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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: 1.2 modtooll error
DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
[view latest posts]
Level 8
MODSCON
Category: CoDWW MP Mapping
Posted: Saturday, Apr. 11, 2009 08:36 pm
Hi dundy,, here's some lines from my zone file.. related to sounds..

May help you.. but I dont know... damn sound stuff for this game is getting me down m8


Code:
sound,common,mp_yourmapname,!all_mp sound,generic,mp_yourmapname,!all_mp sound,voiceovers,yourmapname,!all_mp sound,multiplayer,mp_yourmapname,!all_mp sound,mp_grestel,mp_yourmapname,all_mp sound,vehicles,veh_mp,all_mp


Obviously yourmapname means just that. I'm sure you will understand that.

Good luck m8.
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KillerCrazzy
General Member
Since: Jan 22, 2008
Posts: 166
Last: Apr 27, 2014
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Wednesday, Apr. 15, 2009 02:16 am
More erorr

Quote:

ERROR: Sound file 'sound/sfx/weapon/special/bouncing_betty/bb_plant.wav' not found
ERROR: Sound file 'sound/sfx/weapon/special/bouncing_betty/bbtrigger.wav' not found
ERROR: Sound file 'sound/sfx/weapon/special/molotov/molotov_light_00.wav' not found
ERROR: Sound file 'sound/sfx/weapon/special/molotov/molotov_explode_00.wav' not found
ERROR: Sound file 'sound/sfx/weapon/special/molotov/molotov_throw_00.wav' not found

fx/maps/mp_maps/fx_mp_zombie_hand_dirt_burst.efx not found
failed loading 'maps/mp_maps/fx_mp_zombie_hand_dirt_burst' of type 'fx' found in source file '../zone_source/zombiemode.csv'
fx/maps/mp_maps/fx_mp_zombie_body_dirt_billowing.efx not found
failed loading 'maps/mp_maps/fx_mp_zombie_body_dirt_billowing' of type 'fx' found in source file '../zone_source/zombiemode.csv'
fx/maps/mp_maps/fx_mp_zombie_body_dust_falling.efx not found
failed loading 'maps/mp_maps/fx_mp_zombie_body_dust_falling' of type 'fx' found in source file '../zone_source/zombiemode.csv'

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KillerCrazzy
General Member
Since: Jan 22, 2008
Posts: 166
Last: Apr 27, 2014
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Wednesday, Apr. 15, 2009 02:40 am
Got rid of this error
Quote:

fx/maps/mp_maps/fx_mp_zombie_hand_dirt_burst.efx not found
failed loading 'maps/mp_maps/fx_mp_zombie_hand_dirt_burst' of type 'fx' found in source file '../zone_source/zombiemode.csv'
fx/maps/mp_maps/fx_mp_zombie_body_dirt_billowing.efx not found
failed loading 'maps/mp_maps/fx_mp_zombie_body_dirt_billowing' of type 'fx' found in source file '../zone_source/zombiemode.csv'
fx/maps/mp_maps/fx_mp_zombie_body_dust_falling.efx not found
failed loading 'maps/mp_maps/fx_mp_zombie_body_dust_falling' of type 'fx' found in source file '../zone_source/zombiemode.csv'

by going to
../zone_source/zombiemode.csv
and // out the files that are given me the error like so
Code:

// rise fx
//fx,maps/mp_maps/fx_mp_zombie_hand_dirt_burst
//fx,maps/mp_maps/fx_mp_zombie_body_dirt_billowing
//fx,maps/mp_maps/fx_mp_zombie_body_dust_falling
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[ZCT]ottawolf
General Member
Since: Jan 16, 2009
Posts: 29
Last: Jul 5, 2009
[view latest posts]
Level 2
Category: CoDWW MP Mapping
Posted: Wednesday, Apr. 15, 2009 03:05 pm
I got rid of the sound errors by using Aintnomeinteam's ff extraction tool. If you don't have it you can get it from HERE in the download section, under tools or misc. What you do is decompile the asylum.ff, this creates a dump file, then you click on extract sounds and choose the dump file, it will pull out 1598 sounds. I copied these and put them in my sound folder and all the sounds work.
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
[view latest posts]
Level 9
Category: CoDWW MP Mapping
Posted: Wednesday, Apr. 15, 2009 03:11 pm
FastFile Extractor

As ottawolf said, use that to get the sounds and then also use it to get the missing animscript (extract text) of the zombie wall hop.
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