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Topic: clientscript compile error... |
| SgtCortes69us |
General Member Since: Jul 27, 2006 Posts: 295 Last: Feb 5, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Wednesday, Nov. 25, 2009 11:57 pm |
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Raven21633 writes...Quote: Rather than dump it, package it up with all your scripts and put it somewhere where we can download it and take a look.
I'm not much with scripting and script errors, I'm battling one myself that has me stumped, but I'd be glad to at least take a look a it and see if maybe I can spot something.
Ok, here are the files so you can download them.
http://cid-93f729939d90c351.skydrive.live.com/self.aspx/Public/omaha%20beach1.rar
I hope you can find out whats wrong.
Thanks again. |
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| SgtCortes69us |
General Member Since: Jul 27, 2006 Posts: 295 Last: Feb 5, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Friday, Nov. 27, 2009 09:16 pm |
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Oh My God, this is so frustating been here for long without any answer. It makes me feel like to kill my self, ![[banghead]](images/BBCode/smilies/banghead.gif) .
Last try that I did to make my map run was to remove all mods in my game directory, but it didnt work.
As you can see in my previous post, I've placed a link to download my scripts, as Raven ask me to do, but still havent answer from him, so if there anybody else, I'll appreciated any help.
Thanks!!! |
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| Raven21633 |
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General Member Since: Jan 17, 2008 Posts: 184 Last: Sep 12, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Friday, Nov. 27, 2009 10:43 pm |
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Sorry, Thanksgiving and the lot you know.
Haven't had time to sit down to the computer.
What I originally did, that worked, was simply right click, choose "Misc Prefab" and then select the Panzer tank.
No scripting, no editing the zone file... nothing. Just dropped in the prefab and it worked except for the tank's cannon won't fire by doing it that way. Once we figure out why the cannon won't fire we'll have it licked.
I too followed that tutorial and ended up with the exact same result as you, the map wouldn't run and all I got was script errors.
As a test, click "create new map" from the compiler and name it whatever you want.
Open Radiant and without doing anything else to the map or scripts, just drop the misc-prefab tank in, save it and compile it.
Then run it. You'll see what I mean ![[wink]](images/BBCode/smilies/wink.gif) |
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| SgtCortes69us |
General Member Since: Jul 27, 2006 Posts: 295 Last: Feb 5, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Monday, Nov. 30, 2009 05:12 pm |
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Raven21633 writes...Quote: Sorry, Thanksgiving and the lot you know.
Haven't had time to sit down to the computer.
What I originally did, that worked, was simply right click, choose "Misc Prefab" and then select the Panzer tank.
No scripting, no editing the zone file... nothing. Just dropped in the prefab and it worked except for the tank's cannon won't fire by doing it that way. Once we figure out why the cannon won't fire we'll have it licked.
I too followed that tutorial and ended up with the exact same result as you, the map wouldn't run and all I got was script errors.
As a test, click "create new map" from the compiler and name it whatever you want.
Open Radiant and without doing anything else to the map or scripts, just drop the misc-prefab tank in, save it and compile it.
Then run it. You'll see what I mean ![[wink]](images/BBCode/smilies/wink.gif)
I did as you say.
Do I have to get rid of the old scripts? because now was worse, during the compiling get alot of errors and the map didnt run.
So you mean to startover?
Thanks! |
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| Raven21633 |
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General Member Since: Jan 17, 2008 Posts: 184 Last: Sep 12, 2010 [view latest posts] |
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| SgtCortes69us |
General Member Since: Jul 27, 2006 Posts: 295 Last: Feb 5, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Wednesday, Dec. 2, 2009 02:34 am |
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Raven21633 writes...Quote: You will have to take all the scripting for the other tanks out before you do this.
That's why I suggested you try it in a new map first.
Ok, I'll give it a try. Tell ya later. |
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| Raven21633 |
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General Member Since: Jan 17, 2008 Posts: 184 Last: Sep 12, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Friday, Dec. 4, 2009 11:38 am |
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Bingo!
I've gotten mine to work finally. Not exactly sure how, but what I did was to take all that scripting out, drop the prefab of the Panzer in, then comment out the impactfx line in the zone_file and POOF! They started working just fine.
Let me take a look at your file and see if I can do the same there.
I'll let ya know bro. :D
Raven

{edited to add}
Oh heck! I just realized looking at that screenshot I forgot to change the Japs to the Jerries! :D
edited on Dec. 4, 2009 07:12 am by Raven21633 |
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| Raven21633 |
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General Member Since: Jan 17, 2008 Posts: 184 Last: Sep 12, 2010 [view latest posts] |
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| SgtCortes69us |
General Member Since: Jul 27, 2006 Posts: 295 Last: Feb 5, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Friday, Dec. 4, 2009 06:40 pm |
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Raven21633 writes...Quote: I just went to load your map up in Radiant and found only your scripts in the .rar file.
Send me the map and I'll see what I can do to help :)
Ok, Here it is, Sorry about that I thought that I've placed it there. Now is complete. All scripts and map file.
http://cid-93f729939d90c351.skydrive.live.com/self.aspx/Public/omaha%20beach1.rar
Once again, thanks alot man to take time to help me up.
![[rocking]](images/BBCode/smilies/rocking.gif) |
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| SgtCortes69us |
General Member Since: Jul 27, 2006 Posts: 295 Last: Feb 5, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Friday, Dec. 11, 2009 03:29 am |
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Raven21633 writes...Quote: I just went to load your map up in Radiant and found only your scripts in the .rar file.
Send me the map and I'll see what I can do to help :)
I haven't heard from you for a while, just wondering if you have cheked the map. The map file is there to download. If you have any time to check, I'll appreciated it.
Thanks in advanced. |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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