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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: CoD 4 Compile Tools Error
jakkasss
General Member
Since: Oct 27, 2009
Posts: 29
Last: Apr 7, 2011
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Level 2
Category: CoD4 MP Mapping
Posted: Wednesday, Dec. 30, 2009 11:15 pm
When i click on
2. Compile Reflections an the CoD4 window opens but then an error tells me that i haven't enought memory.
I'm not using a lot of RAM and I still have 7 Gb free on my computer.
I never had that error before!

Anybody has any idea?
Thanks for helping!
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18Rabbit
General Member
Since: Apr 12, 2009
Posts: 196
Last: Jul 11, 2010
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Level 4
Category: CoD4 MP Mapping
Posted: Wednesday, Dec. 30, 2009 11:40 pm
1. Are you running the tools as admin?
2. How many MBs is your map?
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{PADZ}grimreaper
General Member
Since: Apr 23, 2005
Posts: 334
Last: Aug 11, 2011
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Level 5
Category: CoD4 MP Mapping
Posted: Thursday, Dec. 31, 2009 11:28 am
If your map is too big this will keep happening.
So you should do a fast light compile
In "light options" select "fast".
That should do the trick. If not deselect "extra".
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jakkasss
General Member
Since: Oct 27, 2009
Posts: 29
Last: Apr 7, 2011
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Level 2
Category: CoD4 MP Mapping
Posted: Thursday, Dec. 31, 2009 02:51 pm
I've done it!
My map is just 407Kb heavy!
It's not much but i can't compile reflections of any map!!!!
I can't compile reflections of the MP_TEST!!!

Any idea?

Thanks for helping
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
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Level 8
Category: CoD4 MP Mapping
Posted: Thursday, Dec. 31, 2009 06:15 pm
Can you get a screenshot of the error? How many Reflection probes did you add?
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jakkasss
General Member
Since: Oct 27, 2009
Posts: 29
Last: Apr 7, 2011
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Level 2
Category: CoD4 MP Mapping
Posted: Saturday, Jan. 9, 2010 09:02 am
attachment: image(130.7Kb)
O Reflections probes xD!

Any other idea?

Here's the image
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: CoD4 MP Mapping
Posted: Saturday, Jan. 9, 2010 11:40 am
Quote:
O Reflections probes xD!

Is that a 0 (zero) ?
You need to have at least 1 reflection probe in your map in order to compile reflections. The maximum isn't quite defined, but it could go as high as 100.
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tomv8
General Member
Since: Oct 5, 2008
Posts: 469
Last: Jul 14, 2010
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Level 5
Category: CoD4 MP Mapping
Posted: Saturday, Jan. 9, 2010 02:04 pm
i recommened INFINITE reflection probes for good quality :)
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Saturday, Jan. 9, 2010 02:29 pm
Reflection probes count towards total image counts and memory, so it's wise to not overuse them. However, enough need to be placed to ensure accurate reflections throughout the map. An average map count would generally be around 10-50. MP maps usually have fewer than SP maps because of the increased amount of items being loaded into memory for multiplayer maps.
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
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Level 8
Category: CoD4 MP Mapping
Posted: Saturday, Jan. 9, 2010 03:33 pm
tomv8 writes...
Quote:
i recommened INFINITE reflection probes for good quality :)


[sad]
You could probably get away with 3-6 in a map.



10-50 is a good number. Surfaces like, water, glass, shiny/wet metal, glass on a players scope, any reflective surfaces are really the only things worth paying attention to get proper reflectiveness for those surroundings, everything else most players look over while playing.
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