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Forum: All Forums : Call of Duty 4
Category: CoD4 SP Mapping
CoD 4 mapping and level design for single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Vehicles and spawns
*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Monday, Jul. 13, 2009 07:07 pm
Two problems:

1. I have a t-72 tank, that is pre placed in the map and works very fine, but everytime i add another vehicle preplaced or spawned no matter what type both vehicles stop working. Any ideas

2. I used a script that makes an enemy AI spawn as an ally:

statue = getent("volkov_meet", "targetname");
statue waittill("trigger");
temp_a = getEnt( "volkov", "targetname" );
level.Volkov = temp_a StalingradSpawn();
if( spawn_failed( level.Volkov ) )
{
assertMsg( "Volkov did not spawn." );
}
level.Volkov.team = "allies";

now i tried this code to spawn a group of Ai as allies:
bulspawn = getent("bulspawn", "targetname");
bulspawn waittill("trigger");
temp_bul = getEntarray( "bul1", "script_noteworthy" );
temp_bul.team = "allies";

Any ideas [machine_gun]
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*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Wednesday, Jul. 15, 2009 12:54 pm
1. Just noticed that the seccond vehicle has the same sript_vehiclespawngroup number as the other tank, when they shouldnt, lets see if this fixes the problem
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*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Thursday, Jul. 16, 2009 07:56 pm
1. Nope it dint work. bump [banghead]
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JerryTube
General Member
Since: Mar 4, 2007
Posts: 88
Last: Jul 1, 2013
[view latest posts]
Level 3
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Thursday, Jul. 16, 2009 10:05 pm
Are you spawning your vehicles via script or trigger?
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*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Friday, Jul. 17, 2009 07:47 am
The first one is pre placed in the map and moves via script, the seccond one is spawned with a trigger
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*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Sunday, Jul. 19, 2009 02:33 pm
Damn everything i try the tanks just dont work and now i cant even blow my ZPU
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MODSonline.com Forums : Call of Duty 4 : CoD4 SP Mapping

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