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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Teleporters
arachnofang
General Member
Since: Nov 16, 2008
Posts: 505
Last: Sep 9, 2012
[view latest posts]
Level 6
Category: CoDWW MP Mapping
Posted: Tuesday, May. 5, 2009 02:08 pm
Hi guys!

I had a go at the teleporter tut by Col.mac on rgn, but when i try to run my game i get 'bad syntax' I copied everything exact so its nothing i have done, has anyone else had this prob.

RGN Teleporters

Thanx Ian.
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Mooton
General Member
Since: Nov 17, 2008
Posts: 142
Last: Dec 29, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, May. 5, 2009 02:19 pm
Hi m8,

Speaking from experience when i have copied txt from a tut sometimes characters can be missing when you paste them like / \ }. Bad syntax is quite often down to this, what you can do is:

attempt to load your map and when you get the error message press ok but then hold "shift" and press your console button, this will then show you what the game is doing, from there you should be able to see the error and it will most likely say which file is causing it, once you know that compare what is contained in your file to what is displayed in the tut.

Hope that helps.
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DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
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Level 8
MODSCON
Category: CoDWW MP Mapping
Posted: Tuesday, May. 5, 2009 02:36 pm
Ian m8, that .gsc to run the teleporter script will not copy and paste... That was the reason I included a .gsc file to be downloaded and used wth the original upload.

I can dig it out for you and xfire it or you should be able to dl it from the tut (cod uo I think it is)

greets doa

edit:- if you dl this Ian http://www.modsonline.com/Downloads-full-3290.html you should be able to just extract the .gsc from that. Just make sure your targetnames match and that you call up the .gsc in yourmapname.gsc also from your zone file.

edited on May. 5, 2009 10:46 am by DadofAzz
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irishstorm
General Member
Since: Jan 19, 2009
Posts: 128
Last: Feb 25, 2011
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, May. 5, 2009 02:51 pm
i just used this one yesterday http://www.modsonline.com/Tutorials-read-569.html
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DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
[view latest posts]
Level 8
MODSCON
Category: CoDWW MP Mapping
Posted: Tuesday, May. 5, 2009 03:34 pm
Hi again folks

Quote:


Ha ha,,, the luck of the Irish rofl... good on ya Irish m8..

Also Ian, I just made a teleporter in my cod w@w test map using that download I gave you the link for and the .gsc enclosed in it.

Took about 10 mins m8 and works a treat.

doa
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irishstorm
General Member
Since: Jan 19, 2009
Posts: 128
Last: Feb 25, 2011
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, May. 5, 2009 04:49 pm
yeah go raibh maith agat DOA
make a trigger_multipple press n
key = targetname
value = enter
key =target
value = garden

make a script_origin and press n
key = targetname
value = garden

here is the .gsc i used in C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp i made a .gsc called _teleport.gsc
Code:
main()
{

  entTransporter = getentarray("enter","targetname");
  if(isdefined(entTransporter))
  {
    for(lp=0;lp < entTransporter.size; lp++)
      entTransporter[lp] thread Transporter();
  }


}


Transporter()
{
  while(true)
  {
    self waittill("trigger",other);
    entTarget = getent(self.target, "targetname");

    wait(0.10);
    other setorigin(entTarget.origin);
    other setplayerangles(entTarget.angles);
    self iprintlnbold ("You have been teleported !!!");
    wait(0.10);
  }
}


open your map.gsc
add this line
maps\mp\_teleport::main();
this is what used
Code:
main()
{

	maps\mp\_teleport::main();
}

then in
C:\Program Files\Activision\Call of Duty - World at War\zone_source
open your map.csv and add this
rawfile,maps/mp/_teleport.gsc

and compile

should work



edited on May. 5, 2009 12:50 pm by irishstorm
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arachnofang
General Member
Since: Nov 16, 2008
Posts: 505
Last: Sep 9, 2012
[view latest posts]
Level 6
Category: CoDWW MP Mapping
Posted: Wednesday, May. 6, 2009 12:38 am
Hi guys!

All working [biggrin]

Thanx Ian.
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