Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 9 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked
Page
Previous Page Next Page
subscribe
Author Topic: Compiling error...
SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Friday, Sep. 4, 2009 09:29 pm
Xylozi writes...
Quote:
Fixed it, it turned out that it was the entity info on the turrets was set wrong, as well as the .csv lacking the required lines.

Here is the fixed files: http://www.fpsextreme.com/cod5/mp_omaha_beach1.zip

It should now compile without the weapon error.

Hey bro, thanks for your help, I can go to check my map now, and I did, just found more problems. The sky it seems to be melted, hrad to know what exactly is and very diferent what it show in the editor, and some textures are not showing, just a brown square, by the way, thanks for add the light grib tex, I knew that I forgot something. Also the vehicles that are in the water, when you get close are in the right possition, but when you move faraway, they change the possition. And when I compile my map just get more errors and maybe thats what it causing the problem, also the water looks wierd, no like see water and very reflective, no a problem with that but: Do you know what is the right water for that?
I attach the file with the errors in it so you can check about errors.
Once again, sorry to boder but I want to learn how to work with this game.
Well, it seems that I dont have a permission to upload files so here is what it is:
Code:


ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Couldn't open techniqueSet 'techsets/l_sm_b0c0n0s0_sco_t1c1n1s1.techset'

ERROR: alias typewriter in common.csv had zero variants
ERROR: alias ui_pulse_text_type in common.csv had zero variants
ERROR: alias ui_pulse_text_delete in common.csv had zero variants
ERROR: alias player_pain_small in common.csv had zero variants
ERROR: alias sprint_gasp in common.csv had zero variants
ERROR: alias breathing_hurt in common.csv had zero variants
ERROR: alias breathing_heartbeat in common.csv had zero variants
ERROR: alias breathing_hurt_start in common.csv had zero variants
ERROR: alias player_hit_while_ads in common.csv had zero variants
ERROR: alias player_hit_while_ads_hurt in common.csv had zero variants
ERROR: Sound file 'sound/sfx/character/breathing_hurt/breathing_better.wav' not found
ERROR: Sound file 'sound/sfx/ui/heart_beat.wav' not found
ERROR: Sound file 'sound/sfx/ui/heart_monitor.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/tinnitus_abort.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/tinnitus_end.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/tinnitus_loop.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/flareshock_fade_eq.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/flareshock_eq.wav' not found
ERROR: physics preset 'bÍa' not found

ERROR: physics preset '!Áa' not found

ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'
ERROR: physics preset 'bÍa' not found

Share |
SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Monday, Sep. 7, 2009 11:32 pm
Ok, after trying and tryind fixing terrain brushes alignment, I still having erros after compile as follow:
Code:
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: alias typewriter in common.csv had zero variants
ERROR: alias ui_pulse_text_type in common.csv had zero variants
ERROR: alias ui_pulse_text_delete in common.csv had zero variants
ERROR: alias player_pain_small in common.csv had zero variants
ERROR: alias sprint_gasp in common.csv had zero variants
ERROR: alias breathing_hurt in common.csv had zero variants
ERROR: alias breathing_heartbeat in common.csv had zero variants
ERROR: alias breathing_hurt_start in common.csv had zero variants
ERROR: alias player_hit_while_ads in common.csv had zero variants
ERROR: alias player_hit_while_ads_hurt in common.csv had zero variants
ERROR: Sound file 'sound/sfx/character/breathing_hurt/breathing_better.wav' not found
ERROR: Sound file 'sound/sfx/ui/heart_beat.wav' not found
ERROR: Sound file 'sound/sfx/ui/heart_monitor.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/tinnitus_abort.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/tinnitus_end.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/tinnitus_loop.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/flareshock_fade_eq.wav' not found
ERROR: Sound file 'sound/sfx/character/tinnitus/flareshock_eq.wav' not found
ERROR: physics preset 'bÍa' not found

As you can see, theres some reports that I dont understand. The map it loads now after compile but I wonder if those reports will affect my map when is playing and how to get rid of them.
Also:
Code:
ERROR: physics preset '!Áa' not found   //ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'
ERROR: physics preset 'bÍa' not found


Also I have problem with a vehicle switching position when I move away from it. I've been told that is caused by sp model used into mp maps, but the descriptoion of the vehicle it say static, I think static models can be use into mp maps, or I'm wrong?
Anyway, what kind of models can be use in mp maps?
And if somebody can help with all those reports that I'm having I'll appreciated it.

Thanks!!!
Share |
SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Tuesday, Sep. 8, 2009 09:30 pm
Is there anybody can help? Please!!!

Thanks in advanced.
Share |
SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Thursday, Sep. 10, 2009 02:38 pm
Please you guys, I do really would like to have some help to finish my maps and learn how to fix coming erros.
Maybe for you guys is nothing 'cause you already know what to do but I dont so I need help.

Thanks!!!
Share |
SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Friday, Sep. 11, 2009 08:21 pm
Nobody have any idea what those errors are?[confused]
So it seems to me that I have to give-up, 'cause I'm a really newbie in this map making, well actually I have alot trying to make one but all my question or petitions has been just passed throught without answer. I think I have to give-up and turn back to COD2 maps, thats more easy for me. I've been waiting for long for a answer to my issues and just nothing. I've been beging for help and not even that works. Maybe theres no place for newbies after all.
Sorry guys to make you waist your time but I'm not and expert, thats why I have to make some questions to try fix and learn.[sad]
Share |
tourist.Tam
General Member
Since: Feb 2, 2007
Posts: 397
Last: Oct 6, 2009
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Friday, Sep. 11, 2009 08:57 pm
Can you just double check that the file listed in the error log you have posted are actually not corrupted?

Oh, and it is worth trying to make a simple map (square with a simple house) to test out that your CoDWW hasn't gone fubar.

Tam



edited on Sep. 11, 2009 04:58 pm by tourist.Tam
Share |
SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Friday, Sep. 11, 2009 11:10 pm
tourist.Tam writes...
Quote:
Can you just double check that the file listed in the error log you have posted are actually not corrupted?

Oh, and it is worth trying to make a simple map (square with a simple house) to test out that your CoDWW hasn't gone fubar.

Tam



edited on Sep. 11, 2009 04:58 pm by tourist.Tam

When you say, "check in the error log if is not corrupted", I really have no idea what I'm looking for. By the way, the map runs for test, now, is only the compile give those errors reports. For example, "ERROR: physics preset 'bÍa' not found", I dont have any clue what is that but the map runs anyway, I jus wondering if with those errors report the map can still run easly.
Some of those reports disappear, theres no more, only that one I just mention about physics preset.
Also I have tried to add sound, you know like background and trying to follow the tut, but I just cant get them to work.
I'm trying to findout by my self how to understand the tutorials about add ambient sounds, but still not working, but I guess that I have to open a new thread for that. And yess I have a small map where is only a single house where I test some building edifications and compile good but thats not the idea to have a map with only 1 house in it. I have read all errors report and check in the map to remove things and replace them, but the physics presets report still showing. It is a very cool verssion of omaha beach map, and its almost done, i just need to add the sound and some smoke efxs.
Thanks for respond so quick!
I hope not to be in the limbo again.

SgtCortes69us
Share |
Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
[view latest posts]
Level 8
Category: CoDWW MP Mapping
Posted: Saturday, Sep. 12, 2009 09:04 am
"ERROR: physics preset 'bÍa' not found",


You can safely ignore that error.
Share |
tourist.Tam
General Member
Since: Feb 2, 2007
Posts: 397
Last: Oct 6, 2009
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Saturday, Sep. 12, 2009 09:19 am
Right, I was suggesting crap; that'll teach me for not reading the whole thread.

Anyhow as Ray is saying you probably can disregard any error that is not preventing you from running the map.

I wouldn't have thought that adding sound was much more different in CoDWW than in the previous game in the serie. And from what I understand on the RGN wiki, it is quite similar. Can you try to add the ambiance sound to your test map?

HTH

Tam
Share |
Xylozi
General Member
Since: Jul 12, 2008
Posts: 218
Last: Mar 1, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 13, 2009 11:14 am
I have a sound tutorial that would help you, however I can't link to it yet, and this forum breaks the formatting
Share |
Restricted Access Topic is Locked
Page
Previous Page Next Page
subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»