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Forum: All Forums : Call of Duty 2
Category: CoD2 Scripting
Scripting and coding with Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Fx dust problem
cod2fun
General Member
Since: Aug 26, 2009
Posts: 75
Last: Sep 13, 2010
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Monday, Jan. 18, 2010 02:19 pm
hi guys .... im having issue to add Fx dust on my map
i have try everything but i get errors so can somebody show me how this fx script needs to look

im trying to add this one
" dust_wind_brown_thick.efx " on cordinates

x: 2146
y: -2014
z: -34

x: 482
y: -2140
z -34

x: -1564
y: -2266
z: -34
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Pedro699
General Member
Since: Jun 19, 2006
Posts: 781
Last: Dec 18, 2010
[view latest posts]
Level 7
Category: CoD2 Scripting
Posted: Monday, Jan. 18, 2010 05:58 pm
You need to post the script you have, and preferably the error text.
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cod2fun
General Member
Since: Aug 26, 2009
Posts: 75
Last: Sep 13, 2010
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Wednesday, Jan. 20, 2010 06:19 pm
Pedro699 writes...
Quote:
You need to post the script you have, and preferably the error text.

my script is wrong totaly....and this is becouse im suck at adding fx
i have post cordinates and fx effect what else i can post that someone need to make script for me it is just 3 cordinates what i need is someone to show me how this needs to look ...
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PwN3R
General Member
Since: Jun 19, 2008
Posts: 96
Last: Mar 17, 2010
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Wednesday, Jan. 20, 2010 07:01 pm
main()
{
level thread precacheFX();
level thread spawnWorldFX();
}

precacheFX()
{
level._effect["dust_wind_brown"] = loadfx
("fx/dust/dust_wind_brown_thick.efx");

}

spawnWorldFX()
{
maps\mp\_fx::loopfx("dust_wind_brown", (2146,-2014,-34), 5);
maps\mp\_fx::loopfx("dust_wind_brown", (482,-2140,-34), 5);
maps\mp\_fx::loopfx("dust_wind_brown", (-1564,-2266,-34), 5);

}
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MODSonline.com Forums : Call of Duty 2 : CoD2 Scripting

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