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CoD United Offensive mapping and level design.
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Author Topic: HELP New map crashing game
=S-V=OVERKILL
General Member
Since: Jan 3, 2007
Posts: 55
Last: Mar 9, 2010
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Monday, Feb. 8, 2010 08:49 am
Ok here is newest compile of my map ,,, got all problems fixed ,,
But still crashes game when I go to play it on my comp.
All game files clear of any other mods or maps,,all on desktop.



C:\Documents and Settings\mike\Desktop>"C:\Program Files\Call of Duty\UOTools\bi
n\Q3map.exe" -game uo "C:\Program Files\Call of Duty\uo\maps\mp\Dreds.map"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- q3map ----
----- FS_Startup -----
Current search path:
C:/Program Files/Call of Duty/\uo\pakuo07.pk3 (157 files)
C:/Program Files/Call of Duty/\uo\pakuo06.pk3 (12 files)
C:/Program Files/Call of Duty/\uo\pakuo05.pk3 (3 files)
C:/Program Files/Call of Duty/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/Call of Duty/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/Call of Duty/\uo\pakuo02.pk3 (790 files)
C:/Program Files/Call of Duty/\uo\pakuo01.pk3 (1657 files)
C:/Program Files/Call of Duty/\uo\pakuo00.pk3 (6233 files)
C:/Program Files/Call of Duty//uo
C:/Program Files/Call of Duty//Call of Duty
C:/Program Files/Call of Duty/\main\pakb.pk3 (60 files)
C:/Program Files/Call of Duty/\main\paka.pk3 (41 files)
C:/Program Files/Call of Duty/\main\pak9.pk3 (149 files)
C:/Program Files/Call of Duty/\main\pak8.pk3 (235 files)
C:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Program Files/Call of Duty//main
C:/Program Files/Call of Duty/\uo\localized_english_pakuo02.pk3 (12 files)
C:/Program Files/Call of Duty/\uo\localized_english_pakuo01.pk3 (37 files)
C:/Program Files/Call of Duty/\uo\localized_english_pakuo00.pk3 (2578 files)
C:/Program Files/Call of Duty/\main\localized_english_pak5.pk3 (46 files)
C:/Program Files/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)

File Handles:
----------------------
51560 files in pk3 files
Loading map file C:\Program Files\Call of Duty\uo\maps\mp\Dreds.map
Entity 0, Brush 8: duplicate plane
Entity 0, Brush 9: duplicate plane
Entity 0, Brush 16: duplicate plane
Entity 0, Brush 17: duplicate plane
Entity 0, Brush 29: duplicate plane
Entity 0, Brush 31: duplicate plane
Entity 0, Brush 70: duplicate plane
Entity 0, Brush 71: duplicate plane
WARNING: Couldn't find image for shader textures/sky/mp_powcamp
writing C:\Program Files\Call of Duty\uo\maps\mp\Dreds.prt
58 unique shaders
90 actual shaders
finding triangle windings...
merging into concave windings...
added 1242 points for thin polygons (1.7% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
2 self-tjunctions fixed
17 degenerate tris removed
simplifying triangles...
1238 tris simplified away (2.3%)
emitting triangles...
509 vertices couldn't be merged because the textures point different ways
Writing C:\Program Files\Call of Duty\uo\maps\mp\Dreds.bsp
110 seconds elapsed

C:\Documents and Settings\mike\Desktop>"C:\Program Files\Call of Duty\UOTools\bi
n\Q3map.exe" -vis -fast -game uo "C:\Program Files\Call of Duty\uo\maps\mp\Dreds
.map"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- vis ----
fastvis = true
----- FS_Startup -----
Current search path:
C:/Program Files/Call of Duty/\uo\pakuo07.pk3 (157 files)
C:/Program Files/Call of Duty/\uo\pakuo06.pk3 (12 files)
C:/Program Files/Call of Duty/\uo\pakuo05.pk3 (3 files)
C:/Program Files/Call of Duty/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/Call of Duty/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/Call of Duty/\uo\pakuo02.pk3 (790 files)
C:/Program Files/Call of Duty/\uo\pakuo01.pk3 (1657 files)
C:/Program Files/Call of Duty/\uo\pakuo00.pk3 (6233 files)
C:/Program Files/Call of Duty//uo
C:/Program Files/Call of Duty//Call of Duty
C:/Program Files/Call of Duty/\main\pakb.pk3 (60 files)
C:/Program Files/Call of Duty/\main\paka.pk3 (41 files)
C:/Program Files/Call of Duty/\main\pak9.pk3 (149 files)
C:/Program Files/Call of Duty/\main\pak8.pk3 (235 files)
C:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Program Files/Call of Duty//main
C:/Program Files/Call of Duty/\uo\localized_english_pakuo02.pk3 (12 files)
C:/Program Files/Call of Duty/\uo\localized_english_pakuo01.pk3 (37 files)
C:/Program Files/Call of Duty/\uo\localized_english_pakuo00.pk3 (2578 files)
C:/Program Files/Call of Duty/\main\localized_english_pak5.pk3 (46 files)
C:/Program Files/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)

File Handles:
----------------------
51560 files in pk3 files
reading C:\Program Files\Call of Duty\uo\maps\mp\Dreds.bsp
reading C:\Program Files\Call of Duty\uo\maps\mp\Dreds.prt
4990 portalclusters
15568 numportals
22820 numfaces
31136 active portals
0 hint portals
visdatasize:3113768
0...1...2...3...4...5...6...7...8...9... (105)
creating leaf vis...
Average clusters visible: 3841
writing C:\Program Files\Call of Duty\uo\maps\mp\Dreds.bsp
118.00 seconds elapsed

C:\Documents and Settings\mike\Desktop>move /Y "C:\Program Files\Call of Duty\uo
\maps\mp\Dreds.bsp" "C:\Program Files\game\uo\maps\mp\Dreds.bsp"

C:\Documents and Settings\mike\Desktop>move /Y "C:\Program Files\Call of Duty\uo
\maps\mp\Dreds.prt" "C:\Program Files\game\uo\maps\mp\Dreds.prt"

C:\Documents and Settings\mike\Desktop>"C:\Program Files\Call of Duty\UOTools\bi
n\flare.exe" -fast -game uo "C:\Program Files\game\uo\maps\mp\Dreds"
----- FS_Startup -----
Current search path:
C:/Program Files/game/\uo\zzzzz_steel_modw4.pk3 (232 files)
C:/Program Files/game/\uo\the_bridge_ctf.pk3 (20 files)
C:/Program Files/game/\uo\Suicide_Creek_v2.pk3 (38 files)
C:/Program Files/game/\uo\pakuo07.pk3 (157 files)
C:/Program Files/game/\uo\pakuo06.pk3 (12 files)
C:/Program Files/game/\uo\pakuo05.pk3 (3 files)
C:/Program Files/game/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/game/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/game/\uo\pakuo02.pk3 (790 files)
C:/Program Files/game/\uo\pakuo01.pk3 (1657 files)
C:/Program Files/game/\uo\pakuo00.pk3 (6233 files)
C:/Program Files/game/\uo\mp_office.pk3 (47 files)
C:/Program Files/game/\uo\mp_merderet.pk3 (75 files)
C:/Program Files/game/\uo\mines_of_moria_mtl.pk3 (76 files)
C:/Program Files/game/\uo\minas_tirith2_mtl.pk3 (70 files)
C:/Program Files/game/\uo\dogred_beach.pk3 (81 files)
C:/Program Files/game//uo
C:/Program Files/game/\main\____2x_Scope_2x.pk3 (44 files)
C:/Program Files/game/\main\Z_Nuenen.pk3 (9 files)
C:/Program Files/game/\main\zzz_Univermag.pk3 (32 files)
C:/Program Files/game/\main\zzz_mp_foy.pk3 (37 files)
C:/Program Files/game/\main\zzz_GunAssault_v1.1.pk3 (17 files)
C:/Program Files/game/\main\zzz_allweapons.pk3 (42 files)
C:/Program Files/game/\main\W_E_Vierville_N.pk3 (9 files)
C:/Program Files/game/\main\vikings_revenge.pk3 (4 files)
C:/Program Files/game/\main\svr_west_point.pk3 (6 files)
C:/Program Files/game/\main\SVR_Train_Tressel.pk3 (14 files)
C:/Program Files/game/\main\svr_longshot_final.pk3 (6 files)
C:/Program Files/game/\main\SVR_FACTORY.pk3 (6 files)
C:/Program Files/game/\main\SVR_Battel_Field.pk3 (14 files)
C:/Program Files/game/\main\SVR_APT_WAR.pk3 (6 files)
C:/Program Files/game/\main\Remagen_v1.1.pk3 (10 files)
C:/Program Files/game/\main\pakb.pk3 (60 files)
C:/Program Files/game/\main\paka.pk3 (41 files)
C:/Program Files/game/\main\pak9.pk3 (149 files)
C:/Program Files/game/\main\pak8.pk3 (235 files)
C:/Program Files/game/\main\pak6.pk3 (3 files)
C:/Program Files/game/\main\pak5.pk3 (4858 files)
C:/Program Files/game/\main\pak4.pk3 (1668 files)
C:/Program Files/game/\main\pak3.pk3 (1992 files)
C:/Program Files/game/\main\pak2.pk3 (694 files)
C:/Program Files/game/\main\pak1.pk3 (2642 files)
C:/Program Files/game/\main\pak0.pk3 (12816 files)
C:/Program Files/game/\main\mp_stanjel.pk3 (79 files)
C:/Program Files/game/\main\mp_omahabeach_final.pk3 (19 files)
C:/Program Files/game/\main\mp_maaloy_final.pk3 (16 files)
C:/Program Files/game/\main\mp_brawl.pk3 (10 files)
C:/Program Files/game/\main\Geuner_Sniper_Bridges.pk3 (8 files)
C:/Program Files/game/\main\german_town.pk3 (31 files)
C:/Program Files/game/\main\CST_Norway.pk3 (60 files)
C:/Program Files/game/\main\ASUS_KITCHEN_RAT2.pk3 (38 files)
C:/Program Files/game/\main\arcville.pk3 (20 files)
C:/Program Files/game//main
C:/Program Files/game/\uo\localized_english_pakuo02.pk3 (12 files)
C:/Program Files/game/\uo\localized_english_pakuo01.pk3 (37 files)
C:/Program Files/game/\uo\localized_english_pakuo00.pk3 (2578 files)
C:/Program Files/game/\main\localized_english_pak5.pk3 (46 files)
C:/Program Files/game/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/game/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/game/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/game/\main\localized_english_pak0.pk3 (1204 files)

File Handles:
----------------------
52736 files in pk3 files
couldn't load shader 'textures/mttexs/1crypt_wall_03'
couldn't load shader 'textures/mttexs/mt043'
couldn't load shader 'textures/mttexs/brickwtornwall_fu1'
couldn't load shader 'textures/mttexs/mt039'
couldn't load shader 'textures/sky/mp_powcamp'
couldn't load shader 'textures/mttexs/mt039'
couldn't load shader 'textures/mttexs/mt029'
couldn't load shader 'textures/mttexs/mt030'
couldn't load shader 'textures/mttexs/mt069'
couldn't load shader 'textures/mttexs/mt011'
couldn't load shader 'textures/mttexs/mt004'
couldn't load shader 'textures/mttexs/mt028'
couldn't load shader 'textures/mttexs/floor_c04c'
couldn't load shader 'textures/egypt/rock@stone03c'
couldn't load shader 'textures/mttexs/1crypt_wall_03'
couldn't load shader 'textures/austria/trim/concrete@chateauext_benchtop'
couldn't load shader 'textures/austria/trim/concrete@chateauext_benchtop'
couldn't load shader 'textures/mttexs/1crypt_wall_07'
couldn't load shader 'textures/mttexs/floor_c04c'
couldn't load shader 'textures/mttexs/mt033'
couldn't load shader 'textures/mttexs/mt003'
couldn't load shader 'textures/moriatex/rock@rockmoria601'
couldn't load shader 'textures/mttexs/mt007'
couldn't load shader 'textures/mttexs/mt020'
couldn't load shader 'textures/mttexs/mt029'
couldn't load shader 'textures/mttexs/mt069'
couldn't load shader 'textures/mttexs/mt030'
couldn't load shader 'textures/mix_textures/mt076'
couldn't load shader 'textures/moriatex/rock@rockmoria503'
couldn't load shader 'textures/mix_textures/mt076'
couldn't load shader 'textures/fangio/wood@wallp1'
couldn't load shader 'textures/dmltex/dml118'
couldn't load shader 'textures/fangio/wood@wallp1'
couldn't load shader 'textures/dmltex/dml118'
couldn't load shader 'textures/moriatex/rock@rockmoria600'
couldn't load shader 'textures/moriatex/rock@rockmoria501'
couldn't load shader 'textures/moriatex/rock@rockmoria600'
couldn't load shader 'textures/denmark/trim/wood@hotel_desktop'
couldn't load shader 'textures/egypt/rock@stone03c'
couldn't load shader 'textures/moriatex/rock@rockmoria601'
couldn't load shader 'textures/moriatex/rock@rockmoria503'
couldn't load shader 'textures/moriatex/rock@rockmoria703'
couldn't load shader 'textures/mttexs/1crypt_wall_02_trim'
couldn't load shader 'textures/denmark/trim/wood@hotel_desktop'
couldn't load shader 'textures/mttexs/1crypt_wall_07'
couldn't load shader 'textures/mttexs/mt045'
couldn't load shader 'textures/austria/trim/rock@chateau_graymarble'
couldn't load shader 'textures/sky/mp_powcamp'
couldn't load shader 'textures/moriatex/rock@rockmoria703'
couldn't load shader 'textures/mttexs/mt011'
couldn't load shader 'textures/mttexs/mt004'
couldn't load shader 'textures/mttexs/mt028'
sunlight = 1
ambient = 0.16
----------------------------------------
Building flare's bsp from all polygons...
Finished in 13 seconds.
----------------------------------------
Performing sample-based diffuse lighting...
Using single vertical sample and surface normal form factor approximation
Finished in 3 seconds.
----------------------------------------
Performing world and model lighting...
Finished in 23 seconds.
----------------------------------------
More thorough check for model diffuse sunlighting areas...
used 142422 polys and 540282 verts totalonds remaining

C:\Documents and Settings\mike\Desktop>move /Y "C:\Program Files\game\uo\maps\mp
\Dreds.bsp" "C:\Program Files\Call of Duty\uo\maps\mp\Dreds.bsp"

C:\Documents and Settings\mike\Desktop>move /Y "C:\Program Files\game\uo\maps\mp
\Dreds.prt" "C:\Program Files\Call of Duty\uo\maps\mp\Dreds.prt"

C:\Documents and Settings\mike\Desktop>pause
Press any key to continue . . .edited on Feb. 8, 2010 09:16 am by =S-V=OVERKILL

edited on Feb. 8, 2010 11:12 am by =S-V=OVERKILL
IvanFilip
General Member
Since: Jul 21, 2008
Posts: 227
Last: Mar 16, 2010
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, Feb. 8, 2010 02:27 pm
First tell me: how can You possibly know if thats the reason, your map that crashes the game. I've never heard of that kind of problem.

FIRST! Delete/save to another folder ALL mods you got in your uo or main folder.

Delete any additional stuff u don't need.
If it still won't work there are some options:

1.) It's your .gsc
2.) Graphic card (lol)
3.) Mods

First as I said to that bolded up what I wrote.
Delete/save to another folder ALL mods you got in your uo or main folder.

If it won't work, I'll ask someone else or I'll give u idea.

IvanFilip
oppdelta
General Member
Since: Jun 3, 2007
Posts: 129
Last: Feb 24, 2010
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, Feb. 8, 2010 03:30 pm
Does the map actually load?


When exactlyl does it crash? After it loads? Doesn't load (freezes on teh load screen) End of teh game...
=S-V=OVERKILL
General Member
Since: Jan 3, 2007
Posts: 55
Last: Mar 9, 2010
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Monday, Feb. 8, 2010 03:48 pm
its not mods or any thing of the kind ,,my game files are clean of all,every thing other then that map file is out and on my desk top.
I try to run it from developer and it still crashes.
its not the gsc it is not my graphics card it is not any of the above.all my stuff runs and works fine ,,just had 3 month check up done on my comp ,and all is running perfect.
It is some thing to do with this map and just dont know what ,tried it all.even took out all lights and portals just to see.
Stll same thing
IvanFilip
General Member
Since: Jul 21, 2008
Posts: 227
Last: Mar 16, 2010
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, Feb. 8, 2010 04:21 pm
Well..ur game folder in C:\Program Files\game is with mods

C:/Program Files/game/\uo\zzzzz_steel_modw4.pk3 (232 files)
C:/Program Files/game/\uo\the_bridge_ctf.pk3 (20 files)
C:/Program Files/game/\uo\Suicide_Creek_v2.pk3 (38 files)
C:/Program Files/game/\uo\pakuo07.pk3 (157 files)
C:/Program Files/game/\uo\pakuo06.pk3 (12 files)
C:/Program Files/game/\uo\pakuo05.pk3 (3 files)
C:/Program Files/game/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/game/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/game/\uo\pakuo02.pk3 (790 files)
C:/Program Files/game/\uo\pakuo01.pk3 (1657 files)
C:/Program Files/game/\uo\pakuo00.pk3 (6233 files)
C:/Program Files/game/\uo\mp_office.pk3 (47 files)
C:/Program Files/game/\uo\mp_merderet.pk3 (75 files)
C:/Program Files/game/\uo\mines_of_moria_mtl.pk3 (76 files)
C:/Program Files/game/\uo\minas_tirith2_mtl.pk3 (70 files)
C:/Program Files/game/\uo\dogred_beach.pk3 (81 files)
C:/Program Files/game//uo
C:/Program Files/game/\main\____2x_Scope_2x.pk3 (44 files)
C:/Program Files/game/\main\Z_Nuenen.pk3 (9 files)
C:/Program Files/game/\main\zzz_Univermag.pk3 (32 files)
C:/Program Files/game/\main\zzz_mp_foy.pk3 (37 files)
C:/Program Files/game/\main\zzz_GunAssault_v1.1.pk3 (17 files)
C:/Program Files/game/\main\zzz_allweapons.pk3 (42 files)
C:/Program Files/game/\main\W_E_Vierville_N.pk3 (9 files)
C:/Program Files/game/\main\vikings_revenge.pk3 (4 files)
C:/Program Files/game/\main\svr_west_point.pk3 (6 files)
C:/Program Files/game/\main\SVR_Train_Tressel.pk3 (14 files)
C:/Program Files/game/\main\svr_longshot_final.pk3 (6 files)
C:/Program Files/game/\main\SVR_FACTORY.pk3 (6 files)
C:/Program Files/game/\main\SVR_Battel_Field.pk3 (14 files)
C:/Program Files/game/\main\SVR_APT_WAR.pk3 (6 files)
C:/Program Files/game/\main\Remagen_v1.1.pk3 (10 files)
C:/Program Files/game/\main\pakb.pk3 (60 files)
C:/Program Files/game/\main\paka.pk3 (41 files)
C:/Program Files/game/\main\pak9.pk3 (149 files)
C:/Program Files/game/\main\pak8.pk3 (235 files)
C:/Program Files/game/\main\pak6.pk3 (3 files)
C:/Program Files/game/\main\pak5.pk3 (4858 files)
C:/Program Files/game/\main\pak4.pk3 (1668 files)
C:/Program Files/game/\main\pak3.pk3 (1992 files)
C:/Program Files/game/\main\pak2.pk3 (694 files)
C:/Program Files/game/\main\pak1.pk3 (2642 files)
C:/Program Files/game/\main\pak0.pk3 (12816 files)
C:/Program Files/game/\main\mp_stanjel.pk3 (79 files)
C:/Program Files/game/\main\mp_omahabeach_final.pk3 (19 files)
C:/Program Files/game/\main\mp_maaloy_final.pk3 (16 files)
C:/Program Files/game/\main\mp_brawl.pk3 (10 files)
C:/Program Files/game/\main\Geuner_Sniper_Bridges.pk3 (8 files)
C:/Program Files/game/\main\german_town.pk3 (31 files)
C:/Program Files/game/\main\CST_Norway.pk3 (60 files)
C:/Program Files/game/\main\ASUS_KITCHEN_RAT2.pk3 (38 files)
C:/Program Files/game/\main\arcville.pk3 (20 files)
C:/Program Files/game//main
C:/Program Files/game/\uo\localized_english_pakuo02.pk3 (12 files)
C:/Program Files/game/\uo\localized_english_pakuo01.pk3 (37 files)
C:/Program Files/game/\uo\localized_english_pakuo00.pk3 (2578 files)
C:/Program Files/game/\main\localized_english_pak5.pk3 (46 files)
C:/Program Files/game/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/game/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/game/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/game/\main\localized_english_pak0.pk3 (1204 files)

Dude..go to your game folder you see path up here and delete all mods that are in your game folder. I know you deleted from Call of Duty/uo + main but game folder is still in mods..

IvanFilip

edited on Feb. 8, 2010 04:22 pm by IvanFilip
GomerPyle
Preferred Member
Since: Sep 30, 2006
Posts: 241
Last: Mar 13, 2010
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Level 4
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Monday, Feb. 8, 2010 04:50 pm
Your visdata file "visdatasize:3113768" is way too big. You have to cut this down by a lot. One way of doing this is by making brushes DETAIL.

Do this by I filtering out Detail,Entities and Models

Then make all the little useless bits and pieces detail, as soon as you do this, they filter from view. It also makes it easier to see the small things you might have missed when you made them.

As you go through the map it gets less cluttered until finally all you'll have left is the ground brushes, and structural buildings.

Then protal what's left. That should drastically cut down on the visdata size of you map.
=S-V=OVERKILL
General Member
Since: Jan 3, 2007
Posts: 55
Last: Mar 9, 2010
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Level 3
Category: CoDUO Mapping
Posted: Monday, Feb. 8, 2010 05:05 pm
Ivan look at it little more bud .
C:\Documents and Settings\mike\Desktop>"C:\Program Files\Call of Duty\UOTools\bi
n\flare.exe" -fast -game uo "C:\Program Files\game\uo\maps\mp\Dreds"

Its reading the desktop things not the game files.

I can send you screen shots of all my game files there is not one thing in there ,,
May have little trouble with this map but do know what im doing when it comes to the game files ,,been mapping sniper maps on reg cod for 6 years now ,all maps with SVR on them are mine, clan has been around from 1 year after cod came out,
Sorry not trying to be a butt to you but that is reading from desk top


and Gomer I'll def give that a try ..was my next trick to try ,but glad you came around and said some thing.

And thank you every one for your help.
We will see if this works
=S-V=OVERKILL
General Member
Since: Jan 3, 2007
Posts: 55
Last: Mar 9, 2010
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Level 3
Category: CoDUO Mapping
Posted: Thursday, Feb. 11, 2010 01:34 pm
fixed now ...was the door entites
oppdelta
General Member
Since: Jun 3, 2007
Posts: 129
Last: Feb 24, 2010
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Level 4
Category: CoDUO Mapping
Posted: Thursday, Feb. 11, 2010 02:19 pm
Those pesky doors....[rolleyes]
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