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Forum: All Forums : Call of Duty: World at War
Category: CoDWW General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Drawing a decal on both sides of a mesh.
jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoDWW General
Posted: Friday, Jan. 15, 2010 09:46 pm
I've made a "hanging plants" decal (roots and leaves hanging from ledges etc.) - I've noticed in some decals like the spiderweb it's possible to draw the texture on both sides of the same mesh, I would like to know what AssMan settings are required to achieve this as it would be a waste of geometry using two meshes.
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW General
Posted: Friday, Jan. 15, 2010 09:54 pm
CullFace is set to back by default, try setting it to none.
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoDWW General
Posted: Friday, Jan. 15, 2010 10:05 pm
I should have read the descriptions it gives when you hover your mouse over the options.. Thanks.
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW General
Posted: Friday, Jan. 15, 2010 10:09 pm
I had no idea it gave descriptions either! Good tip there [duh]

I saw your post and had actually just been placing spider web decals around a map so thought I'd look into it as well, saw 'cull face' and thought what the hell, shot in the dark, if it works OK let me know as I'd like to do this to a few textures too [thumbs_up]
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoDWW General
Posted: Friday, Jan. 15, 2010 10:10 pm
Yeah it works.
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
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Level 8
Category: CoDWW General
Posted: Friday, Jan. 15, 2010 10:23 pm
Here are the Assman settings for the decal_cobweb material:



Hope this helps,

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