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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: HD Video Tutorials
BlackJack_Jonny
General Member
Since: Nov 21, 2008
Posts: 237
Last: Dec 3, 2012
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Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 12, 2010 03:07 am
hi all

i wanted to do somthing to help the community keep creating great custom content for the game we love and i had first intended to create a multiplayer map , i soon realized that i just dont have the time anymore [eek]

so , i decided to start creating some HD video tutorials that i hope will help new and intermediate level mapper's create detailed geo for their map's and ive tried to keep thing's as simple and easy to do as possible

since there are many tuts already covering the very basic stuff , i coudnt find much on detail work such as blown up walls and burnt out roof's so this is where ill be concentrating the tutorial's

starting with a blown out wall , nothing that hard in creating the wall but texturing can be slightly tricky , hopefully this first tut will help with that [thumbs_up]

Begginer/Intermediate : Video Tut : Blown out wall



please leave feedback to help me improve the tut's as i go , this first one is to test the water and gain feedback

thanks

BJ
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foyleman
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Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 12, 2010 05:55 am
Great tutorial. I feel as though it's missing someone speaking to me and telling me what's going on.

I think you covered the topic well.
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BlackJack_Jonny
General Member
Since: Nov 21, 2008
Posts: 237
Last: Dec 3, 2012
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Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 12, 2010 11:04 am
thanks Foyle [thumbs_up]

i did try some naration , but felt that i fumbled some of the info which tend's to distract a little so went with the quotation's for this one

ill keep trying , i have some more tuts waiting to rendered so ill try for them [cool]

stay tuned
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ivan_cro
General Member
Since: Jul 21, 2008
Posts: 463
Last: Oct 27, 2010
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Level 5
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 12, 2010 11:31 am
I think I'm going to switch to WaW mapping [rocking]

This helped me a lot especially with the G key and alphing the texture without flatten -> alpha.

Thx man!

IvanFilip[wave]
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BlackJack_Jonny
General Member
Since: Nov 21, 2008
Posts: 237
Last: Dec 3, 2012
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Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 12, 2010 11:51 am
glad it helped you out Ivan [thumbs_up]

im trying to use techniques that should work for most version's of radiant and certainly CoD4 aswell as WaW , i just happened to use WaW ofr it

if you have any trouble using these techniques in a different version of radiant please let me know so i can make a note of that and possibly explore a different way for that version [thumbs_up]
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DeekCiti
General Member
Since: Mar 12, 2008
Posts: 1293
Last: Jul 8, 2016
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Level 8
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 12, 2010 12:20 pm
Very nice tut. [cool]

I noticed you used some hotkeys in there. You should add those in to your quotations as you work. When things suddenly appear, people might get confused. For example, adding patch rows and columns, or turning a brush into a patch with verts etc.
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BlackJack_Jonny
General Member
Since: Nov 21, 2008
Posts: 237
Last: Dec 3, 2012
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Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 12, 2010 05:00 pm
fair comment [thumbs_up]

ive added additional notes for any hotkeys ive used [thumbs_up]

working ona new one tonight , using patches to create a detailed roof [wink]
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BlackJack_Jonny
General Member
Since: Nov 21, 2008
Posts: 237
Last: Dec 3, 2012
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Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Wednesday, Jan. 13, 2010 01:00 am
this is the second video in this series and includes audio naration and quotation info for the tools [thumbs_up]

in this tut i demo just one way to create a nicely detailed roof for a rural bulding using patches , using patches give us more room for details such as sunken roofs and also alpha blending for more detailed texturing

this tut shows 2 ways to create a roof , one basic one using brushes to create a simple but clean and tidy roo fand the second way uses patches

a basic understanding of the clipper tool would be handy but ive added a basic descritpion of it , also , a basic knowledge of alpha blending would be good but its visually there to follow anyway [thumbs_up]

Begginer/Intermediate : Detailed roof using patches part 1



please do leave feedback good or bad [thumbs_up]

hope it helps

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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Wednesday, Jan. 13, 2010 03:52 am
Good choice of tutorials, those are definately subjects I had problems with back in the learning days.
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arachnofang
General Member
Since: Nov 16, 2008
Posts: 505
Last: Sep 9, 2012
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Level 6
Category: CoDWW MP Mapping
Posted: Wednesday, Jan. 13, 2010 05:02 am
Awesome tutorials, I would like to see one on making a winding road alpha blended into the grass verges, the last one I saw was great, I think it was by mapicted, but there was no naration or bubble boxes to tell you what keys he was using.

Keep up the good work m8! Your a valuable asset to the mapping community.

Ian.

P.s. What program did you use to record the videos?
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