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Forum: All Forums : Call of Duty: World at War
Category: CoDWW SP Mapping
Call of Duty: World at War single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: reinforcement spawners
starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
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Level 4
Category: CoDWW SP Mapping
Posted: Saturday, Jul. 11, 2009 07:34 pm
Im try to get AI after they die to respawn at the spawner. I have no clue how to do this.

Anyone know?

After this how do I get it to stop?

Thanks,
Starkk
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW SP Mapping
Posted: Saturday, Jul. 11, 2009 07:49 pm
When 1 guy dies you want him to re spawn? Rather than flood like Stalingrad spawn?
Not sure about that, but:

You can kill a spawner via a trigger:

Select the trigger, select the spawner, hit Shift+G

Tick "script_killspawner"

The first killspawner has "0" as the value, I wrote a tutorial in the forums somewhere, I'll add it to the tutorials section if I ever find.
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starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
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Level 4
Category: CoDWW SP Mapping
Posted: Saturday, Jul. 11, 2009 08:42 pm
how do you do flood spawners with stalingrad spawn? Whats the script? I saw it before when I did a search before I started this thread but I cant find that topic again.
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starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
[view latest posts]
Level 4
Category: CoDWW SP Mapping
Posted: Saturday, Jul. 11, 2009 10:06 pm
I found the code but it didnt work....i ran through the trigger and killed the ai but they didnt respawn....well i dont think it worked...im not really sure what flood spawners are supposed to do.
Code:

guys()
{


trig = getent("guytrig", "targetname");
trig waittill("trigger");

	spawners = getentarray("guys","targetname");
	level thread maps\_spawner::flood_spawner_scripted (spawners);
	for(i=0;i< spawners.size ; i++ )
  spawners[i] stalingradspawn();


}
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
[view latest posts]
Level 9
Category: CoDWW SP Mapping
Posted: Saturday, Jul. 11, 2009 10:18 pm
Try this for now mate Flood_spawners

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starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
[view latest posts]
Level 4
Category: CoDWW SP Mapping
Posted: Saturday, Jul. 11, 2009 10:52 pm
thank you sir!

Now is there a way to get this to stop??

if i just deleted the spawners would it stop?
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
[view latest posts]
Level 9
Category: CoDWW SP Mapping
Posted: Sunday, Jul. 12, 2009 12:29 am
When you hit the script_killspawner trigger it should stop the spawner from ..spawning. But I'm not sure if it kills any spawners who have already spawned from said spawner.
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starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
[view latest posts]
Level 4
Category: CoDWW SP Mapping
Posted: Sunday, Jul. 12, 2009 02:29 am
anyway to do it from script?
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