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Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Drawing out brushes
ivan_cro
General Member
Since: Jul 21, 2008
Posts: 463
Last: Oct 27, 2010
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Level 5
Category: CoD2 SP Mapping
Posted: Tuesday, Dec. 15, 2009 05:56 pm
You got brush, from which you will make wall.
I am making blown up wall. I made it really detailed, but it took me pretty much time. When I saw IW's wall from map neuvillers, i saw that that parts of blowned up part was dragged from same point. How to do that? What keys?

thanks,

IvanFilip
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ivan_cro
General Member
Since: Jul 21, 2008
Posts: 463
Last: Oct 27, 2010
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Level 5
Category: CoD2 SP Mapping
Posted: Tuesday, Dec. 15, 2009 10:02 pm
help [confused]
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 16, 2009 02:39 am
Would you rephrase your question, please?
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18Rabbit
General Member
Since: Apr 12, 2009
Posts: 196
Last: Jul 11, 2010
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Level 4
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 16, 2009 02:40 am
Not quite sure what you are asking. Dragging the brush?

You checked out the tuts for exploder walls and breakable brushes?


These are for COD4, I didn't see any for COD2
http://modsonline.com/Tutorials-read-451.html
http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Breakable_Brushes
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ivan_cro
General Member
Since: Jul 21, 2008
Posts: 463
Last: Oct 27, 2010
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Level 5
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 16, 2009 12:58 pm
I'm asking...

You got one simple brush.

You press "E" and you get that blue dots on your brush.
Is it somehow possible i can draw out more out of them..to edit them..from one point to drag out it...

How to explain...
If you got COD2 Radiant, open it, right click on 2d window -> misc -> prefabs -> neuvillers -> walls -> and then select some wall which has _destroyed on the end of name. Select it and you will see how that parts are draged from 3 points i think. It wasnt made just like that there must be some key to do that. I am not asking for exploder...For blown up wall which has that destroyed end. I dont want to do every crack on wall, brush by brush i want to make it from one point...
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 16, 2009 01:45 pm
Use the clipper tool (X) to cut brushes

http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Toolbar%23Clipper_Tool
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ivan_cro
General Member
Since: Jul 21, 2008
Posts: 463
Last: Oct 27, 2010
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Level 5
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 16, 2009 02:17 pm
that is excatly what i mean...the clipper tool...but i asked...is it possible to make more of those dots..so i dont need to do that for every single part?

i dont mean on terrain mesh, just on brush

edited on Dec. 16, 2009 09:18 am by IvanFilip
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Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
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Level 8
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 16, 2009 04:12 pm
I sometimes use patches to make walls (fences). This gives me some more control for making more unique features with the wall.
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 16, 2009 08:26 pm
IvanFilip writes...
Quote:
that is excatly what i mean...the clipper tool...but i asked...is it possible to make more of those dots..so i dont need to do that for every single part?

i dont mean on terrain mesh, just on brush

edited on Dec. 16, 2009 09:18 am by IvanFilip


Do you mean like 3D Studio Max? Doesn't work like that in Radiant unfortunately.
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18Rabbit
General Member
Since: Apr 12, 2009
Posts: 196
Last: Jul 11, 2010
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Level 4
Category: CoD2 SP Mapping
Posted: Thursday, Dec. 17, 2009 07:25 am
You can't add blue dots to brushes, those represent edges, 1 dot per edge. To have more dots you'll need more edges.
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