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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Offsite Links
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Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Mappers and Should Check Out this Bash&Slash Podcast
techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW Offsite Links
Posted: Monday, May. 18, 2009 05:40 pm
Just like I said on that page, you mod would help us SP mappers out a lot.

And for me (a player since mohaa/cod1) personally, I'm all for the classic loadout system, healthpacks and everything else you have accomplished, when I get round to finishing some MP maps I would make them for your mods style of gameplay not for the stock gameplay (I miss the original CODs!).

Oh and why do we rank up for weapons? Why did cod4 introduce such an awful unbalanced system. Rank up for rank.. prestige.. achievments .. NOT better weapons.
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Lastspark
General Member
Since: Dec 23, 2008
Posts: 17
Last: Mar 7, 2010
[view latest posts]
Level 1
Category: CoDWW Offsite Links
Posted: Monday, May. 18, 2009 07:16 pm
They should have a way to custom servers to connect to a "rank grabber server" or whatever, that would keep track of your rank and level and unlocks for you (Mabye even key bindings? ;p). So when I go to log onto a stock server at max rank, I can carry the same exact unlocks and same exact achievements and stats over to the custom map server. But say due to me possibly already having the map, and knowing every little cheap camper spot that fuels the camper in me, don't make the servers capable of ranking you up or adding to your stats or achievements. So then when new players to the map join and get schooled because they walk around a corner and get faced with the other teams spawn point, their K:D ratio won't go down or anything.


And I can agree with techno, the part that really made me mad was giving all teams the same exact weapons... modern warfare I guess that could make sense, but definatly not in World at War. Then again, I doubt a US soldier would want to use a scoped AK for a sniper when we supply super deadly .50 cal guns and such.

edited on May. 18, 2009 03:18 pm by Lastspark
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FAFFER
General Member
Since: May 1, 2005
Posts: 647
Last: Sep 17, 2011
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Level 6
Category: CoDWW Offsite Links
Posted: Monday, May. 18, 2009 07:52 pm
my opinion...

i think its a combination of the size of the maps .ff's, coupled with the stingy redirect bandwidth of game server providers, coupled with the download speeds from some isps.

cod 2 was awesome for content! these days u have to be patient to play custom maps because they have quadrupled in size [sad]

such a shame too as maps/mods seem a better standard than ever before......
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SparkyMcSparks
General Member
Since: Feb 28, 2004
Posts: 1713
Last: Dec 29, 2016
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Level 8
Im a fan of MODSonair
Category: CoDWW Offsite Links
Posted: Monday, May. 18, 2009 09:50 pm
Map contests! Developers should hold them and actually follow through (*Cough* Infinity Ward *Cough*) to include custom content in patches that way the best of the best gets circulated.

Another thing to add to the combination are the mappers themselves... they release betas/alphas/clan test/private test/version #/etc that get passed around so not only do you have to DL 40-50MB files once but you also need to download multiple iterations.

"many, many MP maps produced for COD5" -- many, many sounds like over statement for the amount of worthwhile MP maps there are for CoD5 imo. If narrowing down on quality (isn't a boxy rushed map, aim map, or large/bare sniper map) and originality (isn't a port/remake of another map or stock prefab heavy) the list gets even smaller.
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Morphisnb
General Member
Since: May 7, 2006
Posts: 466
Last: Apr 24, 2016
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Level 5
Category: CoDWW Offsite Links
Posted: Monday, May. 18, 2009 09:52 pm
Welshy writes...
Quote:
The fact the you don't get all your guns and perks when playing custom maps and mods put's me off straight away.

That happens only if the server admin sets up the mod that way.

All the modded servers I play on are set up to give you instant-rank 65 and you can then pick any of the weapons and perks you want and put them into classes you create.

After you've instant-ranked to 65 you exit the map, (with the mod still active) you then create your custom classes with full access to every perk and weapon.
You re-enter the map, pick your class and your ready to go.
You only have to do this the first time you play on a that modded server.
The custom classes you've created on that server will stay with that server or, like in the COD4 paintball mod by CrazyAnkles, the custom classes you created in that mod will be available on any server running the same unaltered mod.

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morgawr
General Member
Since: Dec 15, 2004
Posts: 377
Last: Mar 19, 2023
[view latest posts]
Level 5
Category: CoDWW Offsite Links
Posted: Tuesday, May. 19, 2009 12:56 am
I have cod2, cod4 and codwaw, I love custom maps and mostly thats all I want to play.

so why do I only ever play coduo.

because when ever I try joining a custom server in the other games, I get massive downloads, "not a problem" but always the end result is "always" map download fault, fail, cock up.

so why bother, I don't care about weapons, perks.
I just want problem free servers.

maybe modsonline could have a page of the
100 best custom, problem free servers for each game.

and to make my point,
I have never played a custom map in cod2/cod4/codwaw
not because of lack of trying.
discoverd the other day, there are 900+ cod2 custom maps
they look awesome, but till im pointed to a problem free server, I doubt I will ever play one of them .

and NO it's not my pc
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TexasRebel
General Member
Since: May 1, 2006
Posts: 373
Last: Aug 20, 2013
[view latest posts]
Level 5
Category: CoDWW Offsite Links
Posted: Tuesday, May. 19, 2009 02:39 am
The problem is all that infinity ward , activision, etc are looking at is the profit they can make. Cod4 / Cod5 both play like a console game . . .why is that because there is a huge console following out there that they want to tap. Honestly the series has gone downhill since cod2, that was the last good installment. I prefer UO because of the variation in map sizes, and the use of vehicles . . . it just adds a larger dynamic to the game. It was also fun to mod . . . now im not saying that the later ones arent fun to make maps/mods for. I actually like demons mod as he describes it, and yes the maps look amazing. Im willing to wait for custom maps because they usually look awesome and fun to play besides the 10 "old" and "boring" maps that are released with the game.

You want a game to survive for years to come then you need to have a game that the community will be able to tweak to their liking.


On the topic of perks . . . they basically are hacks in my opinion and ranks are such BF2 pos. I hate ranks I hate perks . . . i dont care to die after ive killed someone because of a martydom perk. Make the person actually have to work for that kill.
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HyBr!d
General Member
Since: Sep 26, 2004
Posts: 560
Last: Sep 25, 2015
[view latest posts]
Level 6
Category: CoDWW Offsite Links
Posted: Tuesday, May. 19, 2009 10:23 am
morgawr writes...[quote

maybe modsonline could have a page of the
100 best custom, problem free servers for each game.



This is a good idea. It's to hard to find any good custom map server. Also DemonSeed, what is the ip of your server? Your mod sounds like something i like to play
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foyleman
Preferred PLUS Member
Since: Nov 7, 2001
Posts: 95765
Last: Apr 9, 2024
[view latest posts]
Level 10
Admin
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: CoDWW Offsite Links
Posted: Tuesday, May. 19, 2009 11:05 am
morgawr writes...
Quote:
maybe modsonline could have a page of the 100 best custom, problem free servers for each game.
I'll go ahead with this.. but help me to solve some issues about it first:
  1. How are the servers checked that they are actually good servers?
       
  2. How do we follow-up on them to check that they still exist over time?
       
  3. If we allow users to submit problem servers for removal from the list, who confirms that the server is in fact a problem?
       
  4. Who is allowed to submit the servers to the list?
       
  5. If anyone can submit to this list, how do we prevent spamming?
       
  6. How do we do all of the above if we have a 1000 servers in the list?
       
  7. Do we need a list for different areas of the world since ping is also a form of quality? Or do we ignore ping in this case?

When I consider the above tasks, it sounds like a full time job.
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HyBr!d
General Member
Since: Sep 26, 2004
Posts: 560
Last: Sep 25, 2015
[view latest posts]
Level 6
Category: CoDWW Offsite Links
Posted: Tuesday, May. 19, 2009 11:19 am
You have some good points there Foyleman.

Also i just checked game-monitor.com:

searched on 'custom' in the server name.

Custom CoD:WaW servers


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