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texure confusion - please help me Call of Duty: World at War : CoDWW MP Mapping For the correct viewing in the editor and ingame your model needs a vertex color of white. If u dont give the model a white vertex color, the model appears black shaded in the editor and in the game. How To : http://wiki.modsrepository.com/index.php/C... [more] |
4 | 1521 | Aug 12, 2010 10:04 pm by rnr_woogie ![]() |
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Compile Tools Errors Call of Duty 4 : CoD4 MP Mapping Ediblemittens writes...Quote:I checked my worldspawn settings, and here they are: _color 0.466667 0.525490 0.658844 ambient .2 classname worldspawn diffusefraction .08 northyaw ... [more] |
30 | 1504 | Jul 3, 2008 05:52 pm by rnr_woogie ![]() |
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Minimap questions... Call of Duty 4 : CoD4 MP Mapping Play around with the the placement of the minimap_corners. 64 units high is a good start. Trial and error will pay off. Glad you got it working PS: P.C.Invasion is right, I told you to put the mp_mapname folder in the my_mod folder. It will work tha... [more] |
8 | 1995 | Jul 3, 2008 05:35 pm by rnr_woogie ![]() |
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Compile Tools Errors Call of Duty 4 : CoD4 MP Mapping Ediblemittens writes...Quote:Ok, I got a bit of an improvement. I manually updated the csv. and managed to get all the red crap and multicolored objects off my screen. Unfortunantely the map is still pitch black and has rainbow colored characters. Also, w... [more] |
30 | 1504 | Jul 3, 2008 10:11 am by rnr_woogie ![]() |
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Minimap questions... Call of Duty 4 : CoD4 MP Mapping The compass map and loadscreen are the hard part of the map. But once you get the hang of it it's not so bad. This is what I do. Open the .gsc file for the map. add the line maps\mp\_compass::setupMiniMap("compass_map_mp_mapname"); In the .cvs file... [more] |
8 | 1995 | Jul 3, 2008 10:01 am by rnr_woogie ![]() |
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Compile Tools Errors Call of Duty 4 : CoD4 MP Mapping Ediblemittens writes...Quote:I deleted that first troublesome probe, but then I got a new error for another probe, which I am almost certainly sure is not in solid. So I moved it, saved the map, recompiled BSP, and got the same error for the same probe, j... [more] |
30 | 1504 | Jul 2, 2008 09:19 pm by rnr_woogie ![]() |
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Compile Tools Errors Call of Duty 4 : CoD4 MP Mapping techno is right. Fix your skybox and get rid of the probe(s) that is in or beneath the map floor edited on Jul. 2, 2008 04:34 pm by rnr_woogie... [more] |
30 | 1504 | Jul 2, 2008 08:33 pm by rnr_woogie ![]() |
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Compile Tools Errors Call of Duty 4 : CoD4 MP Mapping Ediblemittens writes...Quote:I'm having a few problems compiling thsi new map I've made. The first is: Whenever I try to make a Fast File I get this error: URECOVERABLE ERROR: EXE_ERR_COUDNTLOADmaps/roadattack.d3dbsp Linker WIll now terminate ... [more] |
30 | 1504 | Jul 2, 2008 10:36 am by rnr_woogie ![]() |
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Questions to Server Admins Call of Duty 4 : CoD4 General You can change gametypes in the map rotation config. Example: "gametype dm map mp_crash gametype war map mp_vacant gametype dom map mp_backlot" and so on ... [more] |
7 | 1272 | Jul 1, 2008 09:50 am by rnr_woogie ![]() |
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I need help with gsc file Call of Duty 4 : CoD4 MP Mapping Try it this way this: main() { maps\mp\_load::main(); maps\mp\mp_monster_sound_fx::main(); } Not this : edited on Jun. 30, 2008 05:22 pm by rnr_woogie edited on Jun. 30, 2008 05:28 pm by rnr_woogie... [more] |
13 | 740 | Jun 30, 2008 09:20 pm by rnr_woogie ![]() |
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Wiki not much help Call of Duty 4 : CoD4 MP Mapping Zeroy has a video for terrain blending http://www.zeroy.com/br/other/cod4/tutorials/flash/terrain_blending1.html IW Forums are another great source for help http://www.infinityward.com/community/forum/index.php?board=40.0 edited on Apr. 15, 2008 11:... [more] |
4 | 1343 | Apr 15, 2008 03:08 pm by rnr_woogie ![]() |
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help serious problem Call of Duty 4 : CoD4 MP Mapping Another way for a ss .. and may be easier is to hit crtl+alt+print-screen then 'paste' the image in your photo editor.... [more] |
46 | 1358 | Apr 15, 2008 03:02 pm by rnr_woogie ![]() |
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[WIP]mp_cc Call of Duty 4 : CoD4 Map + Mod Releases Nice.. great fx work. What kind of fps do you have?... [more] |
6 | 1666 | Apr 14, 2008 07:01 pm by rnr_woogie ![]() |
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Custom Texture Problem Call of Duty : CoDUO Mapping did you put the image in your mods folder? Also.. if you run the map via compiler the texture won't show in the map.. only a blank texture as in the SS... or at least it won't for me. edited on Apr. 14, 2008 02:58 pm by rnr_woogie edited on Apr. 14, 2... [more] |
9 | 2682 | Apr 14, 2008 06:55 pm by rnr_woogie ![]() |
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Error with custom maps Call of Duty 4 : CoD4 MP Mapping What map are you working with.. maybe I can have a go at it.... [more] |
6 | 915 | Apr 14, 2008 11:53 am by rnr_woogie ![]() |
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Custom Textures Transparency Call of Duty 4 : CoD4 MP Mapping I use the tga's and they look fine to me.. but i'm old as hell and half blind lol. edited on Apr. 13, 2008 06:38 pm by rnr_woogie... [more] |
7 | 1397 | Apr 13, 2008 10:35 pm by rnr_woogie ![]() |
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Custom Textures Transparency Call of Duty 4 : CoD4 MP Mapping Create your transpaerant image.. save is as a .tga Use the assman to convert to .iwi. Small tut here http://www.sluniverse.com/kb/Article.aspx?id=10190 As illram say's check' blend' under blend function and GE128 under alpha test ... [more] |
7 | 1397 | Apr 13, 2008 10:11 pm by rnr_woogie ![]() |
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help serious problem Call of Duty 4 : CoD4 MP Mapping It seems to me that if the compiler can't find simple material files something within the game files or mod tools has gone corrupt. Not unusual at all for rad tools to take a dump. If you try to reinstall make sure you have backed up all the files for yo... [more] |
46 | 1358 | Apr 13, 2008 10:02 pm by rnr_woogie ![]() |
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help serious problem Call of Duty 4 : CoD4 MP Mapping If it can't find the material you may need to reinstall the mod or at least the /raw folder... [more] |
46 | 1358 | Apr 13, 2008 09:53 pm by rnr_woogie ![]() |
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help serious problem Call of Duty 4 : CoD4 MP Mapping try adding this to your mapname.cvs Unless we can see the mapname.cvs there is not a lot we can do. include,mptypes_woodland include,mptypes_desert... [more] |
46 | 1358 | Apr 13, 2008 09:34 pm by rnr_woogie ![]() |
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Lightgrid Call of Duty 4 : CoD4 MP Mapping Use the light_grid...just don't paint the entire map with it...only the playing area. It will be fine... [more] |
5 | 941 | Apr 13, 2008 09:07 pm by rnr_woogie ![]() |
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help serious problem Call of Duty 4 : CoD4 MP Mapping can you post the contents of the .cvs please?... [more] |
46 | 1358 | Apr 13, 2008 09:05 pm by rnr_woogie ![]() |
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help serious problem Call of Duty 4 : CoD4 MP Mapping GEZUS writes...Quote:still no luck with my srror so i left it for now ok this is my other question im doing my helicopter paths and i finished my approch path and im starting on my circle path but im wondering if the script origin i put in for the last po... [more] |
46 | 1358 | Apr 13, 2008 08:25 pm by rnr_woogie ![]() |
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help serious problem Call of Duty 4 : CoD4 MP Mapping Just add the stuff to your zone_source/mapname.cvs. That stupid 'update zone file' never works... [more] |
46 | 1358 | Apr 13, 2008 04:40 pm by rnr_woogie ![]() |
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Error with custom maps Call of Duty 4 : CoD4 MP Mapping The loadscreen and compass_map images(s) if any should be packed with the map in a .iwd file. If the map is calling for the loadscreen there is almost is no way around it. You could place a stock loadscreen in your mods folder and rename it to whatever i... [more] |
6 | 915 | Apr 13, 2008 02:19 pm by rnr_woogie ![]() |
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