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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Scripting
Scripting and coding with Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, supersword, playername, novemberdobby
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Author Topic: Getting the SP flare working
starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
[view latest posts]
Level 4
Category: CoDWW Scripting
Posted: Sunday, Jun. 21, 2009 09:38 am
Remember the flare that goes up in the first sp map in waw? Im trying to get it to work for my map but I havnt to yet. The flare is a vehicle so I made a path of a vehicle and I have added the following to my map gsc

maps\_flare::main( "tag_origin", undefined, "white" );

looking at MAK.gsc I saw they had this line

level maps\_flare::flare_from_targetname( "flare1", 1, 2, 1, ( 0.83, 0.82, 1 ) );

so I made my vehicle have a targetname flare1 and add this to my map

Code:
flare()
{
	trigger = getent ( "flaretrig", "targetname" );
	trigger waittill ("trigger");
	level maps\_flare::flare_from_targetname( "flare1", 1, 2, 1, ( 0.83, 0.82, 1 ) ); 

	wait( 5 );


}


cause I want it to flare when i hit a trigger I also added the csv lines

rawfile,maps/_flare.gsc
fx,misc/flare_start
fx,misc/fx_flare_sky_white
fx,misc/flare_end


At the moment when I start the map it loads and then game immediately exits.

I might be on the completely wrong track anyone have any suggestions or know how to do this?
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoDWW Scripting
Posted: Sunday, Jun. 21, 2009 09:46 am
whats the error message in console?
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starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
[view latest posts]
Level 4
Category: CoDWW Scripting
Posted: Sunday, Jun. 21, 2009 09:55 am
Sevenz writes...
Quote:
whats the error message in console?


there is no error message....map loads...gets to end of load...codwaw exits back to desktop.
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 13, 2010
[view latest posts]
Level 9
Category: CoDWW Scripting
Posted: Sunday, Jun. 21, 2009 10:41 am
Did you try this? http://wiki.treyarch.com/wiki/Add_Flares_To_Your_Map

It looks a bit too simple for my liking.
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starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
[view latest posts]
Level 4
Category: CoDWW Scripting
Posted: Sunday, Jun. 21, 2009 10:51 am
techno2sl writes...
Quote:
Did you try this? http://wiki.treyarch.com/wiki/Add_Flares_To_Your_Map

It looks a bit too simple for my liking.


ya i tried it it didnt work, also thought it was a bit to simple...i havnt tried but I think its mp only.
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 13, 2010
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Level 9
Category: CoDWW Scripting
Posted: Sunday, Jun. 21, 2009 11:40 am
include,module_flare.csv

(go into that module though and comment out the d3dbsp)
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bustajonesgavin
General Member
Since: Mar 31, 2009
Posts: 16
Last: Aug 26, 2009
[view latest posts]
Level 1
Category: CoDWW Scripting
Posted: Friday, Aug. 21, 2009 04:25 pm
Looks like Treyarch uploaded a tutorial written by Chris P, for Japanese Ambushing. This has flare stuff in it too!

http://wiki.treyarch.com/wiki/Japanese_Ambush

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mr_sly
General Member
Since: Apr 10, 2007
Posts: 137
Last: Feb 24, 2010
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Level 4
Category: CoDWW Scripting
Posted: Wednesday, Feb. 24, 2010 08:39 am
i think that iof you can set upthat flare in the clinent side it might work a the flare fx is 1shots and only work clientside not serverside so wont run from gsc i think my best guess it has bothered me for ages i want to do the same thingis with other 1shot fx and a trigger setup
still working on it


i got errors about the utiility.gsc and stuff as iwas trying to do it server side adding the scripts to my map.gsc instead of the map.csc's
its all a bit above me but the slow blade penetrates the shield

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