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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: almost finished
rapier
General Member
Since: Feb 5, 2004
Posts: 43
Last: Feb 10, 2006
[view latest posts]
Level 2
Category: SoFII Mapping
Posted: Wednesday, Feb. 16, 2005 03:45 pm
My map is almost finished i had a lot of work on it it has alot of detail and i trief from the geginning to have a good FPS but... it had a bad fps :( i have read a lot of hint brushes but i dont know where to make them so could someone help me with this? Just do a littel part of the map in hint brushes to show me how i have to do it in my map.

[confused]
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PleaseMYOB
General Member
Since: Dec 8, 2003
Posts: 1709
Last: Oct 1, 2009
[view latest posts]
Level 8
Category: SoFII Mapping
Posted: Wednesday, Feb. 16, 2005 03:51 pm
send me a section, i'll give it a wirl...
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LaNc3
General Member
Since: Jun 23, 2004
Posts: 93
Last: Dec 16, 2005
[view latest posts]
Level 3
Category: SoFII Mapping
Posted: Wednesday, Feb. 16, 2005 06:07 pm
rapier writes...
Quote:
My map is almost finished blablabla..
[confused]



OUR map

[casanova]
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AceForSale
General Member
Since: Aug 25, 2004
Posts: 69
Last: Sep 1, 2005
[view latest posts]
Level 3
Category: SoFII Mapping
Posted: Wednesday, Feb. 16, 2005 07:26 pm
Hey Rapier,

Go HERE

This is how i learned to do HINT Brushes, the page has very good detail and screenshots on how to do it and what it does.

This page is very good for learning hints and clips.

Hope this helps,
Dave
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narc
General Member
Since: Dec 1, 2001
Posts: 1204
Last: Dec 31, 2006
[view latest posts]
Level 8
Category: SoFII Mapping
Posted: Wednesday, Feb. 16, 2005 10:51 pm
unless youre talking about a super simplistic "here is the L-shaped hallway lets hint brush it" then using hint brushes actually RAISES THE FPS and you should try to not use them except in rare special cases. -- you never should need hint brushes to make a map run good. they are a way to optimise your already good map to make it even better.
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PleaseMYOB
General Member
Since: Dec 8, 2003
Posts: 1709
Last: Oct 1, 2009
[view latest posts]
Level 8
Category: SoFII Mapping
Posted: Thursday, Feb. 17, 2005 04:22 pm
^ speaks the cold hard truth
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