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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Compiling error...
tourist.Tam
General Member
Since: Feb 2, 2007
Posts: 397
Last: Oct 6, 2009
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Thursday, Aug. 20, 2009 12:14 am
Sorry, not have CoDWW over here; still curious.

Tam
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Xylozi
General Member
Since: Jul 12, 2008
Posts: 218
Last: Mar 1, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Thursday, Aug. 20, 2009 01:51 pm
Just going through the errors;

Code:

ERROR: physics preset '!Áa' not found
ERROR: physics preset 'bÍa' not found


Follow this to Step 2: http://wiki.modsrepository.com/index.php/Call_of_Duty_5:_Fixing_Physic_Preset
That should remove these errors from the list.

Code:

ERROR: Couldn't open techniqueSet 'techsets/l_sm_b0c0n0s0_sco_t1c1n1s1.techset'
Cannot create technique set. The offending 2-layer combination is:
wc/makin_terrain_sand_clumpy_blend2
wc/peleliu_decal_impact_dirt_crater_noscorch

One of these materials doesn't have a techset made for it, so you will have to replace it with a different material.

Code:

failed loading material '*2n_18n' for asset 'sp/fraggrenade' found in source file '../raw/aitype/ally_rus_commissar_pistol.csv'

Looks like you may sp weapon or character present in your .map, remove it.


Code:

ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'


Add these lines to your mp_mapname.csv in the "zone_source" folder.

Code:

ignore,code_post_gfx_mp
ignore,localized_code_post_gfx_mp
ignore,common_mp
ignore,localized_common_mp


Code:

ERROR: Could not open '../zone_source/mptypes_pacific.csv'


Make sure you have the mptypes csv's in your "zone_source" folder, if not then download them here: http://www.fpsextreme.com/cod5/csvfiles.zip

Code:

ERROR: Access to the path 'C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\HumorModTWO\humormodtwo.iwd' is denied.
Copying C:\Program Files\Activision\Call of Duty - World at War\mods\HumorModTWO\mod.arena
to C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\HumorModTWO\mod.arena
ERROR: Access to the path 'C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\HumorModTWO\mod.arena' is denied.
Copying C:\Program Files\Activision\Call of Duty - World at War\mods\mp_HumorModTWO\mp_humormodtwo.iwd
to C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\mp_HumorModTWO\mp_humormodtwo.iwd
ERROR: Access to the path 'C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\mp_HumorModTWO\mp_humormodtwo.iwd' is denied.
Copying C:\Program Files\Activision\Call of Duty - World at War\mods\mp_HumorModTWO\mod.arena
to C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\mp_HumorModTWO\mod.arena
ERROR: Access to the path 'C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\mp_HumorModTWO\mod.arena' is denied.
Copying C:\Program Files\Activision\Call of Duty - World at War\mods\mp_usermaps\mp_usermaps.iwd
to C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\mp_usermaps\mp_usermaps.iwd
ERROR: Access to the path 'C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\mp_usermaps\mp_usermaps.iwd' is denied.
Copying C:\Program Files\Activision\Call of Duty - World at War\mods\usermaps\localized_mp_omaha_beach1.ff
to C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\usermaps\localized_mp_omaha_beach1.ff
Copying C:\Program Files\Activision\Call of Duty - World at War\mods\usermaps\mp_omaha_beach1.ff
to C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\usermaps\mp_omaha_beach1.ff
Copying C:\Program Files\Activision\Call of Duty - World at War\mods\usermaps\images.iwd
to C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\usermaps\images.iwd
ERROR: Access to the path 'C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\usermaps\images.iwd' is denied.


Make sure that the Mods folder in:

C:\Program Files\Activision\Call of Duty - World at War\mods\ C:\Documents and Settings\Administrator\Local Settings\Application Data\Activision\CodWaW\mods\

Isn't set to read only, if it is untick it and apply it to all sub-folders and files.

Also, here is the correct mp_mapname.csv you should have

Code:

ignore,code_post_gfx_mp
ignore,localized_code_post_gfx_mp
ignore,common_mp
ignore,localized_common_mp<br />
<br />
col_map_mp,maps/mp/mp_omaha_beach1.d3dbsp<br />
<br />
rawfile,maps/mp/mp_omaha_beach1.gsc<br />
<br />
// Remove this line if you get the fx limit error
impactfx,mp_omaha_beach1<br />
<br />
sound,common,mp_omaha_beach1,!all_mp
sound,generic,mp_omaha_beach1,!all_mp
sound,voiceovers,mp_omaha_beach1,!all_mp
sound,multiplayer,mp_omaha_beach1,!all_mp<br />
<br />
xmodel,skybox_ber1<br />
<br />
include,mptypes_pacific
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SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Thursday, Aug. 20, 2009 04:55 pm
Xylozi writes...
Quote:
Just going through the errors;

I just download the hex editor to open what you told me as it say in the link you place here. Ok, but it doesnt let me to save, I've found the line that they talking about; reldir("share/main/physic/"), which is the first thing to do, but always that I try to save what I did, I got error message which is: "error 5, file access denied", and I cant edit that file.
How can I edit that?

edited on Aug. 20, 2009 12:59 pm by SgtCortes69us
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Xylozi
General Member
Since: Jul 12, 2008
Posts: 218
Last: Mar 1, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Thursday, Aug. 20, 2009 08:34 pm
Make sure the file you are editing isn't set to "Read Only", aswell as the folder it is located.
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SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Thursday, Aug. 20, 2009 11:41 pm
Xylozi writes...
Quote:
Make sure the file you are editing isn't set to "Read Only", aswell as the folder it is located.

I did as you said, but still not working.
Well, some of the errors disappeared but still cant run the map for test.

I'm still having this error:
Code:
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'
ERROR: physics preset 'bÍa' not found

And this one:
Code:
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'
ERROR: physics preset '!Áa' not found
ERROR: physics preset 'bÍa' not found
ERROR: Couldn't open techniqueSet 'techsets/l_sm_b0c0n0s0_sco_t1c1n1s1.techset'


I did added the line you told me to my csv file, but still not working. I've checked all files to uncheck the Read Only box, as you said.
When I try to run the map, starting to load but when it say, "setting up the game", it just skip to "Free for all/ airfiel map", when I try by console ~ " devmap mp_omaha_beach1", it just give me the same error as before:
Code:
" No xmodel loaded for item index 2, weap index 2, model 0 () "


I really thank you for your answer and help, but I will really appreciated if you can give me more light in this darkness where I am, I have never finish any map 'cause theres always something that I dont know, and when i try to get help, some times my post just go thru severals days without answers, so I give-up, but i dont wanna do that again, I want to finish one map atleast so I can feel happy to see my map bein played by all people.
Thanks a lot bro. I'll been waiting for your answers.
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SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Saturday, Aug. 22, 2009 12:19 am
Xylozi writes...
Quote:
Make sure the file you are editing isn't set to "Read Only", aswell as the folder it is located.

Is there any chance that I can get help or assistance from you?
Check my previous quote at you.

Thanks!
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Xylozi
General Member
Since: Jul 12, 2008
Posts: 218
Last: Mar 1, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Saturday, Aug. 22, 2009 12:51 pm
Add me on Xfire and we can talk about it more. Xfire is xylozi.
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SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoDWW MP Mapping
Posted: Thursday, Sep. 3, 2009 06:53 am
Xylozi writes...
Quote:
Add me on Xfire and we can talk about it more. Xfire is xylozi.

Sorry bud, but still wonder what happen with the map.
I've been disconnected from the internet for a while but I'm back. Can you tell me if you found something to fix my problem with that map?
Thanks for your help!
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Zambesi
General Member
Since: Jun 12, 2009
Posts: 12
Last: Sep 20, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Thursday, Sep. 3, 2009 11:13 pm
post me your .GSC file
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Xylozi
General Member
Since: Jul 12, 2008
Posts: 218
Last: Mar 1, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Friday, Sep. 4, 2009 07:54 pm
Fixed it, it turned out that it was the entity info on the turrets was set wrong, as well as the .csv lacking the required lines.

Here is the fixed files: http://www.fpsextreme.com/cod5/mp_omaha_beach1.zip

It should now compile without the weapon error.
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