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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, StrYdeR, techno2sl, batistablr, Welshy, supersword, batistablr
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Author Topic: Model lights are overriding!
explorer7
General Member
Since: Apr 24, 2008
Posts: 41
Last: Feb 7, 2010
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Level 2
Category: HL2 Mapping
Posted: Saturday, Jul. 4, 2009 05:04 pm
I put some light_spots into my level and I wanted to make the level look realistic so I decided to put some lamp props above the light_spots. But when I run my map the light from the model lamp overrides the light_spot so the light spot doesn't even work. This actually happens with every light entity I use. Help!
Welshy
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Since: Feb 16, 2007
Posts: 1349
Last: Mar 6, 2010
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Level 8
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Category: HL2 Mapping
Posted: Saturday, Jul. 4, 2009 05:54 pm
Make Sure your light_spot is not touching your lamp prop in any way, Sometimes this can cause the light to not work.
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MODSonline.com Forums : Valve's Source : HL2 Mapping