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Topic: loadscreen doesnt work |
| soulmapp |
General Member Since: Jul 21, 2012 Posts: 7 Last: Mar 31, 2014 [view latest posts] |
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| scillman |
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General Member Since: Nov 23, 2006 Posts: 360 Last: Sep 1, 2012 [view latest posts] |
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| soulmapp |
General Member Since: Jul 21, 2012 Posts: 7 Last: Mar 31, 2014 [view latest posts] |
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| Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, Sep. 1, 2012 07:16 pm |
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soulmapp writes...Quote: thankyou so much..
i hadnt placed iwd within mod folder..
just a quick question,
i play my map on a server, and was wondering , do i need to do the same, and have the iwd in Mods/mp_mapname folder, or will it run out of the the usermaps/mp_mapname .and will i have to boot server via mod
Had you been placing your IWD in the usermaps folder? If so, moving it to the mod folder wont make it work.
What skillman was getting at is that many mappers who have trouble with their loadscreens are those who don't realise that you have to have your loadscreen IWI file in an IWD file, either in usermaps/mp_yourmapname or in the mod folder. So, that was all he was saying. Not that placing it in the mod folder will magically make it work if it didn't before.
BTW - you always have to boot a server running custom maps from a mod folder (technically called an fs_game folder). There is no other way of doing it. |
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| soulmapp |
General Member Since: Jul 21, 2012 Posts: 7 Last: Mar 31, 2014 [view latest posts] |
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| Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, Sep. 1, 2012 08:31 pm |
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soulmapp writes...Quote: i have my loadscreen working..
by having my iwd in Mod/mp_angrytoobs
and i run map via.. +set fs_game "Mods\mp_angrytoobs"
but i want to have same on my server.
and my question was. how do i achive this..
but i think this is not the area for this question..
You can ask your server questions here. I can take a stab at answering them. The thing is, you confused me because you posted that you couldn't get your loadscreen working, now you say you have it working. Hence the confusion.
Anyway, what type of server do you have? Windows or Linux?
What version is your server? COD4 1.7? With versions 1.5, 1.6 and 1.7, you must use the usermaps folder for your custom maps, otherwise, the server will throw an error after the first full rotation. This is because of the sum/mismatch error which plagues the mod folder if there are more than 2 IWD files in the mod folder.
Who is your server provider? Different Game Server Providers have different ways of setting up mod/custom map servers so knowing which one we are dealing with is important. If you have a dedicated box of your own, that will make things easier. |
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| soulmapp |
General Member Since: Jul 21, 2012 Posts: 7 Last: Mar 31, 2014 [view latest posts] |
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| Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, Sep. 1, 2012 09:11 pm |
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soulmapp writes...Quote: Yeah. sorry. wasnt claer..
thx for helping.
I have server with gel gaming, 18slot, linux, cod4 1.7
i already have custom maps running without mod, by having them in zone and usermaps.. but now im wanting loadscreen...
All map files - fastfiles and IWD - go in the usermaps/mp_yourmap folder. No zone folder used. Clients cannot download from there, and redirect wont work with it either.
Your usermaps/mp_yourmap folder should contain the following:
mp_yourmap.ff
mp_yourmap_load.ff
mp_yourmap.iwd
Inside the IWD file, there should only be an "images" folder, and if you have custom sounds, a "sound" folder. No other folders - no "materials" folder, no "mp" folder, etc.
Does your GSP have to set things up for you? Or do they allow you FTP access to the usermaps folder? Is it web-based FTP? Or do you use an FTP client?
Your command line should still have the fs_game folder stated:
+set fs_game mods\mp_angrytoobs
With Linux servers, don't have any capital letters in your fs_game folder name. And don't start the word "mods" with a capital letter - i.e. don't have it like this:
+set fs_game Mods\mp_angrytoobs
Even if you don't use any mod, you MUST still run your custom maps from a mod folder. It is the mod folder which is necessary; not any mod files.
In your mod folder, you should have your server config file - don't try to call it from the "main" folder. When you run from an fs_game folder, the server wont reach the "main" folder any more.
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| soulmapp |
General Member Since: Jul 21, 2012 Posts: 7 Last: Mar 31, 2014 [view latest posts] |
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| Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, Sep. 1, 2012 09:26 pm |
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soulmapp writes...Quote: thxs..
for now i wont setup auto download files. i will just point friends to my website to download whats needed.
when u say:
All map files - fastfiles and IWD - go in the usermaps/mp_yourmap folder. No zone folder used. Clients cannot download from there,
are you meaning this file Modern Warfare\zone_source\ mp_angrytoobs.csv
or im i wrong
No, we are talking about your server. Your server should not have a "zone_source" folder. That is for developer tools only.
I mean the folder [COD4 INSTALL]/zone. If you have your map fastfiles in there - your mp_yourmap.ff and mp_yourmap_load.ff - it would throw an error saying it can't find the IWI file for your loadscreen if your put your map IWD file in the usermaps folder. That's what I thought was going on - and was the cause of your problem.
Perhaps the best thing for you to do is take a screenshot (or 2) of your server setup so I can see exactly what you have. Or, if you can't take screenshots, describe it. |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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