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script cod2 Call of Duty 2 : CoD2 MP Mapping Hi, the Ingles is not my native lenguage, anyway I will respond: You only need do an GSC file, which must be inside the mp folder C:\Program files\Activision\Call of Duty 2\main\maps\mp If for example, your map is named "mundo" . Your GSC file is ... [more] |
4 | 2144 | Jul 11, 2011 01:43 am by alfabigo ![]() |
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help ,for a good sentence. Call of Duty 2 : CoD2 MP Mapping The_Caretaker writes...Quote:I'd go for 'requested' or 'commanded' by Charley, instead of required. right now the phrase will be: attack base "A" , requested by : "Charly", belonging to allied team. "requested" , sound well. I have heard in mo... [more] |
4 | 957 | Jul 8, 2008 06:19 am by alfabigo ![]() |
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help ,for a good sentence. Call of Duty 2 : CoD2 MP Mapping I'm doing a phrase that report as follows: this is a player that called for a radio-transmitter and sends to attack a base (base "A") by an air attack I must report ( 3 thing ) : -- Base attacked. -- Who commanded the attack. -- team to which ... [more] |
4 | 957 | Jul 5, 2008 12:11 am by alfabigo ![]() |
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get orientation of an prefab Call of Duty 2 : CoD2 Scripting Thanks ....your help is much appreciated. by...... [more] |
9 | 1076 | Jun 16, 2008 05:00 am by alfabigo ![]() |
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get orientation of an prefab Call of Duty 2 : CoD2 Scripting The_Caretaker writes...Quote:That's because, in the prefab, the orientation of your door is 0,0,0. If you want this to work, you'll have to make all the doors seperately in your map, not by using a prefab. . I thought that could get the prefabs orie... [more] |
9 | 1076 | Jun 14, 2008 10:20 pm by alfabigo ![]() |
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get orientation of an prefab Call of Duty 2 : CoD2 Scripting these angles belong to the door after falls. and I need know the doors orientation, before they fall. look here : "checkDamage()" . before starting the rotation of the door (door down) => all doors have angle (0,0,0), being that I am place... [more] |
9 | 1076 | Jun 14, 2008 09:32 pm by alfabigo ![]() |
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get orientation of an prefab Call of Duty 2 : CoD2 Scripting The_Caretaker writes...Quote:puerta.angles should tell you the angles of the door. The comments are what the game prints? // all show me angles (0,0,0) // all show me angles (0,0,-90)? If so, does it also do that if you change puerta rotateRoll (-... [more] |
9 | 1076 | Jun 14, 2008 05:48 pm by alfabigo ![]() |
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get orientation of an prefab Call of Duty 2 : CoD2 Scripting Hi, I've been working on a map about door-down . map I did 1 prefab . This is: 1 door + origin => script brush model (not targetname) 1 trigger => trigger damage (targername tiggerPuerta) Connect enttities: trigger --- W ----> door ... [more] |
9 | 1076 | Jun 14, 2008 12:27 am by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General already download .. zero problem.- continue...tomorrow........ [more] |
14 | 1513 | May 26, 2008 01:43 pm by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General I can not download . MeatBot sound (Final) help me . someone have an link ? o if cant you upload. pliz . regards.-... [more] |
14 | 1513 | May 26, 2008 09:14 am by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General oka thanks AnythingButt , I will study it. English is not my native language ... Russian xD least .. This is becoming for me triple work. thanks for your help....... [more] |
14 | 1513 | May 26, 2008 07:37 am by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General The_Caretaker writes...Quote:Ah, ok.. never heard of that program. Try asking over there? I've downloaded the file and I see there are .wp files, with coordinates.. so my guess is you'll have to add one of those files for your own map. I just glance... [more] |
14 | 1513 | May 26, 2008 07:16 am by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General I also tried to make more points, and this works the same way, the bot was stopped upon arrival at a new point as you think, as they made the waypoints in this folder scriptdata? ... there should be a programme XD ... otherwise we become crazy doin... [more] |
14 | 1513 | May 25, 2008 12:15 pm by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General I have here other interesting URLs , but are from other games half life soldier of fortune... [more] |
14 | 1513 | May 25, 2008 11:23 am by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General I had already done what you say. My file "WP" is : mbotwp, -1000.10 48.12 -960 w 2 32 258, -1000.10 -1000.12 -960 W 0 2 145 73, 1280.12 10.14 -960 w 0 2 159 164, 1280.25 -1000.12 -960 w 0 3 647 643 641 0 0, the result was: in one of my... [more] |
14 | 1513 | May 25, 2008 11:07 am by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General this URL is Ingles: http://callofduty.filefront.com/file/;82505... [more] |
14 | 1513 | May 25, 2008 10:29 am by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General The_Caretaker writes...Quote:What do you mean with 'waypoints'? SP or MP? is MP .- this is el mbot for MP ,that I use http://www.truchoarts.com.ar/foro/showthread.php?p=9558 excuse the language.- ;) edited on May. 25, 2008 06:19 am by alfa... [more] |
14 | 1513 | May 25, 2008 10:08 am by alfabigo ![]() |
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how to make "waypoints" for maps cod2? Call of Duty 2 : CoD2 General Does anyone know how to make "waypoints" for maps cod2? there is a program? ... Some commands? I'm using mbot for cod2. only know that I must placed my file here: C:\Archivos de programa\Activision\Call Duty 2\mbot\scriptdata regards.- ;)... [more] |
14 | 1513 | May 25, 2008 03:18 am by alfabigo ![]() |
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Help with Arty system, FX Wont appear Call of Duty 2 : CoD2 Scripting but you should put a "wait ( xx )" in the end, to allow to complete the previous effect. ----------------------------------------------------- I would like to make a question about it. what difference is in using an "while(1)" instead of a "fo... [more] |
19 | 1060 | May 18, 2008 09:52 am by alfabigo ![]() |
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Help with Arty system, FX Wont appear Call of Duty 2 : CoD2 Scripting what says Caretaker ,about point 2. it is highly advisable to do . but I have noticed that the bad syntax happens , just an previous line. not exactly same line.... [more] |
19 | 1060 | May 18, 2008 09:17 am by alfabigo ![]() |
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Help with Arty system, FX Wont appear Call of Duty 2 : CoD2 Scripting saluden writes...Quote:i tryed ur line care and it said "bad syntax" This line has a bit mistake should be: Quote: playfx(level._effect["flak_artillery"],(-204,20,34)); tell me if u have attempted what I said... [more] |
19 | 1060 | May 18, 2008 06:50 am by alfabigo ![]() |
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Help with Arty system, FX Wont appear Call of Duty 2 : CoD2 Scripting I think that you don't need the file "mp_arty_fx" , since the effect already is "precache" in the "main" of arty.gsc make sure you are usinng the appropriate coordinates. try : playfx(level._effect["flak_artillery"], origin ); on the othe... [more] |
19 | 1060 | May 18, 2008 01:36 am by alfabigo ![]() |
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injuries only ---> enemies-players ??? Call of Duty 2 : CoD2 Scripting I think that this script is correct. try it, and give me your opinion Code: main() { level._effect["explosion"] = loadfx ("fx/explosions/20mm_wallexplode.efx"); level.activar = getent("activar", "targetname"); // un trigger_use_touch le... [more] |
11 | 1041 | May 13, 2008 06:10 am by alfabigo ![]() |
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injuries only ---> enemies-players ??? Call of Duty 2 : CoD2 Scripting mmmmmmmmmmmmmm.... seems that code 2 does not work as I think. since; generalizes the variable " maxDmg " for everyone equally. ------------------- Also, I seriously doubt another code.... help !!... [more] |
11 | 1041 | May 12, 2008 02:22 am by alfabigo ![]() |
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injuries only ---> enemies-players ??? Call of Duty 2 : CoD2 Scripting I have here what I promised. with the help of the script of playername. I did mine. I don't want to use the function " suicide()". I was anxious to use the function "radiusDamage(,,,)" . so , I search in my folder : C: \ Program Files \ Activision \ ... [more] |
11 | 1041 | May 12, 2008 01:12 am by alfabigo ![]() |
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