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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: water
SpentC.
General Member
Since: Jan 9, 2005
Posts: 104
Last: Apr 27, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Saturday, Feb. 12, 2005 03:41 am
I searched for a tutorial on water, didn't see one, how do you add it or link me to somewhere I missed?

>edit< Also, can anyone tell me how to add portals? looked for a tut for that too...
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RyanF
General Member
Since: Sep 30, 2004
Posts: 129
Last: Feb 25, 2005
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Level 4
Category: CoDUO Mapping
Posted: Saturday, Feb. 12, 2005 04:14 am
http://modsonline.com/Downloads-dl-560.html

Here's the water tutoial. Its a video tutorial. It covers the bobbing funtion too which Im not sure if that is fully supported. Putting water in your map is very easy. Go to your "common " textures. Select WATER. Now draw out a brush that you want to be water Typically it will intersect the ground terrain. Size it out poperly then deselect the brush. Holding CTRL+SHIFT, select just the top face of your water brush. Go into the SFX texture directory and select a surface for the water. There are numerous water surfaces in there. The texture "water", really just gives the brush properties of water. You shoot it, it makes ripples etc etc.... The SFX texture is only applied to the top surface. This texture makes the water reflective and give it waves.


The link below is to the video tutorials. There is some great ones in there done by Wyatt. http://modsonline.com/Tutorials-read-109.html
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SpentC.
General Member
Since: Jan 9, 2005
Posts: 104
Last: Apr 27, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Saturday, Feb. 12, 2005 04:24 am
Thanks alot! [smile]
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