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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Entity activated trigger
explorer7
General Member
Since: Apr 24, 2008
Posts: 41
Last: Feb 8, 2010
[view latest posts]
Level 2
Category: HL2 Mapping
Posted: Tuesday, Apr. 21, 2009 09:44 pm
I wanted to make some sort of key that unlocks a door when it is brought to it. So I was thinking I could make a trigger brush near the door knob and make it so it is only activated when an entity like a prop_physics enters it. How can I do this? Thanks.
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