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Forum: All Forums : Call of Duty 2
Category: CoD2 Scripting
Scripting and coding with Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Trigger Functions
hyper1234
General Member
Since: Mar 17, 2009
Posts: 358
Last: Apr 14, 2011
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Level 5
Category: CoD2 Scripting
Posted: Thursday, Oct. 29, 2009 02:58 pm
Hrey guys. Was wondering, do a ny of the triggers from radiant support the 'linkto' option?

Thx [thumbs_up]
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD2 Scripting
Posted: Thursday, Oct. 29, 2009 04:05 pm
you have to enable linkto for triggers:

trigger enablelinkto();
trigger linkto(...);
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hyper1234
General Member
Since: Mar 17, 2009
Posts: 358
Last: Apr 14, 2011
[view latest posts]
Level 5
Category: CoD2 Scripting
Posted: Thursday, Oct. 29, 2009 04:57 pm
When i tried linking the triggers: radius, hurt or multiple to a brush, it didnt work. The error said that: Could not link what ever to what ever

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babycop
General Member
Since: Feb 18, 2006
Posts: 488
Last: Feb 27, 2010
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Level 5
Category: CoD2 Scripting
Posted: Thursday, Oct. 29, 2009 06:28 pm
maybe make the trigger a script_brushmodel....right-click and choose the option when the trigger is highlighted.
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD2 Scripting
Posted: Thursday, Oct. 29, 2009 10:33 pm
you can definately link a trigger to a script_brushmodel or similar entity. search the forum for enalbelinkto, discussed several times
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