so, I added some reflection_probes,
I put map structures to the light grid brushes and put an sky grid brush to the top of a skybox (inside of course), cause I had no idea how to use that...
I renamed my skyboxmodelname from skybox_pel1 to Skybox_rhi3
then I started to dig in the csv. file, I simply added the line you wrote to me, but when I saved it, it wrote some error about incompatibility - I ignored it and saved.
When I launched the map, It froze to hell.
So I decided to put the csv file into previous form: when I opened the file, I noticed that it changed:
instead of showing every item in its own cell, it wrote it into one cell, separated with ";" -
ignore;code_post_gfx ignore;common col_map_sp;maps/tovarna.d3dbsp rawfile;maps/tovarna.gsc rawfile;maps/tovarna_anim.gsc rawfile;maps/tovarna_amb.gsc rawfile;maps/tovarna_fx.gsc
- it causes the game to not understand the csv file, but there is no way to fix it - when I write everything in its own cell, save and reopen, it turns messed up again. I decided to delete the corrupted mapname.csv files, and luckily, while compiling, it says that no csv file was found and asks to create one - Anyway, this automaticaly created csv file doesn't work either.
If I only could to restore the working file, bfore editing, I could check at least, if adding reflection probes helped...but in this case...
I hate COD5 more and more, from all my heart...
one part of the game allows me to produce good shadows, good reflection, but the rest of engines prevents me from seeing the result...****!
help somebody! PLEASE!!!
edited on Sep. 27, 2009 06:25 pm by RAMIDUS