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Forum: All Forums : Call of Duty 2
Category: CoD2 General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Make a completly new skin
Samuel033
General Member
Since: Dec 10, 2009
Posts: 484
Last: Dec 25, 2015
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Level 5
Category: CoD2 General
Posted: Sunday, Feb. 21, 2010 06:53 pm
The mod tools dont work with the latest version of Maya. Only up to 8.5 at most.
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
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Level 8
Im a fan of MODSonair
Category: CoD2 General
Posted: Sunday, Feb. 21, 2010 06:56 pm
Samuel033 writes...
Quote:
The mod tools dont work with the latest version of Maya. Only up to 8.5 at most.


This is for COD2 and the export plugin for COD2 only works with Maya 6.0. It will not work with any other version.

Its the COD4/5 export plugin that works with Maya 8.5.
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Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
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Level 4
Category: CoD2 General
Posted: Sunday, Feb. 21, 2010 06:59 pm
Thank you very much DemonSeed and Foxhound for the tutorials webpages. I'm going to take a look on the next days

And Samuel033, can I use for example the version 8.0 of Maya and not necesery the 6.0?

Thank you all for your fast answers :D.
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Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
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Level 4
Category: CoD2 General
Posted: Sunday, Feb. 21, 2010 07:00 pm
DemonSeed writes...
Quote:
Samuel033 writes...
Quote:
The mod tools dont work with the latest version of Maya. Only up to 8.5 at most.


This is for COD2 and the export plugin for COD2 only works with Maya 6.0. It will not work with any other version.

Its the COD4/5 export plugin that works with Maya 8.5.


Ok then only with the version 6.0, thanks :D
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Samuel033
General Member
Since: Dec 10, 2009
Posts: 484
Last: Dec 25, 2015
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Level 5
Category: CoD2 General
Posted: Sunday, Feb. 21, 2010 08:47 pm
DemonSeed writes...
Quote:
This is for COD2 and the export plugin for COD2 only works with Maya 6.0. It will not work with any other version.

Its the COD4/5 export plugin that works with Maya 8.5.


Oooops. Should have read the forum topic closer. [tongue]
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tHMatt
General Member
Since: Sep 11, 2007
Posts: 473
Last: Mar 20, 2013
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Level 5
Category: CoD2 General
Posted: Sunday, Feb. 21, 2010 10:56 pm
If you want to make a simple Rigid model, you dont need maya at all, you can use a free 3d program like blender or a trial of milkshape (brilliant program) and use a .OBJ to XMODEL_EXPORT converter.

But if you want to do Character models, then im afraid to say, you cant anymore. Because MAYA6.0 isnt avalible for purchase from Autodesk, so unless you become a criminal, you cant make character models anymore.

(unless you get it second hand) but as im aware, thats pretty unlikely due to the Key protection Alias (old maya developers) used with MAYA 6, and im pretty sure everyone who bought it registered their keys.
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Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
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Level 4
Category: CoD2 General
Posted: Monday, Feb. 22, 2010 02:56 pm
Mhm and what's with LightRay3d (http://www.sxcreations.com/lr3d/lightray3d.php)? Is this a good programm? Or maybe there is another 3D programm with CoD2 exporter which I could use.

edited on Feb. 22, 2010 09:56 am by Leal

I found an exporter with should work with Maya version 8.5:

http://www.diegologic.net/CoD/XmodelExporter.htm

It should work, doesnt' it?

edited on Feb. 22, 2010 11:48 am by Leal
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PwN3R
General Member
Since: Jun 19, 2008
Posts: 96
Last: Mar 17, 2010
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Level 3
Category: CoD2 General
Posted: Monday, Feb. 22, 2010 06:18 pm
I think you can also make models and export them to cod2 with blender(free programm i think)

Here tutorials by flybynyt.

http://sites.google.com/site/blendertocod2/
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Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
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Level 4
Category: CoD2 General
Posted: Monday, Feb. 22, 2010 07:36 pm
Thank you PwN3R but waht I need is a tutorial for making a person. Because by a person it's not only modelling the person, there you must separate obj. etc. and other things which I don't know.
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tHMatt
General Member
Since: Sep 11, 2007
Posts: 473
Last: Mar 20, 2013
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Level 5
Category: CoD2 General
Posted: Tuesday, Feb. 23, 2010 06:13 am
Your not listening to me. Essentially, you cant. The bones that you need for rigging the character are maya format, you can probably change these but... you also NEED MAYA 6.0 to be able to export the bones, no other program can use ANY cod exporter that comes with the mod tools.

Unless you buy a second hand version of Maya 6.0 (wouldnt advice) you cant make character models, unless you want to be a criminal. Because Alias/Autodesk no longer support maya 6.0 or sell it.

All these "XMODEL CONVERTERS" you see, can convert a basic RIGID model that doesnt need bones, so for instance... a car for example, however, they will not export characters, as there are 136 joints it must read and understand, hence why I keep talking about "maya 6.0" as this is the only maya that the Cod Exporter will work with.

Im not sure about editing Mel script or w.e the maya language is, but you may be able to hack the exporter for cod2 so it works with the latest versions of maya, but I doubt it, otherwise I'm sure it would have been done already.
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