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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: New BSP Compile Error
BigAl444
General Member
Since: Jan 5, 2010
Posts: 79
Last: Dec 25, 2012
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Level 3
Category: CoD4 MP Mapping
Posted: Monday, Feb. 22, 2010 03:35 am
cskiller86 writes...
Quote:

There are ways to control this problem. For example, let's say you have a primary light in a room but sunlight also enters the room through the windows. In this case, the floor (at least) would be affected by 2 primary lights.
You could cover the windows with a Shadow textured brush. This will prevent the sunlight from entering the room.


I looked for a Shadow texture, but could only find Caulk Shadow and a Shadowcaster one. I attempted this techique with the Caulk Shadow but didn't seem to work. What am I missing?
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: CoD4 MP Mapping
Posted: Monday, Feb. 22, 2010 04:03 pm
Yes, I was talking about shadowcaster (it is written "Shadow" on it, so I thought it was pretty obvious :P).
Also, the light_portal texture should have a similar effect, but I couldn't get it to work.
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