Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
0 Active | 51 Guests
Online:

LATEST FORUM THREADS

»
Gaming
Q4 General
eXtreme+ v2.9
CoDBO Map + Mod Releases
map loading error
CoD2 MP Mapping
Good Servers on PC
CoDBO General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: how do add stock sound to my map? please
mr_sly
General Member
Since: Apr 10, 2007
Posts: 138
Last: May 29, 2015
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Monday, Sep. 21, 2009 12:27 pm
Can some one please help me,
i have been working through map tutorials, with some succsess,
i have made a map that works online using the openwarfare mod
thats what our server runs.
i have managed to learn how to place effects using a regular mp_map_fx.gsc precaching and spawning the fx so i have fx in my map
fire,smoke,mist and fog.
i have made a .art and vision file for my map and so the fog loks great i think,
i have got good world spawn, all working well for a night map and the lights too.
i have added teleports and moving brush models. exploding walls/brushmodels,
i am missing still these aspects of a map
SOUND [confused]
i have tried and tried an i cant make may sounds work
is there any one who would be willing tpo show me how to do this or check my game folder to make sure i have all the rescorces the compiler needs to add sounds.
any help would be great , but i am wondering how i can do all this but not sound is it so hard?




// NOTE: If you add a comment, put a space after the double forward slash or you will get issues
col_map_mp,maps/mp/mp_btrain.d3dbsp
rawfile,maps/mp/mp_btrain.gsc
rawfile,maps/mp/_createfx.gsc
rawfile,maps/mp/mp_btrain_fx.gsc
rawfile,maps,mp/mp_btrain_art.gsc
rawfile,maps/mp/_teleport.gsc
rawfile,maps/mp/_interactive_objects.gsc
rawfile,maps/mp/_flare.gsc
rawfile,maps/mp/_minefields.gsc
rawfile,maps/mp/mp_btrain_rotate.gsc
//include,vehicles_drivable_mp
//rawfile,clientscripts/mp/mp_btrain.csc
sound,vehicles,veh_mp,all_mp
/////////////////////////////////////
//the fx for the exploding barrekls//
/////////////////////////////////////
fx,destructibles/fx_barrelexp_mp
fx,destructibles/fx_barrel_ignite
fx,destructibles/fx_barrel_fire_top
/////////////////////////////////////
xmodel,exploding_barrel_test_d
fx,maps/mp_maps/fx_mp_fire_large
fx,maps/mp_maps/fx_mp_smoke_column_tall
fx,maps/mp_maps/fx_mp_fire_tree_trunk
fx,maps/mp_maps/fx_mp_smoke_plume_xlg_slow_blk
fx,maps/mp_maps/fx_mp_fog_rolling_thick_large_area
fx,maps/mp_maps/fx_mp_rolling_mist
fx,maps/mp_maps/fx_mp_embers_patch
fx,maps/mp_maps/fx_mp_smoke_brush_smolder_md
fx,maps/mp_maps/fx_mp_fire_wall_crawl_capper
fx,maps/mp_maps/fx_mp_flies_carcass
fx,maps/mp_maps/fx_mp_fire_small_detail
fx,explosions/grenadeExp_dirt
////////////////////////////////////////////////////
///////////sly's own custom fx for searchlight//////
////////////////////////////////////////////////////
fx,maps/sly/fx_z_lighthouse_beam
/////////////////////////////////////
/////////////for fog i think///////////////
rawfile,vision/mp_btrain.vision
////////////////////////////////
// added for tanks
include,mp_vehicle_fx
stringtable,mp/mapstable.csv
material,compass_overlay_map_blank
material,loadscreen_mp_btrain
material,compass_map_mp_btrain
//impactfx,mp_btrain
xmodel,skybox_rhi3
/////the minefeild sounds//////
sound,mines,mp_btrain,all_mp
////////////////////////////////
sound,soundaliases,mp_btrain,all_mp
sound,mp_btrain,mp_btrain,all_mp
/////////////////////////////
/////testing out sounds//////
////////////////////////////
//frogs////
sound,mp_btrain/frogs_pac_00.wav//// dont think i need it
//////sniper minefeild fx//////
sound,waterfields,mp_btrain,all_mp
////////////////////////////////////
//sound,gemp_battlechatter,all_mp
//sound,rump_battlechatter,all_mp
//sound,living_battlefield,newvillers,all_mp
/////////////////////////////////////////////
sound,common,mp_btrain,!all_mp
sound,generic,mp_btrain,!all_mp
sound,voiceovers,mp_btrain,!all_mp
sound,multiplayer,mp_btrain,!all_mp
character,char_usa_raider_player_rifle
character,char_usa_raider_player_cqb
character,char_usa_raider_player_assault
character,char_usa_raider_player_lmg
character,char_usa_raider_player_smg
character,char_jap_impinf_player_smg
character,char_jap_impinf_player_rifle
character,char_jap_impinf_player_lmg
character,char_jap_impinf_player_cqb
character,char_jap_impinf_player_assault


edited on Sep. 21, 2009 04:11 pm by mr_sly

edited on Sep. 21, 2009 04:16 pm by mr_sly
Share |
mr_sly
General Member
Since: Apr 10, 2007
Posts: 138
Last: May 29, 2015
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Wednesday, Sep. 23, 2009 01:33 am
i have downloaded the missing sounds from RGN and am not sure which directory they should go in i could put them in
C:\Program Files\Activision\Call of Duty - World at War\sound_assets\Raw\sound.
which was other wse emptey not inc null.wav
or should i put them here.
C:\Program Files\Activision\Call of Duty - World at War\raw\sound.
i really am not sure about this

Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»