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Forum: All Forums : Call of Duty 4
Category: CoD4 Scripting
Scripting and coding with Call of Duty 4.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Variables Question
xholyx
General Member
Since: Oct 17, 2007
Posts: 116
Last: Sep 7, 2010
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Level 4
Category: CoD4 Scripting
Posted: Saturday, Jan. 30, 2010 02:59 pm
I saw a few variables for entities in the singleplayer scripts and i would like to know what they cause for the given entity.

the ones i would like to know:

  1. entity.pacifist
  2. entity.ignore_me


thanks for the effort [wave]
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BraX
General Member
Since: Apr 29, 2008
Posts: 413
Last: May 26, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 Scripting
Posted: Saturday, Jan. 30, 2010 04:34 pm
Those variables can to be used only on AI Actors.
Code:
actor.pacify = true;
This will pacify AI Actor. AI will be unpacified when you shot him or somewhere near him.
Code:
actor.ignore_me = true;
AI actors will ignore AI with this variable. Other AI's shouldn't shoot to ignored Actor.
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xholyx
General Member
Since: Oct 17, 2007
Posts: 116
Last: Sep 7, 2010
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Level 4
Category: CoD4 Scripting
Posted: Saturday, Jan. 30, 2010 04:45 pm
BraX writes...
Quote:
Those variables can to be used only on AI Actors.
Code:
actor.pacify = true;
This will pacify AI Actor. AI will be unpacified when you shot him or somewhere near him.
Code:
actor.ignore_me = true;
AI actors will ignore AI with this variable. Other AI's shouldn't shoot to ignored Actor.


Ok thanks for the info [cool]
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