Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
1 Active | 47 Guests
Online:

LATEST FORUM THREADS

»
Using Teamspeak
Teamspeak Servers

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: pitch black rooms
liltc64
General Member
Since: Feb 12, 2007
Posts: 906
Last: Oct 22, 2012
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Sunday, Nov. 22, 2009 03:58 pm
hey i always wonderd some areas in my map my whole body will turn black. i can see and everything just character turns black i bet alot of people had this problem and was wonderding how i could get rid of this i have the lights covering the room so idk i even have spots on my map that dosnt have light and if i go in third person i can see my persons body not in all black, so i realy just wondering if anyone knows why this happends and how to fix this.
Share |
batistablr
Preferred PLUS Member
Since: Jul 12, 2005
Posts: 2066
Last: Dec 23, 2015
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Sunday, Nov. 22, 2009 06:50 pm
Do you have any worldspawn settings?
Go ahead... You Play I Mod : MODSonline.com
Support Modsonline by becoming a PREFERRED MEMBER today
Have you heard the MODSonair Podcast?: www.modsonair.com
MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 12pm EST to listen LIVE.
Share |
liltc64
General Member
Since: Feb 12, 2007
Posts: 906
Last: Oct 22, 2012
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Sunday, Nov. 22, 2009 10:35 pm
well all i have is classname worldspawn, didnt realy use any worldspawn settings sence my map is indoors not going to be outdoors. even when i sometimes am in my light my body will still be black.
Share |
Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
[view latest posts]
Level 8
Category: CoD2 MP Mapping
Posted: Monday, Nov. 23, 2009 04:27 am
Add worldspawn values, Batis is on the right track.
Share |
=CS=Dude4Him
General Member
Since: Apr 13, 2006
Posts: 62
Last: Jul 9, 2012
[view latest posts]
Level 3
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Monday, Nov. 23, 2009 06:39 am
All worldspawn values have been posted by Caretaker in the cod2 tutorials: Here

Open Radiant to your map. Press N. In the top window scroll down to the bottom and find worldspawn.

Lets say you want to use the same lighting as Breakout. Then enter the values one at time like this:

northyaw [TAB]
90 [ENTER]
_color [TAB]
1 .95 .95 [ENTER]

...and keep going until all values are entered. Compile and test your map. Lighting should be fine.
Share |
liltc64
General Member
Since: Feb 12, 2007
Posts: 906
Last: Oct 22, 2012
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Monday, Nov. 23, 2009 07:02 am
right this isnt my first map lol i know how to use worldspawn settings i just never knew u could use it in indoors i always thought it was for skyboxs good that i know now thanks.
Share |
playername
Preferred Member
Since: Aug 24, 2006
Posts: 821
Last: Apr 15, 2011
[view latest posts]
Level 7
Forum Moderator
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Monday, Nov. 23, 2009 07:09 am
Worldspawn settings are set for the WHOLE world! Meaning the light settings will be applyed to every brush that isn't a script_brushmodel (all entites with a classname other than worldspawn will not have them). Worldspawn settings are used to set a global lighting scheme. This way if you don't have a "light" (one of the dimond things) in some spots, they will still have light from something such as the sun or moon.

Even if your map is indoors, it is still useful to set worldspawn settings that way you won't be left in the dark :P
nullFew tips for coding.
1. Keep the script as short as possible.
2. Don't comment every line. Only comment portions where they may be needed to point something out.
3. Don't over complicate the script, keep it organized and easy to read.

These help you find simple errors and makes it easy to make changes.
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»