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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: 3 Questions
UmbrellaCorp
General Member
Since: Apr 7, 2010
Posts: 51
Last: Jun 12, 2010
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Level 3
Category: CoD4 MP Mapping
Posted: Wednesday, Apr. 21, 2010 07:53 pm
I was wondering about three things for my map.

1. Where are the death poses for the specops soldiers like the ones on the icbm mission in the bathroom. I found eight but they are marines?

2. Is it possible to have a scripted helicopter flying on a multiplayer map?

3. How can you have more than one light showing on a surface?
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18Rabbit
General Member
Since: Apr 12, 2009
Posts: 196
Last: Jul 11, 2010
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Level 4
Category: CoD4 MP Mapping
Posted: Wednesday, Apr. 21, 2010 09:43 pm
#3 you can focus light with nulls, but don't make the light primary.

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Pedro699
General Member
Since: Jun 19, 2006
Posts: 781
Last: Dec 18, 2010
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Level 7
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 22, 2010 11:35 am
#2 Yes you can - its quite easy to do.

I did a fly around script for someone's map ages ago:

http://www.youtube.com/watch?v=MsAbu81QMIk

I think I still have the script and the prefab (used a network of script_origins iirc) which I can provide if you are interested.
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UmbrellaCorp
General Member
Since: Apr 7, 2010
Posts: 51
Last: Jun 12, 2010
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Level 3
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 22, 2010 11:47 am
Thank you for your help I could use that tut., but a couple more questions I forgot to ask.

1. How do I make a night model of a car or a tank (putting lights and tail lights)?

2. I do I make a moon?
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 22, 2010 02:59 pm
Well, you could use FX for headlights and taillights. Find a light cone FX, rotate it so its origin is at the model's headlights and add a point light in the same direction.
Same thing for the taillight, except you'll want to make the light red. Also, you should edit the FX and make it red as well.

As for the moon, I think the mp_bog sky texture has a moon. Not sure, though (I mean who plays that map anyway ? :P)
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Pedro699
General Member
Since: Jun 19, 2006
Posts: 781
Last: Dec 18, 2010
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Level 7
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 22, 2010 08:46 pm
http://www.codbrothers.co.uk/misc/helicopter.zip

No tutorial I'm afraid as I don't have much time right now. Should just be a matter of dropping in the prefab (move around the script origins to suit) and then including the script and the relevant models (see script) in your csv.

I did make it a long time ago, so I'm exactly sure what all the code does, but I'm sure you'll figure it out ;-)
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UmbrellaCorp
General Member
Since: Apr 7, 2010
Posts: 51
Last: Jun 12, 2010
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Level 3
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 22, 2010 09:33 pm
Nice thank you a whole lot. :)
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