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| Topic | Replies | Views | Last Post | |
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problem with night vision Call of Duty 4 : CoD4 MP Mapping I believe he needs to create the mapname.gsc file.... [more] |
4 | 1875 | Mar 3, 2012 02:19 am by rdxradar ![]() |
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Compile Reflections Windows 7 Hang Error Call of Duty 4 : CoD4 MP Mapping I have windows 7 and have no issues compiling. If you want, I can try to compile the map to determine if it's truly a Windows 7 issue. ... [more] |
12 | 2098 | Dec 11, 2011 02:55 pm by rdxradar ![]() |
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I need Help please.. Cod4 Map Making Call of Duty 4 : CoD4 MP Mapping Do you have a specific issue? Have you tried the tut that shows you how to make a simple room with a light? http://modsonline.com/Tutorials-read-435.html ... [more] |
4 | 1974 | Nov 9, 2011 01:52 am by rdxradar ![]() |
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Compile Reflections issue Call of Duty 4 : CoD4 MP Mapping I was not able to DL the map file.... [more] |
8 | 2919 | Aug 1, 2011 11:26 pm by rdxradar ![]() |
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Prefabs Call of Duty 4 : CoD4 MP Mapping There a lot of sites that have prefabs including modsonline. Google cod4 prefabs and download them to your prefabs folder. http://modsonline.com/Downloads-list-247.html You can use prefabs from other versions of COD, but you will have to make them ... [more] |
3 | 1426 | Apr 30, 2011 03:41 am by rdxradar ![]() |
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Could not load file *.D3DBSP Call of Duty 4 : CoD4 MP Mapping First thing I'd do is try to get rid of the errors. I suggest you remove all your portals until you understand how portals work. It took me some time to finally understand the concept of portalling a map. It also appears that you are using a decal ... [more] |
4 | 4007 | Apr 30, 2011 03:32 am by rdxradar ![]() |
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Help plz! Call of Duty 4 : CoD4 MP Mapping After opening your map, go to Edit in the menu bar and select Preferences. Then make sure that the "Load last map on open" isn't ticked. That should take care of it.... [more] |
2 | 1747 | Apr 23, 2011 06:39 pm by rdxradar ![]() |
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When, and if, the tools come out... Call of Duty: Black Ops : CoDBO MP Mapping Removed by me.....just a sick April Fools joke... [more] |
37 | 4865 | Apr 2, 2011 04:26 am by rdxradar ![]() |
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Ghillie Suits Call of Duty: World at War : CoDWW MP Mapping No help on the ghillie suits?... [more] |
4 | 1606 | Feb 13, 2010 12:30 am by rdxradar ![]() |
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Ghillie Suits Call of Duty: World at War : CoDWW MP Mapping I just started mapping for COD5 (made several maps for COD4) and have found this version of radiant harder to use. The load.ff issue is difficult to grasp....(way too complicated). The reason I'm posting is trying to find out how to use ghillie suits.... [more] |
4 | 1606 | Feb 8, 2010 03:03 am by rdxradar ![]() |
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What is "map stuff"? Call of Duty 4 : CoD4 MP Mapping Thanks for your help! Got it working perfectly!!!!!!... [more] |
11 | 1238 | Oct 25, 2009 04:32 am by rdxradar ![]() |
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What is "map stuff"? Call of Duty 4 : CoD4 MP Mapping Ok....I've made some progress. I made the trigger "trigger_use" (had been using "trigger_use_touch"). Finally I got it to work and made the door work going both directions. Oh, I am getting an error about missing sounds....how do I add them? One more ... [more] |
11 | 1238 | Oct 25, 2009 02:17 am by rdxradar ![]() |
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What is "map stuff"? Call of Duty 4 : CoD4 MP Mapping DeekCiti writes...Quote:Take the first post, and Replace the words in the script that says "map stuff here" with .KiLL3R.'s code box. That is what = map stuff, what he has in the code box. Thanks Deek....I've been working on this for a couple of d... [more] |
11 | 1238 | Oct 25, 2009 12:28 am by rdxradar ![]() |
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What is "map stuff"? Call of Duty 4 : CoD4 MP Mapping I'm having the same issue....followed the tut to the letter but the door doesn't open. I'm also not sure what "map stuff" actually means. I wouldn't think its the same as what's in the mymapname.gsc. If anyone has working _door.gsc file....I sure would... [more] |
11 | 1238 | Oct 24, 2009 11:15 pm by rdxradar ![]() |
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Compile Reflections Don't Work Call of Duty 4 : CoD4 MP Mapping I figured it out.....the mp_tool.exe file was not in the root directory.... [more] |
2 | 1389 | Oct 4, 2009 07:21 pm by rdxradar ![]() |
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Compile Reflections Don't Work Call of Duty 4 : CoD4 MP Mapping I've recently re-installed Vista 64 on my desktop and I cannot get radiant to compile the reflections. It does compile everything else. Basically after I compile the bsp, I hit the compile reflections button and a dialog box pops up and disappears very ... [more] |
2 | 1389 | Oct 4, 2009 07:09 pm by rdxradar ![]() |
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Need suggestion for making a spier Call of Duty 4 : CoD4 MP Mapping Thanks guys....hipster is dead on for what I want...I'll give it a shot.... [more] |
8 | 1725 | Jun 29, 2009 12:06 am by rdxradar ![]() |
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Need suggestion for making a spier Call of Duty 4 : CoD4 MP Mapping I'm trying to make a spier from Churchill Downs but having difficulty figuring out how to do it. I've tried meshes as well using the clipping tool on a brush. Making all of the sides for the six sections meet is where I'm having issues due to the fact t... [more] |
8 | 1725 | Jun 28, 2009 03:05 pm by rdxradar ![]() |
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Some questions, why? Call of Duty: World at War : CoDWW MP Mapping rdxradar writes...Quote:I can't answer all the questions but I'll give you my 2 cents worth. 1. You should overlap brushes....will cause graphic errors 2. I normally don't use a whole lot of reflection probes, but I will put them in large rooms. 3.... [more] |
18 | 1707 | Jan 5, 2009 02:38 am by rdxradar ![]() |
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Get compile my map :( Call of Duty: World at War : CoDWW MP Mapping You didn't mention having a tdm_spawn entity. That will bomb your map if you don't have it and you could also try removing your .gsc file until you get your map to run.... [more] |
9 | 1760 | Jan 5, 2009 02:36 am by rdxradar ![]() |
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Prefab Compatibility Call of Duty: World at War : CoDWW MP Mapping Just make a folder in your map_source\_prefabs folder and move them into it. Then just select the prefab as you would any other prefab.... [more] |
8 | 1462 | Jan 5, 2009 02:30 am by rdxradar ![]() |
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Some questions, why? Call of Duty: World at War : CoDWW MP Mapping I can't answer all the questions but I'll give you my 2 cents worth. 1. You should overlap brushes....will cause graphic errors 2. I normally don't use a whole lot of reflection probes, but I will put them in large rooms. 3. I use the hollow tool ... [more] |
18 | 1707 | Jan 5, 2009 02:16 am by rdxradar ![]() |
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Spawning only TDM spawn Call of Duty: World at War : CoDWW MP Mapping Bump.....I really hate to bump my post, but I still need some help from someone who knows how to mod the tdm.gsc file. Again, any help is greatly appreciated.... [more] |
4 | 1505 | Jan 4, 2009 11:39 pm by rdxradar ![]() |
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Spawning only TDM spawn Call of Duty: World at War : CoDWW MP Mapping Thanks Tally for the response. Unfortunately, I'm not very knowledgeable in scripting. Here is my tdm gametype gsc file. #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; /* TDM - Team Deathmatch Objective: Score points for your... [more] |
4 | 1505 | Jan 2, 2009 02:50 pm by rdxradar ![]() |
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Spawning only TDM spawn Call of Duty: World at War : CoDWW MP Mapping I've created a map and it compiles fine. The problem I'm running into is when I test the map, everyone will spawn on the tdm spawn entity only. I've made axis and allied spawns on opposite sides of the map (8 spawns per side with 1 tdm spawn). Our s... [more] |
4 | 1505 | Jan 2, 2009 05:18 am by rdxradar ![]() |
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