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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Zombie/Co-Op Mapping
CoD: World at War co-op mapping and level design. Zombie maps and other co-op mapping help.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: [RELEASED] NAZI ZOMBIE BERLIN BANK V2
DeCap
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Since: Dec 24, 2008
Posts: 153
Last: Oct 30, 2009
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Level 4
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Wednesday, Aug. 5, 2009 02:33 pm


Ready for the "Zerg Attack" at Berlin Bank?

Let the slaughtering begin!

Download available at codaddicts.com
Berlin Bank V2 Download
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Welshy
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Since: Feb 16, 2007
Posts: 1811
Last: May 11, 2024
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Im a HOST of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Wednesday, Aug. 5, 2009 04:00 pm
Not a big fan of the music, But the map looks awesome. Nice Job [thumbs_up]
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batistablr
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Since: Jul 13, 2005
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Last: Dec 23, 2015
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Category: CoDWW Zombie/Co-Op Mapping
Posted: Wednesday, Aug. 5, 2009 04:55 pm
The map looks fun :D Also, nice video.
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{UST}grimreaper
General Member
Since: Dec 30, 2004
Posts: 32
Last: Aug 8, 2009
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Level 2
Category: CoDWW Zombie/Co-Op Mapping
Posted: Wednesday, Aug. 5, 2009 05:48 pm
Nice job mate
just one question was this map compleated with the new mod tool patch installed or with out it?
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DeCap
General Member
Since: Dec 24, 2008
Posts: 153
Last: Oct 30, 2009
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Level 4
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Thursday, Aug. 6, 2009 05:12 am
{UST}grimreaper writes...
Quote:
Nice job mate
just one question was this map compleated with the new mod tool patch installed or with out it?


It has custom scripts specific to the map. I don't have the new weapons. Just a crazy amount of zombies!
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW Zombie/Co-Op Mapping
Posted: Thursday, Aug. 6, 2009 01:47 pm
Looking good buddy, I'll download it and give it ago soon [thumbs_up]
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{UST}grimreaper
General Member
Since: Dec 30, 2004
Posts: 32
Last: Aug 8, 2009
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Level 2
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Aug. 7, 2009 05:42 pm
i can see you have custom scripts But what i would like to know is when you built the map and compiled it was it before you installed the 1.3 tool patch?
As i have it installed and from my other posts you will see it is giving some problems such as allowing normal fx to run and giving lots of script complie errors
I am slowly working my way through them i do now have a running map which allows the mods to run that game with the new patch such as zip line,flogger,perks ect but it point blankly refuses to allow other fx to run
Thats why i was asking when you complied and bult your map did you have the new 1.3 tool patch installed
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DeCap
General Member
Since: Dec 24, 2008
Posts: 153
Last: Oct 30, 2009
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Level 4
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Aug. 7, 2009 06:12 pm
No I don't have all of the 1.3 mod tools installed. Just the textures and xmodels. I kept the 1.2 scripts + my custom scripts. I didn't want to get any errors that I couldn't figure out when I was that close to releasing.

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{UST}grimreaper
General Member
Since: Dec 30, 2004
Posts: 32
Last: Aug 8, 2009
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Level 2
Category: CoDWW Zombie/Co-Op Mapping
Posted: Saturday, Aug. 8, 2009 11:35 am
Cool thanks for the answer mate. my advice for the moment is dont update if you still want to make maps LOL
I dont know if its just me but i am having big issues with the patch getting things to work such as normal fx it just seems it dose,nt want to know if you add one it totaly crashes the map when trying to run it. Its a night mare but im still working away at it if i make progress and get them working ill post here

edited on Aug. 8, 2009 07:37 am by {UST}grimreaper
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