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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Modern Warfare2 Texture export?
DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
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Level 8
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 12, 2010 10:24 pm
.KiLL3R. writes...
Quote:
eh, what I'm trying to say is that you can still use normal maps from cod6 in cod4 without remaking them

convert cod6 normal map to dds
convert dds to cod4 iwi without assman
you now have a valid normal map from cod6 ready for cod4


or you can skip the middle dds part and hex the cod6 iwi straight to a valid cod4 iwi

edited on Jan. 12, 2010 05:20 pm by .KiLL3R.


Yeah, thats more-or-less the process I have followed, but would just point out to all that the IWI2DDS for COD4 dont work with MW2 IWI files. You need Regolith's new IWI program to do that.
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Hippster
General Member
Since: Sep 21, 2008
Posts: 81
Last: Jun 22, 2011
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Level 3
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 13, 2010 08:46 am
Ok, it's not too easy i think...i have downloaded the Converter talked about in this Forum.
I'm able to convert a Texture into a dds and in Photoshop it looks nice. I saved it as a dds again and import the Texture in Radiant.
It is shown up in the Radiant and there it look like i want it to have there....but after compiling the Map and added the iwi into Map's iwd File the Texture fucked up...

I will post some screens when im back home again...

And of course, if is forbidden to use this Texture in a Cod4 Map i won't use it, i was just wondering why it is not possible to export the Textures from MW2

edited on Jan. 13, 2010 03:46 am by Hippster
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 13, 2010 10:45 am
.KiLL3R. writes...
Quote:
eh, what I'm trying to say is that you can still use normal maps from cod6 in cod4 without remaking them

convert cod6 normal map to dds
convert dds to cod4 iwi without assman
you now have a valid normal map from cod6 ready for cod4


or you can skip the middle dds part and hex the cod6 iwi straight to a valid cod4 iwi

edited on Jan. 12, 2010 05:20 pm by .KiLL3R.


I said "That's what I meant, I noticed it when ripping gunmodels from MW2." - sorry I must have caused some confusion.

@ Hippster

Maybe you're using wrong AssMan settings?
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Hippster
General Member
Since: Sep 21, 2008
Posts: 81
Last: Jun 22, 2011
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Level 3
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 13, 2010 11:06 am
@jeannotvb: I used to import custom Textures into Radiant also decal Textures, i think i have the right settings in Asset Manager...dunno what is wrong...
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 13, 2010 12:21 pm
Hippster writes...
Quote:
@jeannotvb: I used to import custom Textures into Radiant also decal Textures, i think i have the right settings in Asset Manager...dunno what is wrong...


Mind posting a screenshot of how they look?
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Hippster
General Member
Since: Sep 21, 2008
Posts: 81
Last: Jun 22, 2011
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Level 3
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 13, 2010 02:56 pm
Well,
now im uploaded some Screens from the Texture, the Asset Manager Settings, the Texure in Radiant and ingame, hope this might help to find the Error...


This is the Texture looking in PS CS 4 (Resized, original 512x512 px):


Here the PlugIn Settings to the save the Texture as *.dds Filetype:


Here the Settings i use in AssMan:


This is how the Texture looks importet into Radiant (as you can see the Texture is sucessfully loaded):


And this is the fucked shown Texture ingame, dunno whats wrong...


Hope you can see the Issue on last Screenie, i didn't make a light compile on this fast Scene
(But i did it with the right Map where the Texture should be shown too - same Error)

Thanks so far

edited on Jan. 13, 2010 10:01 am by Hippster
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 13, 2010 03:09 pm
Looks like it has problems tiling, what AssMan settings have you used?
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Hippster
General Member
Since: Sep 21, 2008
Posts: 81
Last: Jun 22, 2011
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Level 3
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 13, 2010 03:14 pm
Ok, i am deeply sorry for wasting your Time here - it is my fault!
I changed in AssMan under ColorMap 'No Tile' to 'Tile Both'...this helps!

Damn, i'm still a Noob here...thank you so much for slap me in the right Direction
[thumbs_up]
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