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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: max_tanks
Stev0
General Member
Since: Jul 14, 2004
Posts: 155
Last: Jul 14, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Sunday, Apr. 19, 2009 03:53 pm
Just for anyones information out there I just tried compiling with 34 tanks in my map and it errored saying a max of no more than 16,LOL [thumbs_up]
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Boffinman
General Member
Since: Feb 3, 2008
Posts: 57
Last: Apr 22, 2009
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Level 3
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Sunday, Apr. 19, 2009 04:21 pm
Thanks, I'll keep that in mind for the future when I start making multi-player maps again!
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoDWW MP Mapping
Posted: Sunday, Apr. 19, 2009 05:05 pm
name one thing of the CoD5 engine which is not limited to a minimum and therefore modders' hell...
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Stev0
General Member
Since: Jul 14, 2004
Posts: 155
Last: Jul 14, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Sunday, Apr. 19, 2009 05:24 pm
Oh well,ruins my idea of a tank fest [cry]
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.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 1437
Last: Jul 3, 2017
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Level 8
Category: CoDWW MP Mapping
Posted: Sunday, Apr. 19, 2009 05:48 pm
Safe number of vehicles in a map would be 8, cause when they blow up it adds another script_vehicle until it respawns

So if all 8 are dead then that would be a total of 16
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tomv8
General Member
Since: Oct 5, 2008
Posts: 469
Last: Jul 14, 2010
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Level 5
Category: CoDWW MP Mapping
Posted: Sunday, Apr. 19, 2009 05:52 pm
sigh the game engines are so unfair :\[sad]
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MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

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