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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Server Script compile Error. Bad Syntax (see console for details)
MartinR
General Member
Since: Sep 27, 2009
Posts: 22
Last: Oct 11, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 27, 2009 04:15 am
Hey Guys! I fixed the server script error thingy and I can load the map again. But now when I choose teams:

1st. I can only choose americans and japanese, but I set germans and americans.
2nd when I choose any team and spawn, the gun sticks into my face.
Can you help me please? thanks!!
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*UWS*ThisGuy
General Member
Since: Jul 31, 2008
Posts: 215
Last: Jan 7, 2012
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 27, 2009 07:15 am
This should help ya out. check out the 5th topic.

http://wiki.modsrepository.com/index.php/Call_of_Duty_5:_Mapping_Troubleshooting

also.....always use the create map button in launcher before starting your map. This will give you the correct settings in your zone file
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MartinR
General Member
Since: Sep 27, 2009
Posts: 22
Last: Oct 11, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 27, 2009 07:57 am
thanks for the reply. I did it, but its not working :( I didn't update the zone file, b/c i couldnt find the button to do that. (im using the launcher)

this is how my zone files looks like:

ignore,code_post_gfx_mp
ignore,common_mp
col_map_mp,maps/mp/mp_beuvron.d3dbsp
rawfile,maps/mp/mp_beuvron.gsc
rawfile,maps/mp/mp_beuvron_fx.gsc
sound,common,mp_beuvron,all_mp
sound,generic,mp_beuvron,all_mp
sound,voiceovers,mp_beuvron,all_mp
sound,multiplayer,mp_beuvron,all_mp

stringtable,mp/mapstable.csv

* Marines
char_usa_raider_player_rifle
char_usa_raider_player_cqb
char_usa_raider_player_assault
char_usa_raider_player_lmg
char_usa_raider_player_smg
* Japanese
char_jap_impinf_player_rifle
char_jap_impinf_player_cqb
char_jap_impinf_player_assault
char_jap_impinf_player_lmg
char_jap_impinf_player_smg
* Russians
rifle
cqb
assault
lmg
smg
* Germans
rifle
cqb
assault
lmg
smg

Im sure i didnt something wrong :(

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*UWS*ThisGuy
General Member
Since: Jul 31, 2008
Posts: 215
Last: Jan 7, 2012
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 27, 2009 08:01 am
Take those out and add this to your zone file.

character,char_usa_raider_player_rifle
character,char_usa_raider_player_cqb
character,char_usa_raider_player_assault
character,char_usa_raider_player_lmg
character,char_usa_raider_player_smg
character,char_jap_impinf_player_smg
character,char_jap_impinf_player_rifle
character,char_jap_impinf_player_lmg
character,char_jap_impinf_player_cqb
character,char_jap_impinf_player_assault

These are the files that launcher creates in your zone file when the create map button is used.

Hope this helps.
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MartinR
General Member
Since: Sep 27, 2009
Posts: 22
Last: Oct 11, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 27, 2009 10:08 am
aaah thank you very very much!!!!

So how can I set up americans vs. germans? just change jap to ger??
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 27, 2009 10:19 am
MartinR writes...
Quote:
aaah thank you very very much!!!!

So how can I set up americans vs. germans? just change jap to ger??


For Marines vs Germans, first remove all other character files as you might duplicate them.

Then add these files to your zone source CSV file:

Quote:
mptype,mptype_usa_raider_rifle
mptype,mptype_usa_raider_lmg
mptype,mptype_usa_raider_assault
mptype,mptype_usa_raider_cqb
mptype,mptype_usa_raider_smg
mptype,mptype_usa_raider_cqb

mptype,mptype_ger_hnrgrd_rifle
mptype,mptype_ger_hnrgrd_lmg
mptype,mptype_ger_hnrgrd_assault
mptype,mptype_ger_hnrgrd_cqb
mptype,mptype_ger_hnrgrd_smg
mptype,mptype_ger_hnrgrd_lmg


Then, in your level script GSC file, add the teams:

Quote:
game["allies"] = "marines";
game["axis"] = "german";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "pacific";
game["axis_soldiertype"] = "german";
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MartinR
General Member
Since: Sep 27, 2009
Posts: 22
Last: Oct 11, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 27, 2009 12:30 pm
thanks alot for your reply!!!

I did what you said but its not realy working :(

1st. the gun sticks into the head again :(

2nd. When I join the game, I can choose between marines and japanese. when i click japanese i get the pic of the wehrmacht. when i push TAB it sais japanese :(
I'm sure i just made a stupid mistake, lol

here is my csv file:

Quote:
ignore,code_post_gfx_mp
ignore,common_mp
col_map_mp,maps/mp/mp_beuvron.d3dbsp
rawfile,maps/mp/mp_beuvron.gsc
rawfile,maps/mp/mp_beuvron_fx.gsc
sound,common,mp_beuvron,all_mp
sound,generic,mp_beuvron,all_mp
sound,voiceovers,mp_beuvron,all_mp
sound,multiplayer,mp_beuvron,all_mp

stringtable,mp/mapstable.csv

character,char_usa_raider_player_rifle
character,char_usa_raider_player_cqb
character,char_usa_raider_player_assault
character,char_usa_raider_player_lmg
character,char_usa_raider_player_smg
character,char_ger_hnrgrd_player_smg
character,char_ger_hnrgrd_player_rifle
character,char_ger_hnrgrd_player_lmg
character,char_ger_hnrgrd_player_cqb
character,char_ger_hnrgrd_player_assault


and here is my gsc file:

Quote:
main()
{
//maps\mp\mp_yourmapname_fx::main();
maps\mp\_load::main();

//maps\mp\_compass::setupMiniMap("compass_map_mp_yourmapname");

// If the team nationalites change in this file,
// you must update the team nationality in the level's csc file as well!
game["allies"] = "marines";
game["axis"] = "german";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "pacific";
game["axis_soldiertype"] = "german";
}


I hope you can help me. Thanks!

edited on Sep. 27, 2009 03:42 pm by MartinR

EDIT: But the marines dont have this gun in the head issue o.O
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Xylozi
General Member
Since: Jul 12, 2008
Posts: 218
Last: Mar 1, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 27, 2009 11:41 pm
You either need to run the map with a mod which has a fixed _teams.gsc, or change your mapstable.csv so it has your chosen teams in, instead of Japanese and Americans.
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mr_sly
General Member
Since: Apr 10, 2007
Posts: 138
Last: May 29, 2015
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Monday, Sep. 28, 2009 12:32 am
sorry posted but realise that wta i had to say was allready said
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MartinR
General Member
Since: Sep 27, 2009
Posts: 22
Last: Oct 11, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Monday, Sep. 28, 2009 08:40 am
thanks for you replies.!!
i think i got a wron mapstable file. it looks like that:

Quote:
# Map Data Table,,,,,,,,,,
a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10
maxnum_map,1,,,,,,,,,
#mapname,#allies characters,#axis characters,#mapname,#mapimage,#index,#description,#mapoverlay,#map size description,#vehicles,#splitscreen
mp_campdavid,german,german,CUSTOM_CAMPDAVID,loadscreen_mp_campdavid,0,CUSTOM_DESC_MAP_CAMPDAVID,compass_overlay_map_airfield,MEDIUM,NO,NO


jeez. imma noob :S
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