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Topic | Replies | Views | Last Post | |
Asseration Failure error Call of Duty 4 : CoD4 MP Mapping Okay, so my map won't even load in the level editor now. I keep getting an AssertionFailure error. How do I fix that? My entire compile cmd is below. Anyone have any thoughts? Code:########################################### COMPILE BS... [more] |
1 | 813 | Feb 26, 2008 07:25 pm by drexton |
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red colours. multi colored. omg... Call of Duty 4 : CoD4 MP Mapping For the rainbow colors, you need to add reflection probes. Also create an actual skybox that surrounds your entire map. To add reflection probes, right click and then select reflection probe. There's no real rule to how many to add so just add a few here ... [more] |
7 | 2179 | Feb 12, 2008 08:16 pm by drexton |
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Script Runtime Error: cant find part 'tag_glass_front_d' in entity model Call of Duty 4 : CoD4 Scripting UncleBone said it right. It's a long and stupid process to get them to work but if you follow his outline they *should* work. Of course, no promises. Destructible cars can lead to a lot of . ... [more] |
21 | 2432 | Feb 10, 2008 06:33 pm by drexton |
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Script Runtime Error: cant find part 'tag_glass_front_d' in entity model Call of Duty 4 : CoD4 Scripting Got rid of the error finally. Apparently, you can not have cars pre-loaded in prefabs and then bring that prefab into your current map. If you do, you get the script runtime error "cant find part 'tag_glass_front_d' in entity model" So load the prefab,... [more] |
21 | 2432 | Feb 8, 2008 11:24 pm by drexton |
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Script Runtime Error: cant find part 'tag_glass_front_d' in entity model Call of Duty 4 : CoD4 Scripting Yeah. I've got destructible cars to work before. I think my current problem comes from the fact that the cars that won't work are set in a prefab and so their information isn't built into the csv file correctly. To get the cars to work, put them on yo... [more] |
21 | 2432 | Feb 8, 2008 11:13 pm by drexton |
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Script Runtime Error: cant find part 'tag_glass_front_d' in entity model Call of Duty 4 : CoD4 Scripting Alright here's the list of vehicles I'm using that give me the "tag_glass_front_d" error. small_wagon_blue_destructible 80s_sedan1_yellow_destructible_side luxurysedan_lowres_destructible 80s_hatch1_lowres_brn_destructible 80s_wagon1_red_destructi... [more] |
21 | 2432 | Feb 8, 2008 09:58 pm by drexton |
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Anyone have any luck with Destructible cars? Call of Duty 4 : CoD4 MP Mapping Search is your friend, especially considering this same topic/post was made today just a few hours earlier. See this post CLICK ME! Post on that post what vehicles you're using. So we can figure out which one(s) have probs.... [more] |
7 | 1223 | Feb 8, 2008 09:54 pm by drexton |
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Script Runtime Error: cant find part 'tag_glass_front_d' in entity model Call of Duty 4 : CoD4 Scripting I have the exact same error showing. I'm pretty sure it's because of a vehicle that's loaded. Which one(s) are you currently using? I have: destructable bus destructable luxury car thermal destructable small blue wagon There are a few others. ... [more] |
21 | 2432 | Feb 8, 2008 09:31 pm by drexton |
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testing a map Call of Duty 4 : CoD4 MP Mapping A search would have brought up tons of answers for you but here is the information regardless. In order to test your map you must compile it. So make your map, save it. Then switch to the Level Compiling tab. Select your map name Click Compile BSP ... [more] |
3 | 806 | Feb 8, 2008 05:33 am by drexton |
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Sharing Maps on a Non dedicated server? Call of Duty 4 : CoD4 MP Mapping Send them your .ff files (and other files if you customized more) They put the .ff files in their CoD4/zone/english folder Then start up CoD4 Click Mods Select one of them (don't matter which one) Click Start New Server Mess with settings if you w... [more] |
7 | 1495 | Feb 5, 2008 02:32 am by drexton |
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Testing mp map Call of Duty 4 : CoD4 MP Mapping I figured it out after playing with it for awhile. They put the .ff files in their zone/english folder (or wherever their .ff files go). Then start up CoD4 Click Mods Select one of them (don't matter which one) Click Start New Server Mess with set... [more] |
5 | 784 | Feb 2, 2008 12:53 am by drexton |
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Testing mp map Call of Duty 4 : CoD4 MP Mapping I've run through that and created the .ff files. I've sent the zip file to a few friends but how would they load them onto their machine so they can play them? I don't want to upload it to a server yet, just have it so they can local play it and test it o... [more] |
5 | 784 | Feb 1, 2008 10:31 pm by drexton |
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Testing mp map Call of Duty 4 : CoD4 MP Mapping Hi all, I just created my first map. It's small but I want to have a friend or two test it before it gets put up on a server. The map is very basic, it doesn't have any special scripts or anything and I can test it just fine through the complier pr... [more] |
5 | 784 | Feb 1, 2008 08:26 pm by drexton |
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