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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Need help
msoreno
General Member
Since: Feb 10, 2010
Posts: 6
Last: Feb 16, 2010
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Level 0
Category: CoDUO Mapping
Posted: Sunday, Feb. 14, 2010 04:19 am
Hi all!

It's been a long time since I have done any mapping. I have been watching every vid and reading every tut. My problem is there are no post/tut that I have found with all the scripting for SD.

What I would like is for some GodLike mapper to post where all the scripts should be. Also include the scripts for a basic SD UO map. i.e.

.arena
.bsp
.fx_gsc
.gsc

and any other scripts that would work.

I made the map that Stryder and Wyatt created

Here

I made it to the "T" and I still can't get it to work in SD...

Basically I am looking for someone to make a tutorial for someone like me. I know how to make good structures but have no idea what happens next

Thanks

Reno
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
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Im a HOST of MODSonair
Category: CoDUO Mapping
Posted: Sunday, Feb. 14, 2010 06:21 am
what particular problem are you having?

[angryalien]
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msoreno
General Member
Since: Feb 10, 2010
Posts: 6
Last: Feb 16, 2010
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Level 0
Category: CoDUO Mapping
Posted: Sunday, Feb. 14, 2010 05:36 pm
maybe this can explain it for ya.




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msoreno
General Member
Since: Feb 10, 2010
Posts: 6
Last: Feb 16, 2010
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Level 0
Category: CoDUO Mapping
Posted: Monday, Feb. 15, 2010 03:36 pm
For the hell of it i copied my \maps\mp folder into the main folder. ran used Coduomaker....ran it under COD and the map works...I try to run it under UO ...script error...any ideas?

Update...i tried running the sample map Foy and i get the same error. There must be something incorrect i am missing

thanks
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
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Category: CoDUO Mapping
Posted: Monday, Feb. 15, 2010 05:29 pm
post the contents of yourmapname.gsc

[angryalien]
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oppdelta
General Member
Since: Jun 3, 2007
Posts: 143
Last: Apr 27, 2011
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Level 4
Category: CoDUO Mapping
Posted: Monday, Feb. 15, 2010 05:33 pm
I think I know the problem. You have mods in your UO folder. Clear everything out your UO besides teh stock pk3s. Also delete any mods you have because the greasegun isn't a stock weapon. And the game can't precache it cuz MODs are conflicting with your map.
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Monday, Feb. 15, 2010 06:23 pm
That script error normally mean you have no .gsc for your map, so you either have not made one or it isn't the exact same name/location as your ,bsp.
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msoreno
General Member
Since: Feb 10, 2010
Posts: 6
Last: Feb 16, 2010
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Level 0
Category: CoDUO Mapping
Posted: Monday, Feb. 15, 2010 06:36 pm
my .gsc file

Code:

main()
{
	setCullFog (0, 13500, .32, .36, .40, 0);
	ambientPlay("amb_africa01b");
	
	maps\mp\_load::main();
	maps\mp\mp_carentan_fx::main();
	
	game["allies"] = "american";
	game["axis"] = "german";

	game["american_soldiertype"] = "airborne";
	game["american_soldiervariation"] = "normal";
	game["german_soldiertype"] = "fallschirmjagergrey";
	game["german_soldiervariation"] = "normal";

	game["attackers"] = "allies";
	game["defenders"] = "axis";
	
	

}


I think i will start with re installing with no mods.

Installed everything again! Followed setup tut's 1 and 2.
No mods. no DL's no custom maps...
opened raident and this is what i get.



the bsp file is in the maps/mp folder with gsc...idk

frustrating cause i dont think im that stupid
edited on Feb. 15, 2010 03:44 pm by msoreno





edited on Feb. 15, 2010 04:36 pm by msoreno
Ok...Some how my CODUOMaker was set to sv_pure 1..changed it to 0 and now i can run it in UO.

Thx for the input guys....

it seems the mods gave me all my prob's as Stryder said in his tutorial.

1 question for you all...how do you make maps and play at the same time...

Install 2 versions of coduo and leave 1 for only maping?

thanks
[banghead]
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Monday, Feb. 15, 2010 10:47 pm
Yes a lot of people copy the entire installation folder to have a clean install just for mapping.
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msoreno
General Member
Since: Feb 10, 2010
Posts: 6
Last: Feb 16, 2010
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Level 0
Category: CoDUO Mapping
Posted: Tuesday, Feb. 16, 2010 12:15 am
GRRRRR!!!!!!!!!!!!

So i got the map to work but now it does not save any changes. I go into raident, change some things, make some new structures and it does not show up.

[banghead][banghead][banghead][banghead][machine_gun][machine_gun][sad][sad][sad]

No mods...no custom maps...brand new install...

whats a man to do?

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