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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: destucteble models/obj
cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
[view latest posts]
Level 6
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 2, 2010 10:30 am
Yeah, that's what I kept saying. There is no 'interactable_objects' folder in xmodel folder.
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{A2K}vettevictor
General Member
Since: May 8, 2007
Posts: 89
Last: Feb 9, 2010
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Level 3
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 2, 2010 01:36 pm
that was it its working now i didnt know that you had to go to xmodels sorry if i read wrong (iam dutch) thank you both(cskiller, bcl8n) so much .again leart alot aprusiate it.
happy greets vettevictor
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{A2K}vettevictor
General Member
Since: May 8, 2007
Posts: 89
Last: Feb 9, 2010
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Level 3
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 2, 2010 02:27 pm
another quistion ,
how come that when you inport a prefab or model into yourmap and things are missing like the other day i wanted to see the sity elevator(lift) but the half of it was missing ?or does that have to do under witch folder you open it like misc/prefabs or misc/models?
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 2, 2010 04:58 pm
I'm not sure I understood what the question was.
I never had a problem with missing parts in prefabs. Maybe the other half was under the terrain. Or maybe you unchecked some checkboxes in the Filter window, and made some things not appear.

Just to make it clear, a misc_model is an .xmodel file (a 3D model made with 3D software like Maya or 3DS Max).
A prefab is a .map file (same as your level file) made in Radiant. It can contain a misc_model with clip brushes, or just normal brushes, or models, brushes and entities (like light, spawnpoints etc).
So, prefabs are either used to clip models or to make parts of the level that repeat themselves (like doors and windows with their frames, knobs, even decals).

The models are in raw/xmodels, while the prefabs are in map_source/prefabs. You can't load a prefab in a misc_model, and you can't load a model into a misc_prefab if it wasn't created beforehand.
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{A2K}vettevictor
General Member
Since: May 8, 2007
Posts: 89
Last: Feb 9, 2010
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 2, 2010 05:34 pm
i ment when a load lets say a house or that sity_elevator then there are missing parts like the whole outside and inside of the elevator and when i compile map in console i got many error lines saying missing stuff.
i will play around with it when it becomes an actual problem then ill check forums or create another topic ...
thanks again

edited on Feb. 2, 2010 12:34 pm by vettevictor
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