raw/maps/createfx:
Quote:
//_createfx generated. Do not touch!!
main()
{
ent = maps\mp\_utility::createOneshotEffect( "nuke_bg" );
ent.v[ "origin" ] = ( -6584.0, -9864.0, 9864.0 );
ent.v[ "angles" ] = ( 270, 0, 0 );
ent.v[ "fxid" ] = "nuke_bg";
ent.v[ "delay" ] = -15;
ent.v[ "soundalias" ] = "";
ent = maps\mp\_utility::createLoopEffect( "ash_turb_aftermath" );
ent.v[ "origin" ] = ( -6648.5, -1270.0, 0 );
ent.v[ "angles" ] = ( 0, 180, 0 );
ent.v[ "fxid" ] = "ash_turb_aftermath";
ent.v[ "delay" ] = 2;
ent.v[ "soundalias" ] = "aftermath_wind";
ent = maps\mp\_utility::createOneshotEffect( "sparks_runner" );
ent.v[ "origin" ] = ( -5882.5, -800.5, 0 );
ent.v[ "angles" ] = ( 0, 90, 0 );
ent.v[ "fxid" ] = "sparks_runner";
ent.v[ "delay" ] = -15;
ent.v[ "soundalias" ] = "";
ent = maps\mp\_utility::createOneshotEffect( "ash_turb_aftermath" );
ent.v[ "origin" ] = ( -6639.5, -770.0, 0 );
ent.v[ "angles" ] = ( 0, 180, 0 );
ent.v[ "fxid" ] = "ash_turb_aftermath";
ent.v[ "delay" ] = 2;
ent.v[ "soundalias" ] = "aftermath_wind";
ent = maps\mp\_utility::createOneshotEffect( "ash_turb_aftermath" );
ent.v[ "origin" ] = ( -5450.5, -147.5, 30 );
ent.v[ "angles" ] = ( 0, 180, 0 );
ent.v[ "fxid" ] = "ash_turb_aftermath";
ent.v[ "delay" ] = 2;
ent.v[ "soundalias" ] = "aftermath_wind";
ent = maps\mp\_utility::createOneshotEffect( "ash_turb_aftermath" );
ent.v[ "origin" ] = ( -4130.5, 307.0, 30 );
ent.v[ "angles" ] = ( 0, 180, 0 );
ent.v[ "fxid" ] = "ash_turb_aftermath";
ent.v[ "delay" ] = 2;
ent.v[ "soundalias" ] = "aftermath_wind";
ent = maps\mp\_utility::createOneshotEffect( "ash_turb_aftermath" );
ent.v[ "origin" ] = ( -4124.5, 1195.0, 45 );
ent.v[ "angles" ] = ( 0, 180, 0 );
ent.v[ "fxid" ] = "ash_turb_aftermath";
ent.v[ "delay" ] = 2;
ent.v[ "soundalias" ] = "aftermath_wind";
ent = maps\mp\_utility::createOneshotEffect( "ash_turb_aftermath" );
ent.v[ "origin" ] = ( -7076.5, 693.0, 30 );
ent.v[ "angles" ] = ( 0, 180, 0 );
ent.v[ "fxid" ] = "ash_turb_aftermath";
ent.v[ "delay" ] = 2;
ent.v[ "soundalias" ] = "aftermath_wind";
ent = maps\mp\_utility::createOneshotEffect( "ash_turb_aftermath" );
ent.v[ "origin" ] = ( -6913.5, 1369.5, 30 );
ent.v[ "angles" ] = ( 0, 180, 0 );
ent.v[ "fxid" ] = "ash_turb_aftermath";
ent.v[ "delay" ] = 2;
ent.v[ "soundalias" ] = "aftermath_wind";
ent = maps\mp\_utility::createOneshotEffect( "ash_turb_aftermath" );
ent.v[ "origin" ] = ( -7544.5, -740.5, 30 );
ent.v[ "angles" ] = ( 0, 180, 0 );
ent.v[ "fxid" ] = "ash_turb_aftermath";
ent.v[ "delay" ] = 2;
ent.v[ "soundalias" ] = "aftermath_wind";
}
raw/maps/mp:
Quote:
main()
{
level._effect["nuke_bg"] = loadfx ("explosions/nuke_bg");
level._effect["ash_turb_aftermath"] = loadfx ("weather/ash_turb_aftermath");
level._effect["sparks_runner"] = loadfx ("explosions/sparks_runner");
/#
if ( getdvar( "clientSideEffects" ) != "1" )
maps\createfx\mp_aftermath_v2_fx::main();
#/
}
csv:
Quote:
ignore,code_post_gfx_mp
ignore,common_mp
ignore,localized_code_post_gfx_mp
ignore,localized_common_mp
col_map_mp,maps/mp/mp_aftermath_v2.d3dbsp
impactfx,mp_aftermath_v2
sound,common,mp_aftermath_v2,!all_mp
sound,generic,mp_aftermath_v2,!all_mp
sound,voiceovers,mp_aftermath_v2,!all_mp
sound,multiplayer,mp_aftermath_v2,!all_mp
weapon,sp/mp5_silencer
xmodel,viewhands_black_kit
xmodel,body_mp_usmc_specops
xmodel,head_mp_usmc_tactical_mich_stripes_nomex
xmodel,body_mp_usmc_sniper
xmodel,head_mp_usmc_tactical_baseball_cap
xmodel,body_mp_usmc_recon
xmodel,head_mp_usmc_nomex
xmodel,body_mp_usmc_assault
xmodel,head_mp_usmc_tactical_mich
xmodel,body_mp_usmc_support
xmodel,head_mp_usmc_shaved_head
xmodel,body_mp_arab_regular_cqb
xmodel,head_mp_arab_regular_headwrap
xmodel,viewhands_desert_opfor
xmodel,body_mp_arab_regular_sniper
xmodel,head_mp_arab_regular_sadiq
xmodel,body_mp_arab_regular_engineer
xmodel,head_mp_arab_regular_ski_mask
xmodel,body_mp_arab_regular_assault
xmodel,head_mp_arab_regular_suren
xmodel,body_mp_arab_regular_support
xmodel,head_mp_arab_regular_asad
include,mptypes_desert
rawfile,maps/mp/_elevator.gsc
rawfile,maps/mp/_explosive_barrels.gsc
fx,fire/firelp_barrel_pm
rawfile,maps/mp/mp_aftermath_v2.gsc
rawfile,maps/mp/mp_aftermath_v2_fx.gsc
rawfile,maps/createfx/mp_aftermath_v2_fx.gsc
xmodel,com_barrel_piece
xmodel,com_barrel_piece2
fx,props/barrel_ignite
fx,explosions/nuke_explosion
fx,fire/tire_fire_med
fx,fire/firelp_med_pm_nodistort
fx,explosions/nuke_bg
fx,explosions/sparks_runner
fx,weather/ash_turb_aftermath
sound,mp_aftermath_v2,,all_mp
rawfile,maps/mp/mp_aftermath_v2_soundfx.gsc
rawfile,sound/my_sounds/aftermath_wind.wav
fx,props/car_glass_med
fx,props/car_glass_large
fx,props/car_glass_brakelight
fx,props/car_glass_headlight
fx,smoke/car_damage_blacksmoke
fx,smoke/car_damage_blacksmoke_fire
fx,smoke/car_damage_whitesmoke
xmodel,vehicle_80s_sedan1_glass_f
xmodel,vehicle_80s_sedan1_glass_lf
xmodel,vehicle_80s_sedan1_glass_lb
xmodel,vehicle_80s_sedan1_glass_rf
xmodel,vehicle_80s_sedan1_glass_rb
xmodel,vehicle_80s_sedan1_glass_b
xmodel,vehicle_80s_sedan1_glass_f_dam
xmodel,vehicle_80s_sedan1_glass_lf_dam
xmodel,vehicle_80s_sedan1_glass_lb_dam
xmodel,vehicle_80s_sedan1_glass_rf_dam
xmodel,vehicle_80s_sedan1_glass_rb_dam
xmodel,vehicle_80s_sedan1_glass_b_dam
xmodel,vehicle_80s_sedan1_red_hood
xmodel,vehicle_80s_sedan1_red_hood_dam
xmodel,vehicle_80s_sedan1_red_trunk
xmodel,vehicle_80s_sedan1_red_trunk_dam
xmodel,vehicle_80s_sedan1_red_wheel_lf
xmodel,vehicle_80s_sedan1_red_door_lf
xmodel,vehicle_80s_sedan1_red_door_lb
xmodel,vehicle_80s_sedan1_red_door_rf
xmodel,vehicle_80s_sedan1_red_door_rb
xmodel,vehicle_80s_sedan1_red_bumper_f
xmodel,vehicle_80s_sedan1_red_bumper_b
xmodel,vehicle_80s_sedan1_red_mirror_l
xmodel,vehicle_80s_sedan1_red_mirror_r
xmodel,vehicle_80s_sedan1_red_light_lf
xmodel,vehicle_80s_sedan1_red_light_lf_dam
xmodel,vehicle_80s_sedan1_red_light_lb
xmodel,vehicle_80s_sedan1_red_light_lb_dam
xmodel,vehicle_80s_sedan1_red_light_rf
xmodel,vehicle_80s_sedan1_red_light_rf_dam
xmodel,vehicle_80s_sedan1_red_light_rb
xmodel,vehicle_80s_sedan1_red_light_rb_dam
xmodel,vehicle_80s_sedan1_red_destroyed
xmodel,vehicle_80s_sedan1_silv_destroyed
xmodel,vehicle_80s_sedan1_silv_hood
xmodel,vehicle_80s_sedan1_silv_trunk
xmodel,vehicle_80s_sedan1_silv_wheel_lf
xmodel,vehicle_80s_sedan1_silv_door_lb
xmodel,vehicle_80s_sedan1_silv_door_rf
xmodel,vehicle_80s_sedan1_silv_door_rb
xmodel,vehicle_80s_sedan1_silv_light_lf
xmodel,vehicle_80s_sedan1_silv_light_lf_dam
xmodel,vehicle_80s_sedan1_silv_light_rf
xmodel,vehicle_80s_sedan1_silv_light_rf_dam
xmodel,vehicle_80s_sedan1_silv_light_lb
xmodel,vehicle_80s_sedan1_silv_light_lb_dam
xmodel,vehicle_80s_sedan1_silv_light_rb
xmodel,vehicle_80s_sedan1_silv_light_rb_dam
xmodel,vehicle_80s_sedan1_silv_bumper_f
xmodel,vehicle_80s_sedan1_silv_bumper_b
xmodel,vehicle_80s_sedan1_silv_mirror_l
xmodel,vehicle_80s_sedan1_silv_mirror_r
edited on Apr. 9, 2010 02:44 pm by Mr._Mapper