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M4-Silencer Soldier of Fortune : SoF Mapping if the silencer is not a stock attachment for a weapon, I dont think it is possible unless you make a model yourself, as each gun is saved as a seperate model I believe. I could be wrong though... [more] |
3 | 4385 | Oct 23, 2008 01:28 am by uprize ![]() |
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thermal vision (heat detection) Call of Duty 4 : CoD4 Scripting this is for MP not SP. I am sure it must be possible, wouldn't it be something similar to the nightvision setup?... [more] |
8 | 2368 | Oct 22, 2008 10:13 pm by uprize ![]() |
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thermal vision (heat detection) Call of Duty 4 : CoD4 Scripting Hi Mr Grain Where exactly do I call that in my script? Woud it be possible for you to PM me an example of it working so I can see how it was implemented? Thanks.... [more] |
8 | 2368 | Oct 20, 2008 07:51 am by uprize ![]() |
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thermal vision (heat detection) Call of Duty 4 : CoD4 Scripting I am interested in incorporating a feature into my mod for Thermal Detection, similar to nightvision except it is heat detection instead. Im sure it would possible, so does anyone have any ideas/links that may help? If someone already has something sim... [more] |
8 | 2368 | Oct 20, 2008 05:10 am by uprize ![]() |
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Move/Deactivate a Trigger_Damage Brush Call of Duty 4 : CoD4 Scripting np glad to help ... [more] |
4 | 982 | Oct 18, 2008 03:58 am by uprize ![]() |
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Move/Deactivate a Trigger_Damage Brush Call of Duty 4 : CoD4 Scripting this worked in vcod and I had a look at the cod4 scripts and it should work aswell. this is in your map gsc and call it from main Code: window_trigger() { while(1) { trig = getent("window_trigger","targetname"); if(window is open) //replace wi... [more] |
4 | 982 | Oct 11, 2008 03:10 am by uprize ![]() |
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MP COD:WAW SCREENYS Call of Duty: World at War : CoDWW General screenshots look very nice. I take it they are using the same engine as COD4?... [more] |
5 | 1327 | Oct 8, 2008 11:06 pm by uprize ![]() |
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Adding Perks, weapons and challenges Call of Duty 4 : CoD4 Scripting Hi, Is it possible to add extra perks and weapons in addition to the existing ones in COD4? Also I want to modify/add challenges and change the XP required to level up etc. Is this something that can be done (I know it probably wont be easy) or are t... [more] |
1 | 886 | Oct 8, 2008 10:59 pm by uprize ![]() |
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MAP Error : mp_backlot being seen as backlot Call of Duty 4 : CoD4 Scripting look at how many errors there are in that map rotation...... [more] |
4 | 2090 | Oct 6, 2008 10:01 am by uprize ![]() |
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convert int to string Call of Duty 4 : CoD4 Scripting yeh thanks, novembers example worked like a charm. Just tweaked it a little bit to fit into what I wanna do. I always seem to make everything more complicated than it needs to be thnx for the replies... [more] |
6 | 1714 | Oct 6, 2008 08:37 am by uprize ![]() |
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[tutorial] god rays Call of Duty 4 : CoD4 MP Mapping this is awesome. Gunna play around with this tonight... [more] |
23 | 2296 | Oct 1, 2008 06:05 am by uprize ![]() |
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convert int to string Call of Duty 4 : CoD4 Scripting Hi Dobby This is part of a gsc file which I want to set up blank Dvars at the start of each level. These Dvars will be later updated throughout the game using a loop, to update them to the current player names throughout the game. I am using these D... [more] |
6 | 1714 | Sep 30, 2008 11:12 pm by uprize ![]() |
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convert int to string Call of Duty 4 : CoD4 Scripting hi, this is a stupid question but how do I convert a integer into a string? This is my code so far Code: init() { for (i = 0; i ... [more] |
6 | 1714 | Sep 30, 2008 01:05 pm by uprize ![]() |
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Naming SP Actors Call of Duty : CoD Mapping 3rdInfDiv writes...Quote:I did all of those things. everything and it doesn't work. I give up. You should never give up. there is always a work around. PM me if you have any probs... [more] |
17 | 1190 | Sep 29, 2008 12:38 pm by uprize ![]() |
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Start new mod now or wait for cod5? Call of Duty: World at War : CoDWW MP Mapping DaveR writes...Quote:It's even possible to port caulk maps from cod1 to cod4... Just like with all the other CoD's. So you can be 99% sure caulk is portable. edited on Sep. 18, 2008 03:10 pm by DaveR I have imported my cod1 maps in cod4 radiant no p... [more] |
9 | 1856 | Sep 29, 2008 11:32 am by uprize ![]() |
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custom in-game quick menu Call of Duty 4 : CoD4 Scripting xholyx writes...Quote:bigredron writes...Quote:ok i got it to work with a lot of playing around and testing. I have a question. Is it possible to display player names in the quick menu? I want to run a loop to count all the players and then display t... [more] |
8 | 1136 | Sep 29, 2008 09:06 am by uprize ![]() |
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making a mod serverside only Call of Duty 4 : CoD4 Scripting Oh ok. Not to worry I was just interested. I had a few mods for VCOD 1.5 that were server side only which was quite simple to do, I was hopign to do the same thign here. Mod is very small though atm as it is only menu files and gsc files. Thanks fo... [more] |
7 | 1472 | Sep 23, 2008 12:55 am by uprize ![]() |
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making a mod serverside only Call of Duty 4 : CoD4 Scripting Hi guys. I am working on a mod for my pub server. It is for me and other admin to control settings etc. So far things are going well but before I get too involved, is there a way to make the mod server side only? What is involved in doing this? Can it b... [more] |
7 | 1472 | Sep 22, 2008 09:21 am by uprize ![]() |
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custom in-game quick menu Call of Duty 4 : CoD4 Scripting ok i got it to work with a lot of playing around and testing. I have a question. Is it possible to display player names in the quick menu? I want to run a loop to count all the players and then display there names in the menu. Is this possible??? (it... [more] |
8 | 1136 | Sep 20, 2008 04:05 am by uprize ![]() |
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custom in-game quick menu Call of Duty 4 : CoD4 Scripting i have figured most of it out. I have made my changes to the menu and put them in the right folders, but when I compile my mod the changes dont seem to be there? Can someone explain how to compile the menus into the mod properly plz?... [more] |
8 | 1136 | Sep 20, 2008 02:05 am by uprize ![]() |
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custom in-game quick menu Call of Duty 4 : CoD4 Scripting i looked thru the scripts last night, I have a slight idea but I am still quite confused. It would be great if someone had some examples for me to check out... [more] |
8 | 1136 | Sep 20, 2008 12:50 am by uprize ![]() |
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custom in-game quick menu Call of Duty 4 : CoD4 Scripting I am working on a small mod for my server which will include some punishments and other random things for the admins. At the moment I am doing everything through the console using my custom dvars, but it gets quite time consuming. I have seen a few mo... [more] |
8 | 1136 | Sep 19, 2008 02:16 pm by uprize ![]() |
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Sorry; Call of Duty : CoD Mapping shanehayesr writes...Quote:We Need a Program That Allows You to Convert .bsp into .map so We can Copy the Model's out of other maps and put them in our own (and no, I'm not talking about the bodies in x-labs) or do you mean so people can steal/modify o... [more] |
14 | 831 | May 11, 2008 01:04 pm by uprize ![]() |
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help with my script for my map (several problems) Call of Duty : CoD Mapping hi all Im making a map to put on our clan server. Basically it is a 4player deathmatch arena. All spawn points are outside in the stands, and when a player walks into one of the 4 arena doors, the doors close behind them and the enter the arena. Pl... [more] |
2 | 794 | Apr 28, 2008 12:42 pm by uprize ![]() |
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