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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Prefabs
dinokind
General Member
Since: Nov 12, 2004
Posts: 20
Last: Jun 26, 2006
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Level 1
Category: CoDUO Mapping
Posted: Sunday, Mar. 13, 2005 09:06 pm
Hey was wondering how i could take out like vehicles/burnt and like barriers into the editor so i can place it to my map?
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SpentC.
General Member
Since: Jan 9, 2005
Posts: 104
Last: Apr 27, 2005
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Level 4
Category: CoDUO Mapping
Posted: Sunday, Mar. 13, 2005 09:31 pm
That didn't make a dam bit of sense to me.
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={W}=DEVIL
General Member
Since: Aug 23, 2004
Posts: 1670
Last: Dec 14, 2007
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Level 8
Category: CoDUO Mapping
Posted: Sunday, Mar. 13, 2005 10:06 pm
could you restate your question? I have absolutely no idea what you just said.


To save somethign as a prefab: Select it, got to Edit>Save Selection as Prefab


To load a prefab into your map: Go to Edit>Load Prefab and find your prefab file (blahblablah.pfb)
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MasterChief
General Member
Since: Feb 5, 2005
Posts: 649
Last: Dec 1, 2008
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Level 6
Category: CoDUO Mapping
Posted: Monday, Mar. 14, 2005 01:16 am
noope, no sense to me either. hmm aliens using a map builder?


hahaha joking
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ing0
General Member
Since: Feb 10, 2005
Posts: 5
Last: Mar 14, 2005
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Level 0
Category: CoDUO Mapping
Posted: Monday, Mar. 14, 2005 02:09 pm
Nope, u cant take buildings etc... from the standard maps only foy is available. but then u still have to select things and save them as a prefab.

If that's answer your question :S
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