Category: CoDWW Map + Mod Releases
Posted: Monday, Jun. 21, 2010 12:30 pm
All the files you need to make a tanks map, or add tanks to your map, including the .map file, clientscripts, gsc file, csv file, ambient sound files etc: (the files I used for my mp_gits_tanks map)
If I've forgot any let me know please and I'll add them.

There are 2 tank prefabs, one German and one Russian.
You will find them here:
map_source/_prefabs/mp

veh_panzer
veh_t34

There's a limit to how many tanks you can add to your map, don't go over 16,
I have about 10 on my tanks map.

If you use the files to make your own map just replace mp_tanks_test with the
name of your map in the files.

================

The multiplayer.csv file.
This file is used for the announcer you hear at the start of the map, the voice you here.

If you use this file for your own map open the multiplayer.csv file found in the raw/soundaliases folder, with Notepad and do a find and replace.
Find what: will be mp_tanks_test
And Replace with: will be the name of your map, then choose Replace All.

=============================================

To compile the map tick all the boxes except:

Compile Vis
Connect Paths
Run Map After Compile

When the map has compiled click on the tab Run Game

Set Exe Type to MP
Set Mod to mp_usermaps
Set devmap to the name of the map
If you want you can set thereisacow (Enable Cheats) to 1
and developer to 1

Then click on Run Game.
When your game starts open the console and type:
/map mp_tanks_test
or
/map mp_nameofyourmap



Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW Map + Mod Releases

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»