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Topic: moving vehicles |
| Infern4ll |
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General Member Since: Feb 8, 2010 Posts: 94 Last: Jun 4, 2010 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, May. 15, 2010 04:56 am |
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hi there.
I'm wondering if it's possible to spawn a vehicle and force it to move along designated with nodes path?
I've used "script_vehicle_mp" with t72 as a model, set the path with start_node and rotate nodes (according to this tut http://modsonline.com/Tutorials-read-540.html without player models ;) ) .
ive added xmodel,vehicle_t72_woodland to zonefile, compiled and....
got an error
"can't load rawfile [vehicles/*]" *
there is no such directory in "raw" folder and in iwd's .
The only way i can see for now is to create this directory and file , but how? ( not asking about makin folders ![[tongue]](images/BBCode/smilies/tongue.gif) )
I have no idea how that file should look like.
Any help would be wellcome :)
thanx
* file in that directory depends of "vehicletype" value |
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| Sven2157 |
General Member Since: Apr 9, 2010 Posts: 22 Last: May 24, 2010 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, May. 15, 2010 06:01 am |
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Actually there is a folder there: " raw/vehicles". Perhaps your Mod Tools is not installed correctly? If you check your install maybe there would be the solution?
If you'd like, I have created an Installer for Windows, of the Complete Mod Tools v1.1; yes it includes the update. You can Save or Run the second link down from the following page, to try and reinstall the correct folders; however, I suggest you save it as it is 588MB in size...
COD4 Mod Tools v1.1 Windows Installer
Let us know if that helps...
=170= Sven2157 |
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| Infern4ll |
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General Member Since: Feb 8, 2010 Posts: 94 Last: Jun 4, 2010 [view latest posts] |
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| Sven2157 |
General Member Since: Apr 9, 2010 Posts: 22 Last: May 24, 2010 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, May. 15, 2010 12:13 pm |
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Infern4ll writes...Quote: thanx for fast replying.
The link You posted is broken or Your FTP is crashed
I've downloaded modtools from one of the links from IW wiki and from 4 different locations but there is no such dir either
Sorry about that, I fixed the link.. try again...
Here is a direct link: COD4 Mod Tools v1.1 Installer
=170= Sven2157
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| Sven2157 |
General Member Since: Apr 9, 2010 Posts: 22 Last: May 24, 2010 [view latest posts] |
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| Infern4ll |
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General Member Since: Feb 8, 2010 Posts: 94 Last: Jun 4, 2010 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, May. 15, 2010 01:11 pm |
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Again : thanx for respond
In "script_vehicle_mp" You have 3 keys :
-targetname
-model
-vehicletype
the last one "vehicletype" is calling rawfile from "vehicles" directory.
It's value should be the name of file in that folder.
I have no such folder im my instance of "MT" so the error is just like that:
"can't load rawfile [vehicles/filename]"
nothing less nothing more .
I'm downloading modtools from Your link :)
I hope there will be no more weird things.
Anyways i'll keep You posted on that
Thanx again |
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| Infern4ll |
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General Member Since: Feb 8, 2010 Posts: 94 Last: Jun 4, 2010 [view latest posts] |
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| Sven2157 |
General Member Since: Apr 9, 2010 Posts: 22 Last: May 24, 2010 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, May. 15, 2010 03:00 pm |
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| attachment: application(18.8Kb) |
Here you go... not sure why it is not there, nor am I sure where I got mine now???
Anyway, this goes into the "raw" folder in your main COD4 directory; as you already know...
Let me know....
=170= Sven2157
edited on May. 15, 2010 11:08 am by Sven2157
I also noticed you are missing a BUNCH of other folders; highlighted in blue...
edited on May. 15, 2010 11:12 am by Sven2157
Ok, I think I figured it out... You HAVE to install the Mod Tools in the MAIN COD4 Directory WITH the game.
Is yours installed in a different one? If so, you can use that installer that I created, to install it in the main COD4 Game directory, and if you want to uninstall it there is also a Uninstaller with it. Before you do so, go to your control panel and uninstall the first installation you did, then reinstall to your main COD4 Game Directory...
Hope I didn't loose you there... |
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| Infern4ll |
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General Member Since: Feb 8, 2010 Posts: 94 Last: Jun 4, 2010 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, May. 15, 2010 07:18 pm |
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| attachment: image(182.1Kb) |
Don't worry ![[biggrin]](images/BBCode/smilies/biggrin.gif) I have them all and istalled where they should be
I just unpacked a few zips with "MT" to look for "vehicles"
I owe You a beer ![[devilishgrin]](images/BBCode/smilies/devilishgrin.gif) aahhh ...a whole tanker of beer
Thanks for those files
But....
the problems are not over yet. New files added, new problems with them ![[devilishgrin]](images/BBCode/smilies/devilishgrin.gif) see attachment
" vehicle 'vehicle_bmp_woodland' is missing a required tag..."
What's all about
I don't think it's missed radiant job, It's about adding proper script or something is not right with xmodel i've used |
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| Sven2157 |
General Member Since: Apr 9, 2010 Posts: 22 Last: May 24, 2010 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, May. 15, 2010 10:51 pm |
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Infern4ll writes...Quote: I owe You a beer ![[devilishgrin]](images/BBCode/smilies/devilishgrin.gif) aahhh ...a whole tanker of beer ![[tongue]](images/BBCode/smilies/tongue.gif)
Sweet!
I have checked the files and the " defaultvehicle_mp" should be in the " raw\vehicles" folder. The " vehicle_bmp_woodland" should be in the " raw\xmodel" folder. Are they, indeed, there?
Maybe there is something wrong with them, straight from IW? Check to see if they're there, and then carefully go over the script that is calling them; look for ` where ' or " should be, and read the script very carefully. Make sure that {} are used instead of [] and in the proper places, etc...
Let me know...
=170= Sven2157 |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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