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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: .map into XSI --> .mdl ??!!
JBAM
General Member
Since: Jun 7, 2004
Posts: 86
Last: May 10, 2005
[view latest posts]
Level 3
Category: HL2 Mapping
Posted: Sunday, May. 8, 2005 03:18 pm
Hello all [crazy]

Is this by some amazingly lucky coincidence possible... That is, making a textured window frame (or whatever) in hammer, and then exporting it as .map (or something), then import it into XSI where you can simply save it as a model (with current textures/"materials")?

I'm fine at using hammer to make such things, however it would be more appropriate if most of them were models, you know... and I dont have any experience with modelling programs...

Otherwise, I guess I'll have to start learning how to use XSI [casanova]

Thanks anyone,

bam



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